Serveur d'exploration sur les dispositifs haptiques

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Virtual reality for aircraft engines maintainability

Identifieur interne : 000500 ( PascalFrancis/Curation ); précédent : 000499; suivant : 000501

Virtual reality for aircraft engines maintainability

Auteurs : Aiert Amundarain [Espagne] ; Diego Borro [Espagne] ; Alex Garcia-Alonso [Espagne] ; Jorge Juan Gil [Espagne] ; Luis Matey [Espagne] ; Joan Savall [Espagne]

Source :

RBID : Pascal:04-0227983

Descripteurs français

English descriptors

Abstract

REVIMA is a virtual reality system for maintainability simulation in Aeronautics. It comprises both hardware and software developments, plus system integration. REVIMA required the design of a new haptic system. It is used both to track hand movements and to return force feedback that provides the sensation of working with a physical mock-up. The main software modules are: image generation, collision detection and control. System integration is based on two LAN connected PCs that share the different tasks and data. The visualization module has been built using low-cost graphic systems, and we have thoroughly analysed this problem to achieve a drawing frame rate acceptable for simulation analysis. The models comprise more than two thousand different elements that require about two million polygons to describe their shapes. Different organization strategies have been tested in order to achieve the real simulation goal. We also present the different visualization algorithms we have used.
pA  
A01 01  1    @0 1296-2139
A03   1    @0 Méc. ind.
A05       @2 5
A06       @2 2
A08 01  1  ENG  @1 Virtual reality for aircraft engines maintainability
A11 01  1    @1 AMUNDARAIN (Aiert)
A11 02  1    @1 BORRO (Diego)
A11 03  1    @1 GARCIA-ALONSO (Alex)
A11 04  1    @1 GIL (Jorge Juan)
A11 05  1    @1 MATEY (Luis)
A11 06  1    @1 SAVALL (Joan)
A14 01      @1 CEIT (Centro de Estudios e Investigaciones Técnicas de Guipúzcoa), Lardizábal 15 @2 20018 San Sebastián @3 ESP @Z 1 aut. @Z 2 aut. @Z 4 aut. @Z 6 aut.
A14 02      @1 University of the Basque Country, Lardizábal 1 @2 20018 San Sebastián @3 ESP @Z 3 aut.
A14 03      @1 University of Navarra, Lardizábal 13 @2 20018 San Sebastián @3 ESP @Z 5 aut.
A20       @1 121-127
A21       @1 2004
A23 01      @0 ENG
A43 01      @1 INIST @2 231 @5 354000116861290010
A44       @0 0000 @1 © 2004 INIST-CNRS. All rights reserved.
A45       @0 18 ref.
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A60       @1 P
A61       @0 A
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C01 01    ENG  @0 REVIMA is a virtual reality system for maintainability simulation in Aeronautics. It comprises both hardware and software developments, plus system integration. REVIMA required the design of a new haptic system. It is used both to track hand movements and to return force feedback that provides the sensation of working with a physical mock-up. The main software modules are: image generation, collision detection and control. System integration is based on two LAN connected PCs that share the different tasks and data. The visualization module has been built using low-cost graphic systems, and we have thoroughly analysed this problem to achieve a drawing frame rate acceptable for simulation analysis. The models comprise more than two thousand different elements that require about two million polygons to describe their shapes. Different organization strategies have been tested in order to achieve the real simulation goal. We also present the different visualization algorithms we have used.
C02 01  X    @0 001D12A
C03 01  X  FRE  @0 Turboréacteur @5 09
C03 01  X  ENG  @0 Turbojet @5 09
C03 01  X  SPA  @0 Turboreactor @5 09
C03 02  X  FRE  @0 Conception système @5 10
C03 02  X  ENG  @0 System design @5 10
C03 02  X  SPA  @0 Concepción sistema @5 10
C03 03  X  FRE  @0 Rétroaction @5 11
C03 03  X  ENG  @0 Feedback regulation @5 11
C03 03  X  SPA  @0 Retroacción @5 11
C03 04  X  FRE  @0 Réalité virtuelle @5 20
C03 04  X  ENG  @0 Virtual reality @5 20
C03 04  X  SPA  @0 Realidad virtual @5 20
C03 05  X  FRE  @0 Aéronautique @5 21
C03 05  X  ENG  @0 Aeronautics @5 21
C03 05  X  SPA  @0 Aeronáutica @5 21
C03 06  X  FRE  @0 Développement logiciel @5 22
C03 06  X  ENG  @0 Software development @5 22
C03 06  X  SPA  @0 Desarrollo logicial @5 22
C03 07  X  FRE  @0 Sensibilité tactile @5 23
C03 07  X  ENG  @0 Tactile sensitivity @5 23
C03 07  X  SPA  @0 Sensibilidad tactil @5 23
C03 08  X  FRE  @0 Modélisation @5 27
C03 08  X  ENG  @0 Modeling @5 27
C03 08  X  SPA  @0 Modelización @5 27
C03 09  X  FRE  @0 Visualisation @5 33
C03 09  X  ENG  @0 Visualization @5 33
C03 09  X  SPA  @0 Visualización @5 33
C03 10  X  FRE  @0 Etude expérimentale @5 34
C03 10  X  ENG  @0 Experimental study @5 34
C03 10  X  SPA  @0 Estudio experimental @5 34
N21       @1 145
N82       @1 OTO

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Pascal:04-0227983

Le document en format XML

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<div type="abstract" xml:lang="en">REVIMA is a virtual reality system for maintainability simulation in Aeronautics. It comprises both hardware and software developments, plus system integration. REVIMA required the design of a new haptic system. It is used both to track hand movements and to return force feedback that provides the sensation of working with a physical mock-up. The main software modules are: image generation, collision detection and control. System integration is based on two LAN connected PCs that share the different tasks and data. The visualization module has been built using low-cost graphic systems, and we have thoroughly analysed this problem to achieve a drawing frame rate acceptable for simulation analysis. The models comprise more than two thousand different elements that require about two million polygons to describe their shapes. Different organization strategies have been tested in order to achieve the real simulation goal. We also present the different visualization algorithms we have used.</div>
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<s0>REVIMA is a virtual reality system for maintainability simulation in Aeronautics. It comprises both hardware and software developments, plus system integration. REVIMA required the design of a new haptic system. It is used both to track hand movements and to return force feedback that provides the sensation of working with a physical mock-up. The main software modules are: image generation, collision detection and control. System integration is based on two LAN connected PCs that share the different tasks and data. The visualization module has been built using low-cost graphic systems, and we have thoroughly analysed this problem to achieve a drawing frame rate acceptable for simulation analysis. The models comprise more than two thousand different elements that require about two million polygons to describe their shapes. Different organization strategies have been tested in order to achieve the real simulation goal. We also present the different visualization algorithms we have used.</s0>
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<s5>22</s5>
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<s5>22</s5>
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<s5>23</s5>
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<s5>23</s5>
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