Collaborative voxel-based surgical virtual environments.
Identifieur interne : 001488 ( PubMed/Curation ); précédent : 001487; suivant : 001489Collaborative voxel-based surgical virtual environments.
Auteurs : Eric Acosta [États-Unis] ; Gilbert Muniz ; Rocco Armonda ; Mark Bowyer ; Alan LiuSource :
- Studies in health technology and informatics [ 0926-9630 ] ; 2008.
Descripteurs français
- Wicri :
- geographic : États-Unis.
English descriptors
- KwdEn :
- MESH :
Abstract
Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.
PubMed: 18391245
Links toward previous steps (curation, corpus...)
- to stream PubMed, to step Corpus: Pour aller vers cette notice dans l'étape Curation :001488
Links to Exploration step
pubmed:18391245Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en">Collaborative voxel-based surgical virtual environments.</title>
<author><name sortKey="Acosta, Eric" sort="Acosta, Eric" uniqKey="Acosta E" first="Eric" last="Acosta">Eric Acosta</name>
<affiliation wicri:level="1"><nlm:affiliation>The National Capital Area Medical Simulation Center, Uniformed Services University, USA. eacosta@simcen.usuhs.mil</nlm:affiliation>
<country xml:lang="fr">États-Unis</country>
<wicri:regionArea>The National Capital Area Medical Simulation Center, Uniformed Services University</wicri:regionArea>
</affiliation>
</author>
<author><name sortKey="Muniz, Gilbert" sort="Muniz, Gilbert" uniqKey="Muniz G" first="Gilbert" last="Muniz">Gilbert Muniz</name>
</author>
<author><name sortKey="Armonda, Rocco" sort="Armonda, Rocco" uniqKey="Armonda R" first="Rocco" last="Armonda">Rocco Armonda</name>
</author>
<author><name sortKey="Bowyer, Mark" sort="Bowyer, Mark" uniqKey="Bowyer M" first="Mark" last="Bowyer">Mark Bowyer</name>
</author>
<author><name sortKey="Liu, Alan" sort="Liu, Alan" uniqKey="Liu A" first="Alan" last="Liu">Alan Liu</name>
</author>
</titleStmt>
<publicationStmt><idno type="wicri:source">PubMed</idno>
<date when="2008">2008</date>
<idno type="RBID">pubmed:18391245</idno>
<idno type="pmid">18391245</idno>
<idno type="wicri:Area/PubMed/Corpus">001488</idno>
<idno type="wicri:Area/PubMed/Curation">001488</idno>
</publicationStmt>
<sourceDesc><biblStruct><analytic><title xml:lang="en">Collaborative voxel-based surgical virtual environments.</title>
<author><name sortKey="Acosta, Eric" sort="Acosta, Eric" uniqKey="Acosta E" first="Eric" last="Acosta">Eric Acosta</name>
<affiliation wicri:level="1"><nlm:affiliation>The National Capital Area Medical Simulation Center, Uniformed Services University, USA. eacosta@simcen.usuhs.mil</nlm:affiliation>
<country xml:lang="fr">États-Unis</country>
<wicri:regionArea>The National Capital Area Medical Simulation Center, Uniformed Services University</wicri:regionArea>
</affiliation>
</author>
<author><name sortKey="Muniz, Gilbert" sort="Muniz, Gilbert" uniqKey="Muniz G" first="Gilbert" last="Muniz">Gilbert Muniz</name>
</author>
<author><name sortKey="Armonda, Rocco" sort="Armonda, Rocco" uniqKey="Armonda R" first="Rocco" last="Armonda">Rocco Armonda</name>
</author>
<author><name sortKey="Bowyer, Mark" sort="Bowyer, Mark" uniqKey="Bowyer M" first="Mark" last="Bowyer">Mark Bowyer</name>
</author>
<author><name sortKey="Liu, Alan" sort="Liu, Alan" uniqKey="Liu A" first="Alan" last="Liu">Alan Liu</name>
</author>
</analytic>
<series><title level="j">Studies in health technology and informatics</title>
<idno type="ISSN">0926-9630</idno>
<imprint><date when="2008" type="published">2008</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Computer Simulation</term>
<term>Cooperative Behavior</term>
<term>Craniotomy</term>
<term>Humans</term>
<term>Operating Rooms</term>
<term>Surgery Department, Hospital</term>
<term>United States</term>
<term>User-Computer Interface</term>
</keywords>
<keywords scheme="MESH" type="geographic" xml:lang="en"><term>United States</term>
</keywords>
<keywords scheme="MESH" xml:lang="en"><term>Computer Simulation</term>
<term>Cooperative Behavior</term>
<term>Craniotomy</term>
<term>Humans</term>
<term>Operating Rooms</term>
<term>Surgery Department, Hospital</term>
<term>User-Computer Interface</term>
</keywords>
<keywords scheme="Wicri" type="geographic" xml:lang="fr"><term>États-Unis</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front><div type="abstract" xml:lang="en">Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.</div>
</front>
</TEI>
<pubmed><MedlineCitation Owner="NLM" Status="MEDLINE"><PMID Version="1">18391245</PMID>
<DateCreated><Year>2008</Year>
<Month>04</Month>
<Day>08</Day>
</DateCreated>
<DateCompleted><Year>2008</Year>
<Month>05</Month>
<Day>27</Day>
</DateCompleted>
<Article PubModel="Print"><Journal><ISSN IssnType="Print">0926-9630</ISSN>
<JournalIssue CitedMedium="Print"><Volume>132</Volume>
<PubDate><Year>2008</Year>
</PubDate>
</JournalIssue>
<Title>Studies in health technology and informatics</Title>
<ISOAbbreviation>Stud Health Technol Inform</ISOAbbreviation>
</Journal>
<ArticleTitle>Collaborative voxel-based surgical virtual environments.</ArticleTitle>
<Pagination><MedlinePgn>1-3</MedlinePgn>
</Pagination>
<Abstract><AbstractText>Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.</AbstractText>
</Abstract>
<AuthorList CompleteYN="Y"><Author ValidYN="Y"><LastName>Acosta</LastName>
<ForeName>Eric</ForeName>
<Initials>E</Initials>
<AffiliationInfo><Affiliation>The National Capital Area Medical Simulation Center, Uniformed Services University, USA. eacosta@simcen.usuhs.mil</Affiliation>
</AffiliationInfo>
</Author>
<Author ValidYN="Y"><LastName>Muniz</LastName>
<ForeName>Gilbert</ForeName>
<Initials>G</Initials>
</Author>
<Author ValidYN="Y"><LastName>Armonda</LastName>
<ForeName>Rocco</ForeName>
<Initials>R</Initials>
</Author>
<Author ValidYN="Y"><LastName>Bowyer</LastName>
<ForeName>Mark</ForeName>
<Initials>M</Initials>
</Author>
<Author ValidYN="Y"><LastName>Liu</LastName>
<ForeName>Alan</ForeName>
<Initials>A</Initials>
</Author>
</AuthorList>
<Language>eng</Language>
<PublicationTypeList><PublicationType UI="D016428">Journal Article</PublicationType>
<PublicationType UI="D013486">Research Support, U.S. Gov't, Non-P.H.S.</PublicationType>
</PublicationTypeList>
</Article>
<MedlineJournalInfo><Country>Netherlands</Country>
<MedlineTA>Stud Health Technol Inform</MedlineTA>
<NlmUniqueID>9214582</NlmUniqueID>
<ISSNLinking>0926-9630</ISSNLinking>
</MedlineJournalInfo>
<CitationSubset>T</CitationSubset>
<MeshHeadingList><MeshHeading><DescriptorName MajorTopicYN="Y" UI="D003198">Computer Simulation</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D003299">Cooperative Behavior</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D003399">Craniotomy</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D006801">Humans</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D009873">Operating Rooms</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D013503">Surgery Department, Hospital</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" Type="Geographic" UI="D014481">United States</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D014584">User-Computer Interface</DescriptorName>
</MeshHeading>
</MeshHeadingList>
</MedlineCitation>
<PubmedData><History><PubMedPubDate PubStatus="pubmed"><Year>2008</Year>
<Month>4</Month>
<Day>9</Day>
<Hour>9</Hour>
<Minute>0</Minute>
</PubMedPubDate>
<PubMedPubDate PubStatus="medline"><Year>2008</Year>
<Month>5</Month>
<Day>28</Day>
<Hour>9</Hour>
<Minute>0</Minute>
</PubMedPubDate>
<PubMedPubDate PubStatus="entrez"><Year>2008</Year>
<Month>4</Month>
<Day>9</Day>
<Hour>9</Hour>
<Minute>0</Minute>
</PubMedPubDate>
</History>
<PublicationStatus>ppublish</PublicationStatus>
<ArticleIdList><ArticleId IdType="pubmed">18391245</ArticleId>
</ArticleIdList>
</PubmedData>
</pubmed>
</record>
Pour manipuler ce document sous Unix (Dilib)
EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PubMed/Curation
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 001488 | SxmlIndent | more
Ou
HfdSelect -h $EXPLOR_AREA/Data/PubMed/Curation/biblio.hfd -nk 001488 | SxmlIndent | more
Pour mettre un lien sur cette page dans le réseau Wicri
{{Explor lien |wiki= Ticri/CIDE |area= HapticV1 |flux= PubMed |étape= Curation |type= RBID |clé= pubmed:18391245 |texte= Collaborative voxel-based surgical virtual environments. }}
Pour générer des pages wiki
HfdIndexSelect -h $EXPLOR_AREA/Data/PubMed/Curation/RBID.i -Sk "pubmed:18391245" \ | HfdSelect -Kh $EXPLOR_AREA/Data/PubMed/Curation/biblio.hfd \ | NlmPubMed2Wicri -a HapticV1
![]() | This area was generated with Dilib version V0.6.23. | ![]() |