Serveur d'exploration sur les dispositifs haptiques

Attention, ce site est en cours de développement !
Attention, site généré par des moyens informatiques à partir de corpus bruts.
Les informations ne sont donc pas validées.

Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments

Identifieur interne : 000161 ( PascalFrancis/Checkpoint ); précédent : 000160; suivant : 000162

Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments

Auteurs : Abdelwahab Hamam [Canada] ; Mohamad Eid [Canada] ; ABDULMOTALEB EL SADDIK [Canada]

Source :

RBID : Pascal:13-0279962

Descripteurs français

English descriptors

Abstract

Haptic technologies and applications have received enormous attention in the last decade. The incorporation of haptic modality into multimedia applications adds excitement and enjoyment to an application. It also adds a more natural feel to multimedia applications, that otherwise would be limited to vision and audition, by engaging as well the user's sense of touch, giving a more intrinsic feel essential for ambient intelligent applications. However, the improvement of an application's Quality of Experience (QoE) by the addition of haptic feedback is still not completely understood. The research presented in this paper focuses on the effect of haptic feedback and what it potentially adds to the experience of the user as opposed to the traditional visual and auditory feedback. In essence, it investigates certain issues regarding stylus-based haptic education applications and haptic-enhanced entertainment videos. To this end, we used two haptic applications: the haptic handwriting learning tool to experiment with force feedback haptic interaction and the tactile YouTube application for tactile haptic feedback. In both applications, our analysis shows that the addition of haptic feedback will increase the QoE in the absence of fatigue or discomfort for this category of applications. This implies that the incorporation of haptic modality (both force feedback as well as tactile feedback) has positively contributed to the overall QoE for the users.


Affiliations:


Links toward previous steps (curation, corpus...)


Links to Exploration step

Pascal:13-0279962

Le document en format XML

<record>
<TEI>
<teiHeader>
<fileDesc>
<titleStmt>
<title xml:lang="en" level="a">Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments</title>
<author>
<name sortKey="Hamam, Abdelwahab" sort="Hamam, Abdelwahab" uniqKey="Hamam A" first="Abdelwahab" last="Hamam">Abdelwahab Hamam</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
<author>
<name sortKey="Eid, Mohamad" sort="Eid, Mohamad" uniqKey="Eid M" first="Mohamad" last="Eid">Mohamad Eid</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
<author>
<name sortKey="Abdulmotaleb El Saddik" sort="Abdulmotaleb El Saddik" uniqKey="Abdulmotaleb El Saddik" last="Abdulmotaleb El Saddik">ABDULMOTALEB EL SADDIK</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
</titleStmt>
<publicationStmt>
<idno type="wicri:source">INIST</idno>
<idno type="inist">13-0279962</idno>
<date when="2013">2013</date>
<idno type="stanalyst">PASCAL 13-0279962 INIST</idno>
<idno type="RBID">Pascal:13-0279962</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">000183</idno>
<idno type="wicri:Area/PascalFrancis/Curation">001116</idno>
<idno type="wicri:Area/PascalFrancis/Checkpoint">000161</idno>
</publicationStmt>
<sourceDesc>
<biblStruct>
<analytic>
<title xml:lang="en" level="a">Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments</title>
<author>
<name sortKey="Hamam, Abdelwahab" sort="Hamam, Abdelwahab" uniqKey="Hamam A" first="Abdelwahab" last="Hamam">Abdelwahab Hamam</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
<author>
<name sortKey="Eid, Mohamad" sort="Eid, Mohamad" uniqKey="Eid M" first="Mohamad" last="Eid">Mohamad Eid</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
<author>
<name sortKey="Abdulmotaleb El Saddik" sort="Abdulmotaleb El Saddik" uniqKey="Abdulmotaleb El Saddik" last="Abdulmotaleb El Saddik">ABDULMOTALEB EL SADDIK</name>
<affiliation wicri:level="1">
<inist:fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Canada</country>
<wicri:noRegion>Ottawa</wicri:noRegion>
</affiliation>
</author>
</analytic>
<series>
<title level="j" type="main">Multimedia tools and applications</title>
<title level="j" type="abbreviated">Multimed. tools appl.</title>
<idno type="ISSN">1380-7501</idno>
<imprint>
<date when="2013">2013</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt>
<title level="j" type="main">Multimedia tools and applications</title>
<title level="j" type="abbreviated">Multimed. tools appl.</title>
<idno type="ISSN">1380-7501</idno>
</seriesStmt>
</fileDesc>
<profileDesc>
<textClass>
<keywords scheme="KwdEn" xml:lang="en">
<term>Audio acoustics</term>
<term>Computer games</term>
<term>Education</term>
<term>Entertainment</term>
<term>Fatigue</term>
<term>Man machine system</term>
<term>Manuscript character</term>
<term>Multimedia</term>
<term>Service quality</term>
<term>Stylus</term>
<term>Subjective evaluation</term>
<term>Tactile sensitivity</term>
<term>Teaching</term>
<term>User interface</term>
<term>Video signal</term>
<term>Visual servoing</term>
<term>Web site</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr">
<term>Interface utilisateur</term>
<term>Qualité service</term>
<term>Education</term>
<term>Multimédia</term>
<term>Asservissement visuel</term>
<term>Enseignement</term>
<term>Signal vidéo</term>
<term>Caractère manuscrit</term>
<term>Système homme machine</term>
<term>Sensibilité tactile</term>
<term>Evaluation subjective</term>
<term>Divertissement</term>
<term>Palpeur</term>
<term>Site Web</term>
<term>Fatigue</term>
<term>.</term>
<term>Jeu ordinateur</term>
<term>Acoustique audio</term>
</keywords>
<keywords scheme="Wicri" type="topic" xml:lang="fr">
<term>Multimédia</term>
<term>Enseignement</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front>
<div type="abstract" xml:lang="en">Haptic technologies and applications have received enormous attention in the last decade. The incorporation of haptic modality into multimedia applications adds excitement and enjoyment to an application. It also adds a more natural feel to multimedia applications, that otherwise would be limited to vision and audition, by engaging as well the user's sense of touch, giving a more intrinsic feel essential for ambient intelligent applications. However, the improvement of an application's Quality of Experience (QoE) by the addition of haptic feedback is still not completely understood. The research presented in this paper focuses on the effect of haptic feedback and what it potentially adds to the experience of the user as opposed to the traditional visual and auditory feedback. In essence, it investigates certain issues regarding stylus-based haptic education applications and haptic-enhanced entertainment videos. To this end, we used two haptic applications: the haptic handwriting learning tool to experiment with force feedback haptic interaction and the tactile YouTube application for tactile haptic feedback. In both applications, our analysis shows that the addition of haptic feedback will increase the QoE in the absence of fatigue or discomfort for this category of applications. This implies that the incorporation of haptic modality (both force feedback as well as tactile feedback) has positively contributed to the overall QoE for the users.</div>
</front>
</TEI>
<inist>
<standard h6="B">
<pA>
<fA01 i1="01" i2="1">
<s0>1380-7501</s0>
</fA01>
<fA03 i2="1">
<s0>Multimed. tools appl.</s0>
</fA03>
<fA05>
<s2>67</s2>
</fA05>
<fA06>
<s2>2</s2>
</fA06>
<fA08 i1="01" i2="1" l="ENG">
<s1>Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments</s1>
</fA08>
<fA11 i1="01" i2="1">
<s1>HAMAM (Abdelwahab)</s1>
</fA11>
<fA11 i1="02" i2="1">
<s1>EID (Mohamad)</s1>
</fA11>
<fA11 i1="03" i2="1">
<s1>ABDULMOTALEB EL SADDIK</s1>
</fA11>
<fA14 i1="01">
<s1>DISCOVER Lab, University of Ottawa</s1>
<s2>Ottawa</s2>
<s3>CAN</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</fA14>
<fA20>
<s1>455-472</s1>
</fA20>
<fA21>
<s1>2013</s1>
</fA21>
<fA23 i1="01">
<s0>ENG</s0>
</fA23>
<fA43 i1="01">
<s1>INIST</s1>
<s2>28305</s2>
<s5>354000506591930060</s5>
</fA43>
<fA44>
<s0>0000</s0>
<s1>© 2013 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45>
<s0>34 ref.</s0>
</fA45>
<fA47 i1="01" i2="1">
<s0>13-0279962</s0>
</fA47>
<fA60>
<s1>P</s1>
</fA60>
<fA61>
<s0>A</s0>
</fA61>
<fA64 i1="01" i2="1">
<s0>Multimedia tools and applications</s0>
</fA64>
<fA66 i1="01">
<s0>DEU</s0>
</fA66>
<fC01 i1="01" l="ENG">
<s0>Haptic technologies and applications have received enormous attention in the last decade. The incorporation of haptic modality into multimedia applications adds excitement and enjoyment to an application. It also adds a more natural feel to multimedia applications, that otherwise would be limited to vision and audition, by engaging as well the user's sense of touch, giving a more intrinsic feel essential for ambient intelligent applications. However, the improvement of an application's Quality of Experience (QoE) by the addition of haptic feedback is still not completely understood. The research presented in this paper focuses on the effect of haptic feedback and what it potentially adds to the experience of the user as opposed to the traditional visual and auditory feedback. In essence, it investigates certain issues regarding stylus-based haptic education applications and haptic-enhanced entertainment videos. To this end, we used two haptic applications: the haptic handwriting learning tool to experiment with force feedback haptic interaction and the tactile YouTube application for tactile haptic feedback. In both applications, our analysis shows that the addition of haptic feedback will increase the QoE in the absence of fatigue or discomfort for this category of applications. This implies that the incorporation of haptic modality (both force feedback as well as tactile feedback) has positively contributed to the overall QoE for the users.</s0>
</fC01>
<fC02 i1="01" i2="X">
<s0>001D02B04</s0>
</fC02>
<fC02 i1="02" i2="X">
<s0>001D00B</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE">
<s0>Interface utilisateur</s0>
<s5>06</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG">
<s0>User interface</s0>
<s5>06</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA">
<s0>Interfase usuario</s0>
<s5>06</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE">
<s0>Qualité service</s0>
<s5>07</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG">
<s0>Service quality</s0>
<s5>07</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA">
<s0>Calidad servicio</s0>
<s5>07</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE">
<s0>Education</s0>
<s5>08</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG">
<s0>Education</s0>
<s5>08</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA">
<s0>Educación</s0>
<s5>08</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE">
<s0>Multimédia</s0>
<s5>09</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG">
<s0>Multimedia</s0>
<s5>09</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA">
<s0>Multimedia</s0>
<s5>09</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE">
<s0>Asservissement visuel</s0>
<s5>10</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG">
<s0>Visual servoing</s0>
<s5>10</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA">
<s0>Servomando visual</s0>
<s5>10</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE">
<s0>Enseignement</s0>
<s5>11</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG">
<s0>Teaching</s0>
<s5>11</s5>
</fC03>
<fC03 i1="06" i2="X" l="SPA">
<s0>Enseñanza</s0>
<s5>11</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE">
<s0>Signal vidéo</s0>
<s5>12</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG">
<s0>Video signal</s0>
<s5>12</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA">
<s0>Señal video</s0>
<s5>12</s5>
</fC03>
<fC03 i1="08" i2="X" l="FRE">
<s0>Caractère manuscrit</s0>
<s5>13</s5>
</fC03>
<fC03 i1="08" i2="X" l="ENG">
<s0>Manuscript character</s0>
<s5>13</s5>
</fC03>
<fC03 i1="08" i2="X" l="SPA">
<s0>Carácter manuscrito</s0>
<s5>13</s5>
</fC03>
<fC03 i1="09" i2="X" l="FRE">
<s0>Système homme machine</s0>
<s5>14</s5>
</fC03>
<fC03 i1="09" i2="X" l="ENG">
<s0>Man machine system</s0>
<s5>14</s5>
</fC03>
<fC03 i1="09" i2="X" l="SPA">
<s0>Sistema hombre máquina</s0>
<s5>14</s5>
</fC03>
<fC03 i1="10" i2="X" l="FRE">
<s0>Sensibilité tactile</s0>
<s5>18</s5>
</fC03>
<fC03 i1="10" i2="X" l="ENG">
<s0>Tactile sensitivity</s0>
<s5>18</s5>
</fC03>
<fC03 i1="10" i2="X" l="SPA">
<s0>Sensibilidad tactil</s0>
<s5>18</s5>
</fC03>
<fC03 i1="11" i2="X" l="FRE">
<s0>Evaluation subjective</s0>
<s5>19</s5>
</fC03>
<fC03 i1="11" i2="X" l="ENG">
<s0>Subjective evaluation</s0>
<s5>19</s5>
</fC03>
<fC03 i1="11" i2="X" l="SPA">
<s0>Evaluación subjetiva</s0>
<s5>19</s5>
</fC03>
<fC03 i1="12" i2="3" l="FRE">
<s0>Divertissement</s0>
<s5>20</s5>
</fC03>
<fC03 i1="12" i2="3" l="ENG">
<s0>Entertainment</s0>
<s5>20</s5>
</fC03>
<fC03 i1="13" i2="X" l="FRE">
<s0>Palpeur</s0>
<s5>21</s5>
</fC03>
<fC03 i1="13" i2="X" l="ENG">
<s0>Stylus</s0>
<s5>21</s5>
</fC03>
<fC03 i1="13" i2="X" l="SPA">
<s0>Palpador</s0>
<s5>21</s5>
</fC03>
<fC03 i1="14" i2="X" l="FRE">
<s0>Site Web</s0>
<s5>22</s5>
</fC03>
<fC03 i1="14" i2="X" l="ENG">
<s0>Web site</s0>
<s5>22</s5>
</fC03>
<fC03 i1="14" i2="X" l="SPA">
<s0>Sitio Web</s0>
<s5>22</s5>
</fC03>
<fC03 i1="15" i2="X" l="FRE">
<s0>Fatigue</s0>
<s5>23</s5>
</fC03>
<fC03 i1="15" i2="X" l="ENG">
<s0>Fatigue</s0>
<s5>23</s5>
</fC03>
<fC03 i1="15" i2="X" l="SPA">
<s0>Fatiga</s0>
<s5>23</s5>
</fC03>
<fC03 i1="16" i2="X" l="FRE">
<s0>.</s0>
<s4>INC</s4>
<s5>82</s5>
</fC03>
<fC03 i1="17" i2="X" l="FRE">
<s0>Jeu ordinateur</s0>
<s4>CD</s4>
<s5>96</s5>
</fC03>
<fC03 i1="17" i2="X" l="ENG">
<s0>Computer games</s0>
<s4>CD</s4>
<s5>96</s5>
</fC03>
<fC03 i1="17" i2="X" l="SPA">
<s0>Juegos de computadora</s0>
<s4>CD</s4>
<s5>96</s5>
</fC03>
<fC03 i1="18" i2="X" l="FRE">
<s0>Acoustique audio</s0>
<s4>CD</s4>
<s5>97</s5>
</fC03>
<fC03 i1="18" i2="X" l="ENG">
<s0>Audio acoustics</s0>
<s4>CD</s4>
<s5>97</s5>
</fC03>
<fC03 i1="18" i2="X" l="SPA">
<s0>Acústica audio</s0>
<s4>CD</s4>
<s5>97</s5>
</fC03>
<fN21>
<s1>266</s1>
</fN21>
<fN44 i1="01">
<s1>OTO</s1>
</fN44>
<fN82>
<s1>OTO</s1>
</fN82>
</pA>
</standard>
</inist>
<affiliations>
<list>
<country>
<li>Canada</li>
</country>
</list>
<tree>
<country name="Canada">
<noRegion>
<name sortKey="Hamam, Abdelwahab" sort="Hamam, Abdelwahab" uniqKey="Hamam A" first="Abdelwahab" last="Hamam">Abdelwahab Hamam</name>
</noRegion>
<name sortKey="Abdulmotaleb El Saddik" sort="Abdulmotaleb El Saddik" uniqKey="Abdulmotaleb El Saddik" last="Abdulmotaleb El Saddik">ABDULMOTALEB EL SADDIK</name>
<name sortKey="Eid, Mohamad" sort="Eid, Mohamad" uniqKey="Eid M" first="Mohamad" last="Eid">Mohamad Eid</name>
</country>
</tree>
</affiliations>
</record>

Pour manipuler ce document sous Unix (Dilib)

EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Checkpoint
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 000161 | SxmlIndent | more

Ou

HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Checkpoint/biblio.hfd -nk 000161 | SxmlIndent | more

Pour mettre un lien sur cette page dans le réseau Wicri

{{Explor lien
   |wiki=    Ticri/CIDE
   |area=    HapticV1
   |flux=    PascalFrancis
   |étape=   Checkpoint
   |type=    RBID
   |clé=     Pascal:13-0279962
   |texte=   Effect of kinesthetic and tactile haptic feedback on the quality of experience of edutainment applications : Ambient Intelligence for Multimedia Environments
}}

Wicri

This area was generated with Dilib version V0.6.23.
Data generation: Mon Jun 13 01:09:46 2016. Site generation: Wed Mar 6 09:54:07 2024