Toward realistic haptic rendering of surface textures
Identifieur interne : 001023 ( PascalFrancis/Corpus ); précédent : 001022; suivant : 001024Toward realistic haptic rendering of surface textures
Auteurs : S. Choi ; H. Z. TanSource :
- IEEE Computer Graphics and Applications [ 0272-1716 ] ; 2004.
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
Current haptic texture-rendering systems might suffer from several types of perceived instability. Perceived instability can come from many sources, including the traditional control instability of haptic interfaces as well as inaccurate modeling of environment dynamics and the difference in sensitivity to force and position changes of the human somatosensor system. In view of this, it is important that texture-rendering algorithms that guarantee the perceptual realism of virtual haptic textures be developed.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
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Format Inist (serveur)
NO : | PASCAL 04-0213145 EI |
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ET : | Toward realistic haptic rendering of surface textures |
AU : | CHOI (S.); TAN (H. Z.) |
AF : | Purdue Univ. Electrical Eng./West Lafayette, IN 47907/Etats-Unis (1 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | IEEE Computer Graphics and Applications; ISSN 0272-1716; Coden ICGADZ; Etats-Unis; Da. 2004; Vol. 24; No. 2; Pp. 40-47; Bibl. 10 Refs. |
LA : | Anglais |
EA : | Current haptic texture-rendering systems might suffer from several types of perceived instability. Perceived instability can come from many sources, including the traditional control instability of haptic interfaces as well as inaccurate modeling of environment dynamics and the difference in sensitivity to force and position changes of the human somatosensor system. In view of this, it is important that texture-rendering algorithms that guarantee the perceptual realism of virtual haptic textures be developed. |
CC : | 001D03J03; 001D02B; 001D03J07; 002A26A |
FD : | Théorie; Réalité virtuelle; Relation homme machine; Système informatique conversationnel; Technique utilisation; Ingénierie humaine; Interface haptique |
ED : | Haptic rendering; Virtual haptic textures; Perceived instability; Theory; Virtual reality; Human computer interaction; Interactive computer systems; Usability engineering; Human engineering; Haptic interfaces |
LO : | INIST-222 W |
ID : | 04-0213145 |
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Pascal:04-0213145Le document en format XML
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<front><div type="abstract" xml:lang="en">Current haptic texture-rendering systems might suffer from several types of perceived instability. Perceived instability can come from many sources, including the traditional control instability of haptic interfaces as well as inaccurate modeling of environment dynamics and the difference in sensitivity to force and position changes of the human somatosensor system. In view of this, it is important that texture-rendering algorithms that guarantee the perceptual realism of virtual haptic textures be developed.</div>
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<ET>Toward realistic haptic rendering of surface textures</ET>
<AU>CHOI (S.); TAN (H. Z.)</AU>
<AF>Purdue Univ. Electrical Eng./West Lafayette, IN 47907/Etats-Unis (1 aut.)</AF>
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