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Collaborative voxel-based surgical virtual environments.

Identifieur interne : 001488 ( PubMed/Curation ); précédent : 001487; suivant : 001489

Collaborative voxel-based surgical virtual environments.

Auteurs : Eric Acosta [États-Unis] ; Gilbert Muniz ; Rocco Armonda ; Mark Bowyer ; Alan Liu

Source :

RBID : pubmed:18391245

Descripteurs français

English descriptors

Abstract

Virtual Reality-based surgical simulators can utilize Collaborative Virtual Environments (C-VEs) to provide team-based training. To support real-time interactions, C-VEs are typically replicated on each user's local computer and a synchronization method helps keep all local copies consistent. This approach does not work well for voxel-based C-VEs since large and frequent volumetric updates make synchronization difficult. This paper describes a method that allows multiple users to interact within a voxel-based C-VE for a craniotomy simulator being developed. Our C-VE method requires smaller update sizes and provides faster synchronization update rates than volumetric-based methods. Additionally, we address network bandwidth/latency issues to simulate networked haptic and bone drilling tool interactions with a voxel-based skull C-VE.

PubMed: 18391245

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pubmed:18391245

Le document en format XML

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