Recognition of handprinted characters by an outermost point method
Identifieur interne : 004507 ( Main/Merge ); précédent : 004506; suivant : 004508Recognition of handprinted characters by an outermost point method
Auteurs : Kazuhiko Yamamoto (informaticien) [Japon] ; Shunji Mori [Japon]Source :
- Pattern Recognition [ 0031-3203 ] ; 1979.
Abstract
A recognition system for handprinted characters has been developed for reading sets of characters consisting of a mixture of numerical, alphabetic and Japanese “katakana” characters, a total of 82 symbols.This paper describes a simple convex hull method used for extracting concavity and convexity. The convex hull is constructed by finding the outermost points through tracing the contours of a character. When this system was applied to data consisting of 16,400 characters, a very high level of performance was achieved. The system also automatically compiles a dictionary.
Url:
DOI: 10.1016/0031-3203(80)90062-X
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<front><div type="abstract" xml:lang="en">A recognition system for handprinted characters has been developed for reading sets of characters consisting of a mixture of numerical, alphabetic and Japanese “katakana” characters, a total of 82 symbols.This paper describes a simple convex hull method used for extracting concavity and convexity. The convex hull is constructed by finding the outermost points through tracing the contours of a character. When this system was applied to data consisting of 16,400 characters, a very high level of performance was achieved. The system also automatically compiles a dictionary.</div>
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