Immersive multi-projector display on hybrid screens with human-scale haptic interface
Identifieur interne :
000E70 ( PascalFrancis/Corpus );
précédent :
000E69;
suivant :
000E71
Immersive multi-projector display on hybrid screens with human-scale haptic interface
Auteurs : Seungzoo Jeong ;
Naoki Hashimoto ;
Makoto SatoSource :
-
IEICE transactions on information and systems [ 0916-8532 ] ; 2005.
RBID : Pascal:05-0344150
Descripteurs français
English descriptors
Abstract
Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
pA |
A01 | 01 | 1 | | @0 0916-8532 |
---|
A03 | | 1 | | @0 IEICE trans. inf. syst. |
---|
A05 | | | | @2 88 |
---|
A06 | | | | @2 5 |
---|
A08 | 01 | 1 | ENG | @1 Immersive multi-projector display on hybrid screens with human-scale haptic interface |
---|
A11 | 01 | 1 | | @1 JEONG (Seungzoo) |
---|
A11 | 02 | 1 | | @1 HASHIMOTO (Naoki) |
---|
A11 | 03 | 1 | | @1 SATO (Makoto) |
---|
A14 | 01 | | | @1 Precision and Intelligence Laboratory, Tokyo Institute of Technology @2 Yokohama-shi, 226-8503 @3 JPN @Z 1 aut. @Z 2 aut. @Z 3 aut. |
---|
A20 | | | | @1 888-893 |
---|
A21 | | | | @1 2005 |
---|
A23 | 01 | | | @0 ENG |
---|
A43 | 01 | | | @1 INIST @2 7315E4 @5 354000138116340140 |
---|
A44 | | | | @0 0000 @1 © 2005 INIST-CNRS. All rights reserved. |
---|
A45 | | | | @0 22 ref. |
---|
A47 | 01 | 1 | | @0 05-0344150 |
---|
A60 | | | | @1 P @2 C |
---|
A61 | | | | @0 A |
---|
A64 | 01 | 1 | | @0 IEICE transactions on information and systems |
---|
A66 | 01 | | | @0 JPN |
---|
C01 | 01 | | ENG | @0 Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface. |
---|
C02 | 01 | X | | @0 001D02C03 |
---|
C03 | 01 | X | FRE | @0 Infographie @5 01 |
---|
C03 | 01 | X | ENG | @0 Computer graphics @5 01 |
---|
C03 | 01 | X | SPA | @0 Gráfico computadora @5 01 |
---|
C03 | 02 | X | FRE | @0 Affichage @5 02 |
---|
C03 | 02 | X | ENG | @0 Display @5 02 |
---|
C03 | 02 | X | SPA | @0 Visualización @5 02 |
---|
C03 | 03 | X | FRE | @0 Réalité virtuelle @5 03 |
---|
C03 | 03 | X | ENG | @0 Virtual reality @5 03 |
---|
C03 | 03 | X | SPA | @0 Realidad virtual @5 03 |
---|
C03 | 04 | X | FRE | @0 Méthode immersion @5 04 |
---|
C03 | 04 | X | ENG | @0 Immersion method @5 04 |
---|
C03 | 04 | X | SPA | @0 Método immersión @5 04 |
---|
C03 | 05 | X | FRE | @0 Interface multimodale @5 05 |
---|
C03 | 05 | X | ENG | @0 Multimodal interface @5 05 |
---|
C03 | 05 | X | SPA | @0 Interfaz multimodal @5 05 |
---|
C03 | 06 | 3 | FRE | @0 Interface haptique @5 06 |
---|
C03 | 06 | 3 | ENG | @0 Haptic interfaces @5 06 |
---|
C03 | 07 | X | FRE | @0 Vision ordinateur @5 07 |
---|
C03 | 07 | X | ENG | @0 Computer vision @5 07 |
---|
C03 | 07 | X | SPA | @0 Visión ordenador @5 07 |
---|
N21 | | | | @1 241 |
---|
N44 | 01 | | | @1 PSI |
---|
N82 | | | | @1 PSI |
---|
|
pR |
A30 | 01 | 1 | ENG | @1 International Conference on Cyberworlds 2004 (CW 2004) @3 Tokyo JPN @4 2004-11-18 |
---|
|
Format Inist (serveur)
NO : | PASCAL 05-0344150 INIST |
ET : | Immersive multi-projector display on hybrid screens with human-scale haptic interface |
AU : | JEONG (Seungzoo); HASHIMOTO (Naoki); SATO (Makoto) |
AF : | Precision and Intelligence Laboratory, Tokyo Institute of Technology/Yokohama-shi, 226-8503/Japon (1 aut., 2 aut., 3 aut.) |
DT : | Publication en série; Congrès; Niveau analytique |
SO : | IEICE transactions on information and systems; ISSN 0916-8532; Japon; Da. 2005; Vol. 88; No. 5; Pp. 888-893; Bibl. 22 ref. |
LA : | Anglais |
EA : | Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface. |
CC : | 001D02C03 |
FD : | Infographie; Affichage; Réalité virtuelle; Méthode immersion; Interface multimodale; Interface haptique; Vision ordinateur |
ED : | Computer graphics; Display; Virtual reality; Immersion method; Multimodal interface; Haptic interfaces; Computer vision |
SD : | Gráfico computadora; Visualización; Realidad virtual; Método immersión; Interfaz multimodal; Visión ordenador |
LO : | INIST-7315E4.354000138116340140 |
ID : | 05-0344150 |
Links to Exploration step
Pascal:05-0344150
Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en" level="a">Immersive multi-projector display on hybrid screens with human-scale haptic interface</title>
<author><name sortKey="Jeong, Seungzoo" sort="Jeong, Seungzoo" uniqKey="Jeong S" first="Seungzoo" last="Jeong">Seungzoo Jeong</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author><name sortKey="Hashimoto, Naoki" sort="Hashimoto, Naoki" uniqKey="Hashimoto N" first="Naoki" last="Hashimoto">Naoki Hashimoto</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author><name sortKey="Sato, Makoto" sort="Sato, Makoto" uniqKey="Sato M" first="Makoto" last="Sato">Makoto Sato</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</titleStmt>
<publicationStmt><idno type="wicri:source">INIST</idno>
<idno type="inist">05-0344150</idno>
<date when="2005">2005</date>
<idno type="stanalyst">PASCAL 05-0344150 INIST</idno>
<idno type="RBID">Pascal:05-0344150</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">000E70</idno>
</publicationStmt>
<sourceDesc><biblStruct><analytic><title xml:lang="en" level="a">Immersive multi-projector display on hybrid screens with human-scale haptic interface</title>
<author><name sortKey="Jeong, Seungzoo" sort="Jeong, Seungzoo" uniqKey="Jeong S" first="Seungzoo" last="Jeong">Seungzoo Jeong</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author><name sortKey="Hashimoto, Naoki" sort="Hashimoto, Naoki" uniqKey="Hashimoto N" first="Naoki" last="Hashimoto">Naoki Hashimoto</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author><name sortKey="Sato, Makoto" sort="Sato, Makoto" uniqKey="Sato M" first="Makoto" last="Sato">Makoto Sato</name>
<affiliation><inist:fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</analytic>
<series><title level="j" type="main">IEICE transactions on information and systems</title>
<title level="j" type="abbreviated">IEICE trans. inf. syst.</title>
<idno type="ISSN">0916-8532</idno>
<imprint><date when="2005">2005</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt><title level="j" type="main">IEICE transactions on information and systems</title>
<title level="j" type="abbreviated">IEICE trans. inf. syst.</title>
<idno type="ISSN">0916-8532</idno>
</seriesStmt>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Computer graphics</term>
<term>Computer vision</term>
<term>Display</term>
<term>Haptic interfaces</term>
<term>Immersion method</term>
<term>Multimodal interface</term>
<term>Virtual reality</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr"><term>Infographie</term>
<term>Affichage</term>
<term>Réalité virtuelle</term>
<term>Méthode immersion</term>
<term>Interface multimodale</term>
<term>Interface haptique</term>
<term>Vision ordinateur</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front><div type="abstract" xml:lang="en">Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface.</div>
</front>
</TEI>
<inist><standard h6="B"><pA><fA01 i1="01" i2="1"><s0>0916-8532</s0>
</fA01>
<fA03 i2="1"><s0>IEICE trans. inf. syst.</s0>
</fA03>
<fA08 i1="01" i2="1" l="ENG"><s1>Immersive multi-projector display on hybrid screens with human-scale haptic interface</s1>
</fA08>
<fA11 i1="01" i2="1"><s1>JEONG (Seungzoo)</s1>
</fA11>
<fA11 i1="02" i2="1"><s1>HASHIMOTO (Naoki)</s1>
</fA11>
<fA11 i1="03" i2="1"><s1>SATO (Makoto)</s1>
</fA11>
<fA14 i1="01"><s1>Precision and Intelligence Laboratory, Tokyo Institute of Technology</s1>
<s2>Yokohama-shi, 226-8503</s2>
<s3>JPN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</fA14>
<fA20><s1>888-893</s1>
</fA20>
<fA21><s1>2005</s1>
</fA21>
<fA23 i1="01"><s0>ENG</s0>
</fA23>
<fA43 i1="01"><s1>INIST</s1>
<s2>7315E4</s2>
<s5>354000138116340140</s5>
</fA43>
<fA44><s0>0000</s0>
<s1>© 2005 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45><s0>22 ref.</s0>
</fA45>
<fA47 i1="01" i2="1"><s0>05-0344150</s0>
</fA47>
<fA60><s1>P</s1>
<s2>C</s2>
</fA60>
<fA64 i1="01" i2="1"><s0>IEICE transactions on information and systems</s0>
</fA64>
<fA66 i1="01"><s0>JPN</s0>
</fA66>
<fC01 i1="01" l="ENG"><s0>Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface.</s0>
</fC01>
<fC02 i1="01" i2="X"><s0>001D02C03</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE"><s0>Infographie</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG"><s0>Computer graphics</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA"><s0>Gráfico computadora</s0>
<s5>01</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE"><s0>Affichage</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG"><s0>Display</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA"><s0>Visualización</s0>
<s5>02</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE"><s0>Réalité virtuelle</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG"><s0>Virtual reality</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA"><s0>Realidad virtual</s0>
<s5>03</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE"><s0>Méthode immersion</s0>
<s5>04</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG"><s0>Immersion method</s0>
<s5>04</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA"><s0>Método immersión</s0>
<s5>04</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE"><s0>Interface multimodale</s0>
<s5>05</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG"><s0>Multimodal interface</s0>
<s5>05</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA"><s0>Interfaz multimodal</s0>
<s5>05</s5>
</fC03>
<fC03 i1="06" i2="3" l="FRE"><s0>Interface haptique</s0>
<s5>06</s5>
</fC03>
<fC03 i1="06" i2="3" l="ENG"><s0>Haptic interfaces</s0>
<s5>06</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE"><s0>Vision ordinateur</s0>
<s5>07</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG"><s0>Computer vision</s0>
<s5>07</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA"><s0>Visión ordenador</s0>
<s5>07</s5>
</fC03>
<fN21><s1>241</s1>
</fN21>
<fN44 i1="01"><s1>PSI</s1>
</fN44>
<fN82><s1>PSI</s1>
</fN82>
</pA>
<pR><fA30 i1="01" i2="1" l="ENG"><s1>International Conference on Cyberworlds 2004 (CW 2004)</s1>
<s3>Tokyo JPN</s3>
<s4>2004-11-18</s4>
</fA30>
</pR>
</standard>
<server><NO>PASCAL 05-0344150 INIST</NO>
<ET>Immersive multi-projector display on hybrid screens with human-scale haptic interface</ET>
<AU>JEONG (Seungzoo); HASHIMOTO (Naoki); SATO (Makoto)</AU>
<AF>Precision and Intelligence Laboratory, Tokyo Institute of Technology/Yokohama-shi, 226-8503/Japon (1 aut., 2 aut., 3 aut.)</AF>
<DT>Publication en série; Congrès; Niveau analytique</DT>
<SO>IEICE transactions on information and systems; ISSN 0916-8532; Japon; Da. 2005; Vol. 88; No. 5; Pp. 888-893; Bibl. 22 ref.</SO>
<LA>Anglais</LA>
<EA>Many immersive displays developed in previous researches are strongly influenced by the design concept of the CAVE, which is the origin of the immersive displays. In the view of human-scale interactive system for virtual environment (VE), the existing immersive systems are not enough to use the potential of a human sense further extent. The displays require more complicated structure for flexible extension, and are more restrictive to user's movement. Therefore we propose a novel multi-projector display for immersive VE with haptic interface for more flexible and dynamic interaction. The display part of our system named "D-vision" has a hybrid curved screen which consist of compound prototype with flat and curve screen. This renders images seamlessly in real time, and generates high-quality stereovision by PC cluster and two-pass technology. Furthermore a human-scale string-based haptic device will integrate with the D-vision for more interactive and immersive VE. In this paper, we show an overview of the D-vision and technologies used for the human-scale haptic interface.</EA>
<CC>001D02C03</CC>
<FD>Infographie; Affichage; Réalité virtuelle; Méthode immersion; Interface multimodale; Interface haptique; Vision ordinateur</FD>
<ED>Computer graphics; Display; Virtual reality; Immersion method; Multimodal interface; Haptic interfaces; Computer vision</ED>
<SD>Gráfico computadora; Visualización; Realidad virtual; Método immersión; Interfaz multimodal; Visión ordenador</SD>
<LO>INIST-7315E4.354000138116340140</LO>
<ID>05-0344150</ID>
</server>
</inist>
</record>
Pour manipuler ce document sous Unix (Dilib)
EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Corpus
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 000E70 | SxmlIndent | more
Ou
HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Corpus/biblio.hfd -nk 000E70 | SxmlIndent | more
Pour mettre un lien sur cette page dans le réseau Wicri
{{Explor lien
|wiki= Ticri/CIDE
|area= HapticV1
|flux= PascalFrancis
|étape= Corpus
|type= RBID
|clé= Pascal:05-0344150
|texte= Immersive multi-projector display on hybrid screens with human-scale haptic interface
}}
| This area was generated with Dilib version V0.6.23. Data generation: Mon Jun 13 01:09:46 2016. Site generation: Wed Mar 6 09:54:07 2024 | ![](Common/icons/LogoDilib.gif) |