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What characterizes pictures and text?

Identifieur interne : 000034 ( PascalFrancis/Corpus ); précédent : 000033; suivant : 000035

What characterizes pictures and text?

Auteurs : Michael A. R. Biggs

Source :

RBID : Pascal:05-0465010

Descripteurs français

English descriptors

Abstract

This paper addresses an apparently trivial question: what is the difference between graphics and text? It appears to be trivial because there would seem to be several alternative and simple ways of answering it. For example, 'text is made up of letters whereas graphics are not', 'one can create text using a keyboard', 'one can read text aloud', etc. However, none of these provides robust conditions to differentiate graphics from text, e.g. cases such as typewriter art and gobbledygook can be identified. The paper approaches the problem of identifying content conditions by analysing boundary cases which lie on the margins and are difficult to classify. It considers examples that arise in the production of materials, including bitmapped text, graphics consisting of letters and words, text used as patterns or in tables, etc. It also considers examples that arise from the consumption of materials, including a comparison of the methods used for reading and interpreting text and graphics. This paper concludes that current XML (eXtensible Markup Language) specifications, e.g. TEI (Text Encoding Initiative) guidelines, for the integration of graphics into text are primarily made on the basis of form rather than content. This is incompatible with a content-based or descriptive markup scheme. Before such guidelines can be modified we must be clearer about what differentiates graphics from text in terms of content conditions rather than technological or formal conditions.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
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A03   1    @0 Lit. linguist. comput.
A05       @2 19
A06       @2 3
A08 01  1  ENG  @1 What characterizes pictures and text?
A09 01  1  ENG  @1 Eighth Digital Resources for the Humanities (DRH) Conference 2003
A11 01  1    @1 BIGGS (Michael A. R.)
A12 01  1    @1 BERNARD (Lou) @9 ed.
A12 02  1    @1 CHILDS (Peter) @9 ed.
A14 01      @1 University of Hertfordshire @3 GBR @Z 1 aut.
A20       @1 265-272
A21       @1 2004
A23 01      @0 ENG
A43 01      @1 INIST @2 23967 @5 354000120183890020
A44       @0 0000 @1 © 2005 INIST-CNRS. All rights reserved.
A45       @0 15 ref.
A47 01  1    @0 05-0465010
A60       @1 P @2 C
A61       @0 A
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C01 01    ENG  @0 This paper addresses an apparently trivial question: what is the difference between graphics and text? It appears to be trivial because there would seem to be several alternative and simple ways of answering it. For example, 'text is made up of letters whereas graphics are not', 'one can create text using a keyboard', 'one can read text aloud', etc. However, none of these provides robust conditions to differentiate graphics from text, e.g. cases such as typewriter art and gobbledygook can be identified. The paper approaches the problem of identifying content conditions by analysing boundary cases which lie on the margins and are difficult to classify. It considers examples that arise in the production of materials, including bitmapped text, graphics consisting of letters and words, text used as patterns or in tables, etc. It also considers examples that arise from the consumption of materials, including a comparison of the methods used for reading and interpreting text and graphics. This paper concludes that current XML (eXtensible Markup Language) specifications, e.g. TEI (Text Encoding Initiative) guidelines, for the integration of graphics into text are primarily made on the basis of form rather than content. This is incompatible with a content-based or descriptive markup scheme. Before such guidelines can be modified we must be clearer about what differentiates graphics from text in terms of content conditions rather than technological or formal conditions.
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C03 02  X  ENG  @0 Textual data @5 02
C03 02  X  SPA  @0 Dato textual @5 02
C03 03  X  FRE  @0 Représentation graphique @5 03
C03 03  X  ENG  @0 Graphics @5 03
C03 03  X  SPA  @0 Grafo (curva) @5 03
C03 04  X  FRE  @0 Interprétation @5 04
C03 04  X  ENG  @0 Interpretation @5 04
C03 04  X  SPA  @0 Interpretación @5 04
C03 05  X  FRE  @0 Caractérisation @5 05
C03 05  X  ENG  @0 Characterization @5 05
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C03 06  X  FRE  @0 Description @5 06
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C03 07  X  SPA  @0 Lenguaje descripción @5 07
C03 08  X  FRE  @0 Balisage (document) @2 563 @5 08
C03 08  X  ENG  @0 Markup @2 563 @5 08
C03 08  X  SPA  @0 Etiqueta @2 563 @5 08
C03 09  X  FRE  @0 TEI (Text Encoding Initiative) @2 NI @4 INC @5 27
N21       @1 325
N44 01      @1 PSI
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pR  
A30 01  1  ENG  @1 DRH 2003: Digital Resources for the Humanities. Conference @2 8 @3 Cheltenham GBR @4 2003-08-31

Format Inist (serveur)

NO : PASCAL 05-0465010 INIST
ET : What characterizes pictures and text?
AU : BIGGS (Michael A. R.); BERNARD (Lou); CHILDS (Peter)
AF : University of Hertfordshire/Royaume-Uni (1 aut.)
DT : Publication en série; Congrès; Niveau analytique
SO : Literary and linguistic computing; ISSN 0268-1145; Royaume-Uni; Da. 2004; Vol. 19; No. 3; Pp. 265-272; Bibl. 15 ref.
LA : Anglais
EA : This paper addresses an apparently trivial question: what is the difference between graphics and text? It appears to be trivial because there would seem to be several alternative and simple ways of answering it. For example, 'text is made up of letters whereas graphics are not', 'one can create text using a keyboard', 'one can read text aloud', etc. However, none of these provides robust conditions to differentiate graphics from text, e.g. cases such as typewriter art and gobbledygook can be identified. The paper approaches the problem of identifying content conditions by analysing boundary cases which lie on the margins and are difficult to classify. It considers examples that arise in the production of materials, including bitmapped text, graphics consisting of letters and words, text used as patterns or in tables, etc. It also considers examples that arise from the consumption of materials, including a comparison of the methods used for reading and interpreting text and graphics. This paper concludes that current XML (eXtensible Markup Language) specifications, e.g. TEI (Text Encoding Initiative) guidelines, for the integration of graphics into text are primarily made on the basis of form rather than content. This is incompatible with a content-based or descriptive markup scheme. Before such guidelines can be modified we must be clearer about what differentiates graphics from text in terms of content conditions rather than technological or formal conditions.
CC : 001A01G03; 205
FD : Texte; Donnée textuelle; Représentation graphique; Interprétation; Caractérisation; Description; Langage description; Balisage (document); TEI (Text Encoding Initiative)
ED : Text; Textual data; Graphics; Interpretation; Characterization; Description; Description language; Markup
SD : Texto; Dato textual; Grafo (curva); Interpretación; Caracterización; Descripción; Lenguaje descripción; Etiqueta
LO : INIST-23967.354000120183890020
ID : 05-0465010

Links to Exploration step

Pascal:05-0465010

Le document en format XML

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