Toward realistic haptic rendering of surface textures
Identifieur interne : 006F10 ( Main/Merge ); précédent : 006F09; suivant : 006F11Toward realistic haptic rendering of surface textures
Auteurs : S. Choi [États-Unis] ; H. Z. TanSource :
- IEEE Computer Graphics and Applications [ 0272-1716 ] ; 2004.
Descripteurs français
- Pascal (Inist)
- Wicri :
- topic : Réalité virtuelle.
English descriptors
- KwdEn :
Abstract
Current haptic texture-rendering systems might suffer from several types of perceived instability. Perceived instability can come from many sources, including the traditional control instability of haptic interfaces as well as inaccurate modeling of environment dynamics and the difference in sensitivity to force and position changes of the human somatosensor system. In view of this, it is important that texture-rendering algorithms that guarantee the perceptual realism of virtual haptic textures be developed.
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Pascal:04-0213145Le document en format XML
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<term>Human computer interaction</term>
<term>Human engineering</term>
<term>Interactive computer systems</term>
<term>Perceived instability</term>
<term>Theory</term>
<term>Usability engineering</term>
<term>Virtual haptic textures</term>
<term>Virtual reality</term>
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<keywords scheme="Pascal" xml:lang="fr"><term>Théorie</term>
<term>Réalité virtuelle</term>
<term>Relation homme machine</term>
<term>Système informatique conversationnel</term>
<term>Technique utilisation</term>
<term>Ingénierie humaine</term>
<term>Interface haptique</term>
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<front><div type="abstract" xml:lang="en">Current haptic texture-rendering systems might suffer from several types of perceived instability. Perceived instability can come from many sources, including the traditional control instability of haptic interfaces as well as inaccurate modeling of environment dynamics and the difference in sensitivity to force and position changes of the human somatosensor system. In view of this, it is important that texture-rendering algorithms that guarantee the perceptual realism of virtual haptic textures be developed.</div>
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