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Stable haptic interaction in a dynamic virtual environment

Identifieur interne : 001053 ( PascalFrancis/Corpus ); précédent : 001052; suivant : 001054

Stable haptic interaction in a dynamic virtual environment

Auteurs : Jérome Davanne ; Philippe Meseure ; Christophe Chaillou

Source :

RBID : Pascal:04-0197491

Descripteurs français

English descriptors

Abstract

To carry out a stable haptic interaction with a dynamic virtual environment containing several moving and/or deformable bodies is challenging. To achieve this, we present a collision detection algorithm based on a segmentation of the space with a regular voxel grid. Interpenetration is quickly estimated using a sphere decomposition of the bodies. Thereafter, we use the voxel grid as a still image of the environment to provide a fast intermediate model that computes the force feedback. It thus enables to simulate the environment at a slow rate (10-100Hz) while controlling the haptic device at the required frequency (about 1kHz).

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A08 01  1  ENG  @1 Stable haptic interaction in a dynamic virtual environment
A09 01  1  ENG  @1 2002 IEEE/RSJ international conference on intelligent robots and systems : Lausanne, 30 September - 4 October 2002
A11 01  1    @1 DAVANNE (Jérome)
A11 02  1    @1 MESEURE (Philippe)
A11 03  1    @1 CHAILLOU (Christophe)
A14 01      @1 LIFL (Computer Science Laboratory of Lille), CNRS UPRESA 8022, U.F.R. d'I.E.E.A. - Bât M3 @2 59655 Villeneuve d'Ascq @3 FRA
A14 02      @1 Université des Sciences et Technologies de Lille @3 FRA
A18 01  1    @1 IEEE Robotics and Automation Society @3 USA @9 patr.
A18 02  1    @1 IEEE Industrial Elelctronics Society @3 USA @9 patr.
A18 03  1    @1 Robotics Society of Japan @3 JPN @9 patr.
A18 04  1    @1 Society of Instruments and Control Engineers @3 INC @9 patr.
A18 05  1    @1 INRIA Rhône-Alpes @2 Grenoble @3 FRA @9 patr.
A18 06  1    @1 EPFL @2 Lausanne @3 CHE @9 patr.
A20       @1 2881-2886
A21       @1 2002
A23 01      @0 ENG
A25 01      @1 IEEE @2 Piscataway NJ
A26 01      @0 0-7803-7398-7
A30 01  1  ENG  @1 IROS 2002 : international conference on intelligent robots and systems @3 Lausanne CHE @4 2002-09-30
A43 01      @1 INIST @2 Y 37951 @5 354000117764174690
A44       @0 0000 @1 © 2004 INIST-CNRS. All rights reserved.
A45       @0 17 ref.
A47 01  1    @0 04-0197491
A60       @1 C
A61       @0 A
A66 01      @0 USA
C01 01    ENG  @0 To carry out a stable haptic interaction with a dynamic virtual environment containing several moving and/or deformable bodies is challenging. To achieve this, we present a collision detection algorithm based on a segmentation of the space with a regular voxel grid. Interpenetration is quickly estimated using a sphere decomposition of the bodies. Thereafter, we use the voxel grid as a still image of the environment to provide a fast intermediate model that computes the force feedback. It thus enables to simulate the environment at a slow rate (10-100Hz) while controlling the haptic device at the required frequency (about 1kHz).
C02 01  X    @0 001D02C03
C02 02  X    @0 001D02D11
C03 01  X  FRE  @0 Réalité virtuelle @5 03
C03 01  X  ENG  @0 Virtual reality @5 03
C03 01  X  SPA  @0 Realidad virtual @5 03
C03 02  X  FRE  @0 Image fixe @5 05
C03 02  X  ENG  @0 Fixed image @5 05
C03 02  X  SPA  @0 Imagen fija @5 05
C03 03  X  FRE  @0 Boucle réaction @5 06
C03 03  X  ENG  @0 Feedback @5 06
C03 03  X  SPA  @0 Retroalimentación @5 06
C03 04  X  FRE  @0 Sensibilité tactile @5 11
C03 04  X  ENG  @0 Tactile sensitivity @5 11
C03 04  X  SPA  @0 Sensibilidad tactil @5 11
C03 05  X  FRE  @0 Corps mobile @5 12
C03 05  X  ENG  @0 Moving body @5 12
C03 05  X  SPA  @0 Cuerpo móvil @5 12
C03 06  X  FRE  @0 Corps déformable @5 13
C03 06  X  ENG  @0 Deformable body @5 13
C03 06  X  SPA  @0 Cuerpo deformable @5 13
C03 07  X  FRE  @0 Voxel @5 14
C03 07  X  ENG  @0 Voxel @5 14
C03 07  X  SPA  @0 Voxel @5 14
C03 08  X  FRE  @0 Sphère @5 15
C03 08  X  ENG  @0 Sphere @5 15
C03 08  X  SPA  @0 Esfera @5 15
C03 09  X  FRE  @0 Segmentation @5 16
C03 09  X  ENG  @0 Segmentation @5 16
C03 09  X  SPA  @0 Segmentación @5 16
C03 10  X  FRE  @0 Détection collision @4 CD @5 96
C03 10  X  ENG  @0 Collision detection @4 CD @5 96
N21       @1 131
N82       @1 PSI

Format Inist (serveur)

NO : PASCAL 04-0197491 INIST
ET : Stable haptic interaction in a dynamic virtual environment
AU : DAVANNE (Jérome); MESEURE (Philippe); CHAILLOU (Christophe)
AF : LIFL (Computer Science Laboratory of Lille), CNRS UPRESA 8022, U.F.R. d'I.E.E.A. - Bât M3/59655 Villeneuve d'Ascq/France; Université des Sciences et Technologies de Lille/France
DT : Congrès; Niveau analytique
SO : IROS 2002 : international conference on intelligent robots and systems/2002-09-30/Lausanne CHE; Etats-Unis; Piscataway NJ: IEEE; Da. 2002; Pp. 2881-2886; ISBN 0-7803-7398-7
LA : Anglais
EA : To carry out a stable haptic interaction with a dynamic virtual environment containing several moving and/or deformable bodies is challenging. To achieve this, we present a collision detection algorithm based on a segmentation of the space with a regular voxel grid. Interpenetration is quickly estimated using a sphere decomposition of the bodies. Thereafter, we use the voxel grid as a still image of the environment to provide a fast intermediate model that computes the force feedback. It thus enables to simulate the environment at a slow rate (10-100Hz) while controlling the haptic device at the required frequency (about 1kHz).
CC : 001D02C03; 001D02D11
FD : Réalité virtuelle; Image fixe; Boucle réaction; Sensibilité tactile; Corps mobile; Corps déformable; Voxel; Sphère; Segmentation; Détection collision
ED : Virtual reality; Fixed image; Feedback; Tactile sensitivity; Moving body; Deformable body; Voxel; Sphere; Segmentation; Collision detection
SD : Realidad virtual; Imagen fija; Retroalimentación; Sensibilidad tactil; Cuerpo móvil; Cuerpo deformable; Voxel; Esfera; Segmentación
LO : INIST-Y 37951.354000117764174690
ID : 04-0197491

Links to Exploration step

Pascal:04-0197491

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