Haptic Display of Interaction between Textured Models
Identifieur interne : 000654 ( PascalFrancis/Corpus ); précédent : 000653; suivant : 000655Haptic Display of Interaction between Textured Models
Auteurs : Miguel A. Otaduy ; Nitin Jain ; Avneesh Sud ; Ming C. LinSource :
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present a new algorithm to display haptic texture information resulting from the interaction between two textured objects. We compute contact forces and torques using low-resolution geometric representations along with texture images that encode surface details. We also introduce a novel force model based on directional penetration depth and describe an efficient implementation on programmable graphics hardware that enables interactive haptic texture rendering of complex models. Our force model takes into account important factors identified by psychophysics studies and is able to haptically display interaction due to fine surface textures that previous algorithms do not capture.
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Pour connaître la documentation sur le format Inist Standard.
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Format Inist (serveur)
NO : | PASCAL 10-0176906 INIST |
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ET : | Haptic Display of Interaction between Textured Models |
AU : | OTADUY (Miguel A.); JAIN (Nitin); SUD (Avneesh); LIN (Ming C.); RUSHMEIER (Holly E.); TURK (Greg); WIJK (Jarke Jan van) |
AF : | Department of Computer Science University of North Carolina/Chapel Hill/Etats-Unis (1 aut., 2 aut., 3 aut., 4 aut.) |
DT : | Congrès; Niveau analytique |
SO : | IEEE Conference on Visualization/2004/Austin TX USA; Etats-Unis; Piscataway NJ: IEEE; Da. 2004; Pp. 297-304; ISBN 0-7803-8788-0 |
LA : | Anglais |
EA : | Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present a new algorithm to display haptic texture information resulting from the interaction between two textured objects. We compute contact forces and torques using low-resolution geometric representations along with texture images that encode surface details. We also introduce a novel force model based on directional penetration depth and describe an efficient implementation on programmable graphics hardware that enables interactive haptic texture rendering of complex models. Our force model takes into account important factors identified by psychophysics studies and is able to haptically display interaction due to fine surface textures that previous algorithms do not capture. |
CC : | 001D02B04; 001D02C03 |
FD : | Interface utilisateur; Texture image; Carte graphique; Rendu image; Système conversationnel; Sensibilité tactile; Texturation; Etat surface; Surface rugueuse; Basse résolution; Modélisation; Profondeur pénétration; Circuit programmable; Psychophysique |
ED : | User interface; Image texture; Graphic processing unit; Image rendering; Interactive system; Tactile sensitivity; Texturation; Surface conditions; Rough surface; Low resolution; Modeling; Penetration depth; Programmable circuit; Psychophysics |
SD : | Interfase usuario; Unidad de proceso gráfico; Restitucíon imagen; Sistema interactivo; Sensibilidad tactil; Texturación; Estado superficie; Superficie rugosa; Baja resolución; Modelización; Profundidad penetración; Circuito programable; Psicofísica |
LO : | INIST-Y 39480.354000174670860380 |
ID : | 10-0176906 |
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Pascal:10-0176906Le document en format XML
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<front><div type="abstract" xml:lang="en">Surface texture is among the most salient haptic characteristics of objects; it can induce vibratory contact forces that lead to perception of roughness. In this paper, we present a new algorithm to display haptic texture information resulting from the interaction between two textured objects. We compute contact forces and torques using low-resolution geometric representations along with texture images that encode surface details. We also introduce a novel force model based on directional penetration depth and describe an efficient implementation on programmable graphics hardware that enables interactive haptic texture rendering of complex models. Our force model takes into account important factors identified by psychophysics studies and is able to haptically display interaction due to fine surface textures that previous algorithms do not capture.</div>
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<ET>Haptic Display of Interaction between Textured Models</ET>
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