Non visual haptic audio tools for virtual environments
Identifieur interne :
000A49 ( PascalFrancis/Curation );
précédent :
000A48;
suivant :
000A50
Non visual haptic audio tools for virtual environments
Auteurs : Charlotte Magnusson [
Suède] ;
Henrik Danielsson [
Suède] ;
Kirsten Rassmus-Gröhn [
Suède]
Source :
-
Lecture notes in computer science [ 0302-9743 ] ; 2006.
RBID : Pascal:08-0032205
Descripteurs français
- Pascal (Inist)
- Interface utilisateur,
Aide handicapé,
Perception,
Vision ordinateur,
Réalité virtuelle,
Orienté objet,
Boucle réaction,
Constante force,
Sensibilité tactile,
Bridage,
Porte pièce,
Assistance utilisateur,
Représentation spatiale,
Etude expérimentale,
..
- Wicri :
English descriptors
- KwdEn :
- Clamping,
Computer vision,
Experimental study,
Feedback,
Force constant,
Handicapped aid,
Object oriented,
Perception,
Spatial representation,
Tactile sensitivity,
User assistance,
User interface,
Virtual reality,
Work holder.
Abstract
This paper reports the results of a test involving twelve users of different haptic audio navigational tools for non-visual virtual environments. Analysis of the test results confirms the usefulness of a constant attractive force as well as of haptic fixtures to help users locate objects in a virtual environment. The 3D audio turned out to be less useful due to the design of the environment. However, user comments indicate that this type of sound feedback helps spatial understanding. Contrary to expectations, no significant tool effects were seen on spatial memory.
pA |
A01 | 01 | 1 | | @0 0302-9743 |
---|
A05 | | | | @2 4129 |
---|
A08 | 01 | 1 | ENG | @1 Non visual haptic audio tools for virtual environments |
---|
A09 | 01 | 1 | ENG | @1 Haptic and audio interaction design : First international workshop, HAID 2006, Glasgow, UK, August 31-September 1, 2006 : proceedings |
---|
A11 | 01 | 1 | | @1 MAGNUSSON (Charlotte) |
---|
A11 | 02 | 1 | | @1 DANIELSSON (Henrik) |
---|
A11 | 03 | 1 | | @1 RASSMUS-GRÖHN (Kirsten) |
---|
A12 | 01 | 1 | | @1 MCGOOKIN (David) @9 ed. |
---|
A12 | 02 | 1 | | @1 BREWSTER (Stephen) @9 ed. |
---|
A14 | 01 | | | @1 Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118 @2 221 00 Lund @3 SWE @Z 1 aut. @Z 3 aut. |
---|
A14 | 02 | | | @1 Department of Behavioural Sciences, Linköpings universitet @2 581 83 Linköping @3 SWE @Z 2 aut. |
---|
A20 | | | | @1 111-120 |
---|
A21 | | | | @1 2006 |
---|
A23 | 01 | | | @0 ENG |
---|
A26 | 01 | | | @0 3-540-37595-3 |
---|
A43 | 01 | | | @1 INIST @2 16343 @5 354000153642100110 |
---|
A44 | | | | @0 0000 @1 © 2008 INIST-CNRS. All rights reserved. |
---|
A45 | | | | @0 13 ref. |
---|
A47 | 01 | 1 | | @0 08-0032205 |
---|
A60 | | | | @1 P @2 C |
---|
A61 | | | | @0 A |
---|
A64 | 01 | 1 | | @0 Lecture notes in computer science |
---|
A66 | 01 | | | @0 DEU |
---|
A66 | 02 | | | @0 USA |
---|
C01 | 01 | | ENG | @0 This paper reports the results of a test involving twelve users of different haptic audio navigational tools for non-visual virtual environments. Analysis of the test results confirms the usefulness of a constant attractive force as well as of haptic fixtures to help users locate objects in a virtual environment. The 3D audio turned out to be less useful due to the design of the environment. However, user comments indicate that this type of sound feedback helps spatial understanding. Contrary to expectations, no significant tool effects were seen on spatial memory. |
---|
C02 | 01 | X | | @0 001D02B04 |
---|
C03 | 01 | X | FRE | @0 Interface utilisateur @5 01 |
---|
C03 | 01 | X | ENG | @0 User interface @5 01 |
---|
C03 | 01 | X | SPA | @0 Interfase usuario @5 01 |
---|
C03 | 02 | X | FRE | @0 Aide handicapé @5 02 |
---|
C03 | 02 | X | ENG | @0 Handicapped aid @5 02 |
---|
C03 | 02 | X | SPA | @0 Ayuda minusválido @5 02 |
---|
C03 | 03 | X | FRE | @0 Perception @5 03 |
---|
C03 | 03 | X | ENG | @0 Perception @5 03 |
---|
C03 | 03 | X | SPA | @0 Percepción @5 03 |
---|
C03 | 04 | X | FRE | @0 Vision ordinateur @5 06 |
---|
C03 | 04 | X | ENG | @0 Computer vision @5 06 |
---|
C03 | 04 | X | SPA | @0 Visión ordenador @5 06 |
---|
C03 | 05 | X | FRE | @0 Réalité virtuelle @5 07 |
---|
C03 | 05 | X | ENG | @0 Virtual reality @5 07 |
---|
C03 | 05 | X | SPA | @0 Realidad virtual @5 07 |
---|
C03 | 06 | X | FRE | @0 Orienté objet @5 08 |
---|
C03 | 06 | X | ENG | @0 Object oriented @5 08 |
---|
C03 | 06 | X | SPA | @0 Orientado objeto @5 08 |
---|
C03 | 07 | X | FRE | @0 Boucle réaction @5 09 |
---|
C03 | 07 | X | ENG | @0 Feedback @5 09 |
---|
C03 | 07 | X | SPA | @0 Retroalimentación @5 09 |
---|
C03 | 08 | X | FRE | @0 Constante force @5 15 |
---|
C03 | 08 | X | ENG | @0 Force constant @5 15 |
---|
C03 | 08 | X | SPA | @0 Constante fuerza @5 15 |
---|
C03 | 09 | X | FRE | @0 Sensibilité tactile @5 18 |
---|
C03 | 09 | X | ENG | @0 Tactile sensitivity @5 18 |
---|
C03 | 09 | X | SPA | @0 Sensibilidad tactil @5 18 |
---|
C03 | 10 | X | FRE | @0 Bridage @5 19 |
---|
C03 | 10 | X | ENG | @0 Clamping @5 19 |
---|
C03 | 10 | X | SPA | @0 Apriete @5 19 |
---|
C03 | 11 | X | FRE | @0 Porte pièce @5 20 |
---|
C03 | 11 | X | ENG | @0 Work holder @5 20 |
---|
C03 | 11 | X | SPA | @0 Portapieza @5 20 |
---|
C03 | 12 | X | FRE | @0 Assistance utilisateur @5 21 |
---|
C03 | 12 | X | ENG | @0 User assistance @5 21 |
---|
C03 | 12 | X | SPA | @0 Asistencia usuario @5 21 |
---|
C03 | 13 | X | FRE | @0 Représentation spatiale @5 23 |
---|
C03 | 13 | X | ENG | @0 Spatial representation @5 23 |
---|
C03 | 13 | X | SPA | @0 Representación espacial @5 23 |
---|
C03 | 14 | X | FRE | @0 Etude expérimentale @5 33 |
---|
C03 | 14 | X | ENG | @0 Experimental study @5 33 |
---|
C03 | 14 | X | SPA | @0 Estudio experimental @5 33 |
---|
C03 | 15 | X | FRE | @0 . @4 INC @5 82 |
---|
N21 | | | | @1 052 |
---|
N44 | 01 | | | @1 OTO |
---|
N82 | | | | @1 OTO |
---|
|
pR |
A30 | 01 | 1 | ENG | @1 International Workshop on Haptic and Audio Interaction Design @2 1 @3 Glasgow GBR @4 2006 |
---|
|
Links toward previous steps (curation, corpus...)
- to stream PascalFrancis, to step Corpus: Pour aller vers cette notice dans l'étape Curation :000A12
Links to Exploration step
Pascal:08-0032205
Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en" level="a">Non visual haptic audio tools for virtual environments</title>
<author><name sortKey="Magnusson, Charlotte" sort="Magnusson, Charlotte" uniqKey="Magnusson C" first="Charlotte" last="Magnusson">Charlotte Magnusson</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118</s1>
<s2>221 00 Lund</s2>
<s3>SWE</s3>
<sZ>1 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
<author><name sortKey="Danielsson, Henrik" sort="Danielsson, Henrik" uniqKey="Danielsson H" first="Henrik" last="Danielsson">Henrik Danielsson</name>
<affiliation wicri:level="1"><inist:fA14 i1="02"><s1>Department of Behavioural Sciences, Linköpings universitet</s1>
<s2>581 83 Linköping</s2>
<s3>SWE</s3>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
<author><name sortKey="Rassmus Grohn, Kirsten" sort="Rassmus Grohn, Kirsten" uniqKey="Rassmus Grohn K" first="Kirsten" last="Rassmus-Gröhn">Kirsten Rassmus-Gröhn</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118</s1>
<s2>221 00 Lund</s2>
<s3>SWE</s3>
<sZ>1 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
</titleStmt>
<publicationStmt><idno type="wicri:source">INIST</idno>
<idno type="inist">08-0032205</idno>
<date when="2006">2006</date>
<idno type="stanalyst">PASCAL 08-0032205 INIST</idno>
<idno type="RBID">Pascal:08-0032205</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">000A12</idno>
<idno type="wicri:Area/PascalFrancis/Curation">000A49</idno>
</publicationStmt>
<sourceDesc><biblStruct><analytic><title xml:lang="en" level="a">Non visual haptic audio tools for virtual environments</title>
<author><name sortKey="Magnusson, Charlotte" sort="Magnusson, Charlotte" uniqKey="Magnusson C" first="Charlotte" last="Magnusson">Charlotte Magnusson</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118</s1>
<s2>221 00 Lund</s2>
<s3>SWE</s3>
<sZ>1 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
<author><name sortKey="Danielsson, Henrik" sort="Danielsson, Henrik" uniqKey="Danielsson H" first="Henrik" last="Danielsson">Henrik Danielsson</name>
<affiliation wicri:level="1"><inist:fA14 i1="02"><s1>Department of Behavioural Sciences, Linköpings universitet</s1>
<s2>581 83 Linköping</s2>
<s3>SWE</s3>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
<author><name sortKey="Rassmus Grohn, Kirsten" sort="Rassmus Grohn, Kirsten" uniqKey="Rassmus Grohn K" first="Kirsten" last="Rassmus-Gröhn">Kirsten Rassmus-Gröhn</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118</s1>
<s2>221 00 Lund</s2>
<s3>SWE</s3>
<sZ>1 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
<country>Suède</country>
</affiliation>
</author>
</analytic>
<series><title level="j" type="main">Lecture notes in computer science</title>
<idno type="ISSN">0302-9743</idno>
<imprint><date when="2006">2006</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt><title level="j" type="main">Lecture notes in computer science</title>
<idno type="ISSN">0302-9743</idno>
</seriesStmt>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Clamping</term>
<term>Computer vision</term>
<term>Experimental study</term>
<term>Feedback</term>
<term>Force constant</term>
<term>Handicapped aid</term>
<term>Object oriented</term>
<term>Perception</term>
<term>Spatial representation</term>
<term>Tactile sensitivity</term>
<term>User assistance</term>
<term>User interface</term>
<term>Virtual reality</term>
<term>Work holder</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr"><term>Interface utilisateur</term>
<term>Aide handicapé</term>
<term>Perception</term>
<term>Vision ordinateur</term>
<term>Réalité virtuelle</term>
<term>Orienté objet</term>
<term>Boucle réaction</term>
<term>Constante force</term>
<term>Sensibilité tactile</term>
<term>Bridage</term>
<term>Porte pièce</term>
<term>Assistance utilisateur</term>
<term>Représentation spatiale</term>
<term>Etude expérimentale</term>
<term>.</term>
</keywords>
<keywords scheme="Wicri" type="topic" xml:lang="fr"><term>Réalité virtuelle</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front><div type="abstract" xml:lang="en">This paper reports the results of a test involving twelve users of different haptic audio navigational tools for non-visual virtual environments. Analysis of the test results confirms the usefulness of a constant attractive force as well as of haptic fixtures to help users locate objects in a virtual environment. The 3D audio turned out to be less useful due to the design of the environment. However, user comments indicate that this type of sound feedback helps spatial understanding. Contrary to expectations, no significant tool effects were seen on spatial memory.</div>
</front>
</TEI>
<inist><standard h6="B"><pA><fA01 i1="01" i2="1"><s0>0302-9743</s0>
</fA01>
<fA05><s2>4129</s2>
</fA05>
<fA08 i1="01" i2="1" l="ENG"><s1>Non visual haptic audio tools for virtual environments</s1>
</fA08>
<fA09 i1="01" i2="1" l="ENG"><s1>Haptic and audio interaction design : First international workshop, HAID 2006, Glasgow, UK, August 31-September 1, 2006 : proceedings</s1>
</fA09>
<fA11 i1="01" i2="1"><s1>MAGNUSSON (Charlotte)</s1>
</fA11>
<fA11 i1="02" i2="1"><s1>DANIELSSON (Henrik)</s1>
</fA11>
<fA11 i1="03" i2="1"><s1>RASSMUS-GRÖHN (Kirsten)</s1>
</fA11>
<fA12 i1="01" i2="1"><s1>MCGOOKIN (David)</s1>
<s9>ed.</s9>
</fA12>
<fA12 i1="02" i2="1"><s1>BREWSTER (Stephen)</s1>
<s9>ed.</s9>
</fA12>
<fA14 i1="01"><s1>Certec, Division of Rehabilitation Engineering Research, Department of Design Sciences, Lund University, PO Box 118</s1>
<s2>221 00 Lund</s2>
<s3>SWE</s3>
<sZ>1 aut.</sZ>
<sZ>3 aut.</sZ>
</fA14>
<fA14 i1="02"><s1>Department of Behavioural Sciences, Linköpings universitet</s1>
<s2>581 83 Linköping</s2>
<s3>SWE</s3>
<sZ>2 aut.</sZ>
</fA14>
<fA20><s1>111-120</s1>
</fA20>
<fA21><s1>2006</s1>
</fA21>
<fA23 i1="01"><s0>ENG</s0>
</fA23>
<fA26 i1="01"><s0>3-540-37595-3</s0>
</fA26>
<fA43 i1="01"><s1>INIST</s1>
<s2>16343</s2>
<s5>354000153642100110</s5>
</fA43>
<fA44><s0>0000</s0>
<s1>© 2008 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45><s0>13 ref.</s0>
</fA45>
<fA47 i1="01" i2="1"><s0>08-0032205</s0>
</fA47>
<fA60><s1>P</s1>
<s2>C</s2>
</fA60>
<fA64 i1="01" i2="1"><s0>Lecture notes in computer science</s0>
</fA64>
<fA66 i1="01"><s0>DEU</s0>
</fA66>
<fA66 i1="02"><s0>USA</s0>
</fA66>
<fC01 i1="01" l="ENG"><s0>This paper reports the results of a test involving twelve users of different haptic audio navigational tools for non-visual virtual environments. Analysis of the test results confirms the usefulness of a constant attractive force as well as of haptic fixtures to help users locate objects in a virtual environment. The 3D audio turned out to be less useful due to the design of the environment. However, user comments indicate that this type of sound feedback helps spatial understanding. Contrary to expectations, no significant tool effects were seen on spatial memory.</s0>
</fC01>
<fC02 i1="01" i2="X"><s0>001D02B04</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE"><s0>Interface utilisateur</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG"><s0>User interface</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA"><s0>Interfase usuario</s0>
<s5>01</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE"><s0>Aide handicapé</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG"><s0>Handicapped aid</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA"><s0>Ayuda minusválido</s0>
<s5>02</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE"><s0>Perception</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG"><s0>Perception</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA"><s0>Percepción</s0>
<s5>03</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE"><s0>Vision ordinateur</s0>
<s5>06</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG"><s0>Computer vision</s0>
<s5>06</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA"><s0>Visión ordenador</s0>
<s5>06</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE"><s0>Réalité virtuelle</s0>
<s5>07</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG"><s0>Virtual reality</s0>
<s5>07</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA"><s0>Realidad virtual</s0>
<s5>07</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE"><s0>Orienté objet</s0>
<s5>08</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG"><s0>Object oriented</s0>
<s5>08</s5>
</fC03>
<fC03 i1="06" i2="X" l="SPA"><s0>Orientado objeto</s0>
<s5>08</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE"><s0>Boucle réaction</s0>
<s5>09</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG"><s0>Feedback</s0>
<s5>09</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA"><s0>Retroalimentación</s0>
<s5>09</s5>
</fC03>
<fC03 i1="08" i2="X" l="FRE"><s0>Constante force</s0>
<s5>15</s5>
</fC03>
<fC03 i1="08" i2="X" l="ENG"><s0>Force constant</s0>
<s5>15</s5>
</fC03>
<fC03 i1="08" i2="X" l="SPA"><s0>Constante fuerza</s0>
<s5>15</s5>
</fC03>
<fC03 i1="09" i2="X" l="FRE"><s0>Sensibilité tactile</s0>
<s5>18</s5>
</fC03>
<fC03 i1="09" i2="X" l="ENG"><s0>Tactile sensitivity</s0>
<s5>18</s5>
</fC03>
<fC03 i1="09" i2="X" l="SPA"><s0>Sensibilidad tactil</s0>
<s5>18</s5>
</fC03>
<fC03 i1="10" i2="X" l="FRE"><s0>Bridage</s0>
<s5>19</s5>
</fC03>
<fC03 i1="10" i2="X" l="ENG"><s0>Clamping</s0>
<s5>19</s5>
</fC03>
<fC03 i1="10" i2="X" l="SPA"><s0>Apriete</s0>
<s5>19</s5>
</fC03>
<fC03 i1="11" i2="X" l="FRE"><s0>Porte pièce</s0>
<s5>20</s5>
</fC03>
<fC03 i1="11" i2="X" l="ENG"><s0>Work holder</s0>
<s5>20</s5>
</fC03>
<fC03 i1="11" i2="X" l="SPA"><s0>Portapieza</s0>
<s5>20</s5>
</fC03>
<fC03 i1="12" i2="X" l="FRE"><s0>Assistance utilisateur</s0>
<s5>21</s5>
</fC03>
<fC03 i1="12" i2="X" l="ENG"><s0>User assistance</s0>
<s5>21</s5>
</fC03>
<fC03 i1="12" i2="X" l="SPA"><s0>Asistencia usuario</s0>
<s5>21</s5>
</fC03>
<fC03 i1="13" i2="X" l="FRE"><s0>Représentation spatiale</s0>
<s5>23</s5>
</fC03>
<fC03 i1="13" i2="X" l="ENG"><s0>Spatial representation</s0>
<s5>23</s5>
</fC03>
<fC03 i1="13" i2="X" l="SPA"><s0>Representación espacial</s0>
<s5>23</s5>
</fC03>
<fC03 i1="14" i2="X" l="FRE"><s0>Etude expérimentale</s0>
<s5>33</s5>
</fC03>
<fC03 i1="14" i2="X" l="ENG"><s0>Experimental study</s0>
<s5>33</s5>
</fC03>
<fC03 i1="14" i2="X" l="SPA"><s0>Estudio experimental</s0>
<s5>33</s5>
</fC03>
<fC03 i1="15" i2="X" l="FRE"><s0>.</s0>
<s4>INC</s4>
<s5>82</s5>
</fC03>
<fN21><s1>052</s1>
</fN21>
<fN44 i1="01"><s1>OTO</s1>
</fN44>
<fN82><s1>OTO</s1>
</fN82>
</pA>
<pR><fA30 i1="01" i2="1" l="ENG"><s1>International Workshop on Haptic and Audio Interaction Design</s1>
<s2>1</s2>
<s3>Glasgow GBR</s3>
<s4>2006</s4>
</fA30>
</pR>
</standard>
</inist>
</record>
Pour manipuler ce document sous Unix (Dilib)
EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Curation
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 000A49 | SxmlIndent | more
Ou
HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Curation/biblio.hfd -nk 000A49 | SxmlIndent | more
Pour mettre un lien sur cette page dans le réseau Wicri
{{Explor lien
|wiki= Ticri/CIDE
|area= HapticV1
|flux= PascalFrancis
|étape= Curation
|type= RBID
|clé= Pascal:08-0032205
|texte= Non visual haptic audio tools for virtual environments
}}
| This area was generated with Dilib version V0.6.23. Data generation: Mon Jun 13 01:09:46 2016. Site generation: Wed Mar 6 09:54:07 2024 | ![](Common/icons/LogoDilib.gif) |