Haptic display for human interaction with virtual dynamic environments
Identifieur interne : 001318 ( PascalFrancis/Corpus ); précédent : 001317; suivant : 001319Haptic display for human interaction with virtual dynamic environments
Auteurs : D. Ruspini ; O. KhatibSource :
- Journal of Robotic Systems [ 0741-2223 ] ; 2001.
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
Haptics is an emerging technology that permits direct "hands-on" interaction with a virtual environment. A haptic device uses mechanical actuators to physically push a user's finger or hand to give the sensation that he or she would have when interacting with a real physical environment. These force feedback systems have many applications, from training a surgeon to perform an operation, to assisting a child in understanding the behavior of a lever or pulley. In this paper we discuss methods and techniques to allow realistic and robust haptic interactions between a human and a complex dynamic virtual environment. Beyond modeling object penetration constraints, this work demonstrates how shading, friction, texture, and dynamics can be generated to create compelling and realistic virtual worlds.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
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Format Inist (serveur)
NO : | PASCAL 02-0067151 EI |
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ET : | Haptic display for human interaction with virtual dynamic environments |
AU : | RUSPINI (D.); KHATIB (O.) |
AF : | Robotics Laboratory Department of Computer Science Stanford University/Stanford, CA 94305-9010/Etats-Unis (1 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | Journal of Robotic Systems; ISSN 0741-2223; Coden JRSYDB; Etats-Unis; Da. 2001; Vol. 18; No. 12; Pp. 769-783; Bibl. 36 Refs. |
LA : | Anglais |
EA : | Haptics is an emerging technology that permits direct "hands-on" interaction with a virtual environment. A haptic device uses mechanical actuators to physically push a user's finger or hand to give the sensation that he or she would have when interacting with a real physical environment. These force feedback systems have many applications, from training a surgeon to perform an operation, to assisting a child in understanding the behavior of a lever or pulley. In this paper we discuss methods and techniques to allow realistic and robust haptic interactions between a human and a complex dynamic virtual environment. Beyond modeling object penetration constraints, this work demonstrates how shading, friction, texture, and dynamics can be generated to create compelling and realistic virtual worlds. |
CC : | 001D03J03; 002A26A; 001D02B12; 001B00C40; 001D12E05; 001D02D |
FD : | Théorie; Relation homme machine; Réalité virtuelle; Cinématique; Frottement; Actionneur; Commande mouvement; Stabilité système; Algorithme; Système commande double action; Interface haptique; Expérience |
ED : | Haptic display; Human interaction; Force feedback systems; Theory; Human computer interaction; Virtual reality; Kinematics; Friction; Actuators; Motion control; System stability; Algorithms; Two term control systems; Haptic interfaces; Experiments |
LO : | INIST-20637 |
ID : | 02-0067151 |
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Pascal:02-0067151Le document en format XML
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<front><div type="abstract" xml:lang="en">Haptics is an emerging technology that permits direct "hands-on" interaction with a virtual environment. A haptic device uses mechanical actuators to physically push a user's finger or hand to give the sensation that he or she would have when interacting with a real physical environment. These force feedback systems have many applications, from training a surgeon to perform an operation, to assisting a child in understanding the behavior of a lever or pulley. In this paper we discuss methods and techniques to allow realistic and robust haptic interactions between a human and a complex dynamic virtual environment. Beyond modeling object penetration constraints, this work demonstrates how shading, friction, texture, and dynamics can be generated to create compelling and realistic virtual worlds.</div>
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<ET>Haptic display for human interaction with virtual dynamic environments</ET>
<AU>RUSPINI (D.); KHATIB (O.)</AU>
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<EA>Haptics is an emerging technology that permits direct "hands-on" interaction with a virtual environment. A haptic device uses mechanical actuators to physically push a user's finger or hand to give the sensation that he or she would have when interacting with a real physical environment. These force feedback systems have many applications, from training a surgeon to perform an operation, to assisting a child in understanding the behavior of a lever or pulley. In this paper we discuss methods and techniques to allow realistic and robust haptic interactions between a human and a complex dynamic virtual environment. Beyond modeling object penetration constraints, this work demonstrates how shading, friction, texture, and dynamics can be generated to create compelling and realistic virtual worlds.</EA>
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