Enhancing Navigation Skills through Audio Gaming
Identifieur interne : 003536 ( Ncbi/Curation ); précédent : 003535; suivant : 003537Enhancing Navigation Skills through Audio Gaming
Auteurs : Jaime Sánchez ; Mauricio Sáenz ; Alvaro Pascual-Leone ; Lotfi MerabetSource :
- Extended abstracts on Human factors in computing systems CHI Conference ; 2010.
Abstract
We present the design, development and initial cognitive evaluation of an Audio-based Environment Simulator (AbES). This software allows a blind user to navigate through a virtual representation of a real space for the purposes of training orientation and mobility skills. Our findings indicate that users feel satisfied and self-confident when interacting with the audio-based interface, and the embedded sounds allow them to correctly orient themselves and navigate within the virtual world. Furthermore, users are able to transfer spatial information acquired through virtual interactions into real world navigation and problem solving tasks.
Url:
DOI: 10.1145/1753846.1754091
PubMed: 25505796
PubMed Central: 4259046
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PMC:4259046Le document en format XML
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<author><name sortKey="Saenz, Mauricio" sort="Saenz, Mauricio" uniqKey="Saenz M" first="Mauricio" last="Sáenz">Mauricio Sáenz</name>
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<author><name sortKey="Pascual Leone, Alvaro" sort="Pascual Leone, Alvaro" uniqKey="Pascual Leone A" first="Alvaro" last="Pascual-Leone">Alvaro Pascual-Leone</name>
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<author><name sortKey="Pascual Leone, Alvaro" sort="Pascual Leone, Alvaro" uniqKey="Pascual Leone A" first="Alvaro" last="Pascual-Leone">Alvaro Pascual-Leone</name>
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<front><div type="abstract" xml:lang="en"><p id="P1">We present the design, development and initial cognitive evaluation of an Audio-based Environment Simulator (AbES). This software allows a blind user to navigate through a virtual representation of a real space for the purposes of training orientation and mobility skills. Our findings indicate that users feel satisfied and self-confident when interacting with the audio-based interface, and the embedded sounds allow them to correctly orient themselves and navigate within the virtual world. Furthermore, users are able to transfer spatial information acquired through virtual interactions into real world navigation and problem solving tasks.</p>
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