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Intuitive and Interactive Modification of Large Finite Element Models

Identifieur interne : 000653 ( PascalFrancis/Corpus ); précédent : 000652; suivant : 000654

Intuitive and Interactive Modification of Large Finite Element Models

Auteurs : Dirc Rose ; Katrin Bidmon ; Thomas Ertl

Source :

RBID : Pascal:10-0176914

Descripteurs français

English descriptors

Abstract

Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on Finite Element Analysis (FEA). One prominent example from the automotive industry is the safety improvement resulting from crash worthiness simulations. A simulation model for this purpose usually consists of up to one million finite elements and is assembled from many parts which are individually meshed out of their CAD representation. In order to accelerate the development cycle, simulation engineers want to be able to modify their FE models without going back to the CAD department. Furthermore, valid CAD models might even not be available in preliminary design stages. However, in contrast to CAD, there is a lack of tools that offer the possibility of modification and processing of finite element components while maintaining the properties relevant to the simulation. In this application paper we present interactive algorithms for intuitive and fast editing of FE models and appropriate visualization techniques to support engineers in understanding these models. This includes new kinds of manipulators, feedback mechanisms and facilities for virtual reality and immersion at the workplace, e.g. autostereoscopic displays and haptic devices.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A08 01  1  ENG  @1 Intuitive and Interactive Modification of Large Finite Element Models
A09 01  1  ENG  @1 VIS 2004 : IEEE Visualization 2004, Austin, Texas, October 10-15, 2004
A11 01  1    @1 ROSE (Dirc)
A11 02  1    @1 BIDMON (Katrin)
A11 03  1    @1 ERTL (Thomas)
A12 01  1    @1 RUSHMEIER (Holly E.) @9 ed.
A12 02  1    @1 TURK (Greg) @9 ed.
A12 03  1    @1 WIJK (Jarke Jan van) @9 ed.
A14 01      @1 Visualization and Interactive Systems Group, University of Stuttgart @3 DEU @Z 1 aut. @Z 2 aut. @Z 3 aut.
A18 01  1    @1 IEEE Computer Society @3 USA @9 org-cong.
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C01 01    ENG  @0 Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on Finite Element Analysis (FEA). One prominent example from the automotive industry is the safety improvement resulting from crash worthiness simulations. A simulation model for this purpose usually consists of up to one million finite elements and is assembled from many parts which are individually meshed out of their CAD representation. In order to accelerate the development cycle, simulation engineers want to be able to modify their FE models without going back to the CAD department. Furthermore, valid CAD models might even not be available in preliminary design stages. However, in contrast to CAD, there is a lack of tools that offer the possibility of modification and processing of finite element components while maintaining the properties relevant to the simulation. In this application paper we present interactive algorithms for intuitive and fast editing of FE models and appropriate visualization techniques to support engineers in understanding these models. This includes new kinds of manipulators, feedback mechanisms and facilities for virtual reality and immersion at the workplace, e.g. autostereoscopic displays and haptic devices.
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C03 02  X  SPA  @0 Desarrollo producto @5 07
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C03 03  X  ENG  @0 Automobile industry @5 08
C03 03  X  SPA  @0 Industria automóvil @5 08
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C03 12  X  ENG  @0 Tactile sensitivity @5 22
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N21       @1 116
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Format Inist (serveur)

NO : PASCAL 10-0176914 INIST
ET : Intuitive and Interactive Modification of Large Finite Element Models
AU : ROSE (Dirc); BIDMON (Katrin); ERTL (Thomas); RUSHMEIER (Holly E.); TURK (Greg); WIJK (Jarke Jan van)
AF : Visualization and Interactive Systems Group, University of Stuttgart/Allemagne (1 aut., 2 aut., 3 aut.)
DT : Congrès; Niveau analytique
SO : IEEE Conference on Visualization/2004/Austin TX USA; Etats-Unis; Piscataway NJ: IEEE; Da. 2004; Pp. 361-368; ISBN 0-7803-8788-0
LA : Anglais
EA : Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on Finite Element Analysis (FEA). One prominent example from the automotive industry is the safety improvement resulting from crash worthiness simulations. A simulation model for this purpose usually consists of up to one million finite elements and is assembled from many parts which are individually meshed out of their CAD representation. In order to accelerate the development cycle, simulation engineers want to be able to modify their FE models without going back to the CAD department. Furthermore, valid CAD models might even not be available in preliminary design stages. However, in contrast to CAD, there is a lack of tools that offer the possibility of modification and processing of finite element components while maintaining the properties relevant to the simulation. In this application paper we present interactive algorithms for intuitive and fast editing of FE models and appropriate visualization techniques to support engineers in understanding these models. This includes new kinds of manipulators, feedback mechanisms and facilities for virtual reality and immersion at the workplace, e.g. autostereoscopic displays and haptic devices.
CC : 001D02D11; 001D02B04
FD : Réalité virtuelle; Développement produit; Industrie automobile; Sécurité; Conception assistée; Visualisation; Manipulateur; Produit industriel; Raisonnement basé sur cas; Avant projet; Immersion; Sensibilité tactile; Méthode élément fini; Modélisation; Algorithme rapide; .; Génération maille
ED : Virtual reality; Product development; Automobile industry; Safety; Computer aided design; Visualization; Manipulator; Industrial product; Case based reasoning; Preliminary design; Immersion; Tactile sensitivity; Finite element method; Modeling; Fast algorithm; Mesh generation
SD : Realidad virtual; Desarrollo producto; Industria automóvil; Seguridad; Concepción asistida; Visualización; Manipulador; Producto industrial; Razonamiento fundado sobre caso; Anteproyecto; Inmersión; Sensibilidad tactil; Método elemento finito; Modelización; Algoritmo rápido; Generación red
LO : INIST-Y 39480.354000174670860460
ID : 10-0176914

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<s4>INC</s4>
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<s0>Génération maille</s0>
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<s5>96</s5>
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<s5>96</s5>
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<NO>PASCAL 10-0176914 INIST</NO>
<ET>Intuitive and Interactive Modification of Large Finite Element Models</ET>
<AU>ROSE (Dirc); BIDMON (Katrin); ERTL (Thomas); RUSHMEIER (Holly E.); TURK (Greg); WIJK (Jarke Jan van)</AU>
<AF>Visualization and Interactive Systems Group, University of Stuttgart/Allemagne (1 aut., 2 aut., 3 aut.)</AF>
<DT>Congrès; Niveau analytique</DT>
<SO>IEEE Conference on Visualization/2004/Austin TX USA; Etats-Unis; Piscataway NJ: IEEE; Da. 2004; Pp. 361-368; ISBN 0-7803-8788-0</SO>
<LA>Anglais</LA>
<EA>Virtual prototyping is increasingly replacing real mock-ups and experiments in industrial product development. Part of this process is the simulation of structural and functional properties, which is in many cases based on Finite Element Analysis (FEA). One prominent example from the automotive industry is the safety improvement resulting from crash worthiness simulations. A simulation model for this purpose usually consists of up to one million finite elements and is assembled from many parts which are individually meshed out of their CAD representation. In order to accelerate the development cycle, simulation engineers want to be able to modify their FE models without going back to the CAD department. Furthermore, valid CAD models might even not be available in preliminary design stages. However, in contrast to CAD, there is a lack of tools that offer the possibility of modification and processing of finite element components while maintaining the properties relevant to the simulation. In this application paper we present interactive algorithms for intuitive and fast editing of FE models and appropriate visualization techniques to support engineers in understanding these models. This includes new kinds of manipulators, feedback mechanisms and facilities for virtual reality and immersion at the workplace, e.g. autostereoscopic displays and haptic devices.</EA>
<CC>001D02D11; 001D02B04</CC>
<FD>Réalité virtuelle; Développement produit; Industrie automobile; Sécurité; Conception assistée; Visualisation; Manipulateur; Produit industriel; Raisonnement basé sur cas; Avant projet; Immersion; Sensibilité tactile; Méthode élément fini; Modélisation; Algorithme rapide; .; Génération maille</FD>
<ED>Virtual reality; Product development; Automobile industry; Safety; Computer aided design; Visualization; Manipulator; Industrial product; Case based reasoning; Preliminary design; Immersion; Tactile sensitivity; Finite element method; Modeling; Fast algorithm; Mesh generation</ED>
<SD>Realidad virtual; Desarrollo producto; Industria automóvil; Seguridad; Concepción asistida; Visualización; Manipulador; Producto industrial; Razonamiento fundado sobre caso; Anteproyecto; Inmersión; Sensibilidad tactil; Método elemento finito; Modelización; Algoritmo rápido; Generación red</SD>
<LO>INIST-Y 39480.354000174670860460</LO>
<ID>10-0176914</ID>
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