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Technological background of VR.

Identifieur interne : 001783 ( PubMed/Checkpoint ); précédent : 001782; suivant : 001784

Technological background of VR.

Auteurs : Mariano Alca Iz [Espagne] ; José Antonio Lozano ; Beatriz Rey

Source :

RBID : pubmed:15295152

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English descriptors

Abstract

User interface (UI) design is a critical component of any virtual environment (VE) application, and especially for VE applied to medicine. User interfaces for VE are becoming more diverse. Mice, keyboards, windows, menus, and icons--the standard parts of traditional WIMP interfaces--are still prevalent, but nontraditional devices and interface components are proliferating rapidly. These include spatial input devices such as trackers, 3-D pointing devices, and whole-hand devices allowing gestural input. Three-dimensional, multisensory output technologies--such as stereoscopic projection displays, head-mounted displays (HMDs), spatial audio systems, and haptic devices--are also becoming more common. In this chapter we present a brief overview of 3-D interaction and user interfaces technologies for VE.

PubMed: 15295152


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pubmed:15295152

Le document en format XML

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