Web-based Three-dimensional Virtual Body Structures: W3D-VBS
Identifieur interne : 002639 ( Pmc/Checkpoint ); précédent : 002638; suivant : 002640Web-based Three-dimensional Virtual Body Structures: W3D-VBS
Auteurs : Bharti Temkin [États-Unis] ; Eric Acosta [États-Unis] ; Paul Hatfield [États-Unis] ; Erhan Onal [États-Unis] ; Alex Tong [États-Unis]Source :
- Journal of the American Medical Informatics Association : JAMIA [ 1067-5027 ] ; 2002.
Abstract
Major efforts are being made to improve the teaching of human anatomy to foster cognition of visuospatial relationships. The Visible Human Project of the National Library of Medicine makes it possible to create virtual reality-based applications for teaching anatomy. Integration of traditional cadaver and illustration-based methods with Internet-based simulations brings us closer to this goal.
Web-based three-dimensional Virtual Body Structures (W3D-VBS) is a next-generation immersive anatomical training system for teaching human anatomy over the Internet. It uses Visible Human data to dynamically explore, select, extract, visualize, manipulate, and stereoscopically palpate realistic virtual body structures with a haptic device. Tracking user’s progress through evaluation tools helps customize lesson plans. A self-guided “virtual tour” of the whole body allows investigation of labeled virtual dissections repetitively, at any time and place a user requires it.
Url:
DOI: 10.1197/jamia.M1106
PubMed: 12223495
PubMed Central: 346630
Affiliations:
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PMC:346630Le document en format XML
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<front><div type="abstract" xml:lang="en"><p>Major efforts are being made to improve the teaching of human anatomy to foster cognition of visuospatial relationships. The Visible Human Project of the National Library of Medicine makes it possible to create virtual reality-based applications for teaching anatomy. Integration of traditional cadaver and illustration-based methods with Internet-based simulations brings us closer to this goal.</p>
<p>Web-based three-dimensional Virtual Body Structures (W3D-VBS) is a next-generation immersive anatomical training system for teaching human anatomy over the Internet. It uses Visible Human data to dynamically explore, select, extract, visualize, manipulate, and stereoscopically palpate realistic virtual body structures with a haptic device. Tracking user’s progress through evaluation tools helps customize lesson plans. A self-guided “virtual tour” of the whole body allows investigation of labeled virtual dissections repetitively, at any time and place a user requires it.</p>
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<front><journal-meta><journal-id journal-id-type="nlm-ta">J Am Med Inform Assoc</journal-id>
<journal-id journal-id-type="publisher-id">jamia</journal-id>
<journal-title-group><journal-title>Journal of the American Medical Informatics Association : JAMIA</journal-title>
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<article-id pub-id-type="doi">10.1197/jamia.M1106</article-id>
<article-categories><subj-group subj-group-type="heading"><subject>Focus on Simulation</subject>
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<title-group><article-title>Web-based Three-dimensional Virtual Body Structures: W3D-VBS</article-title>
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<contrib-group><contrib contrib-type="author"><name><surname>Temkin</surname>
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<aff id="aff1">Affiliations of the authors: Texas Tech University, Lubbock, TX.</aff>
<author-notes><corresp>Correspondence and reprints: Bharti Temkin, Department of Computer Science, Texas Tech University, M.S. 43104, Lubbock, TX 79409; e-mail: <<email>Bharti.Temkin@coe.ttu.edu</email>
>.</corresp>
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<pub-date pub-type="ppub"><season>Sep-Oct</season>
<year>2002</year>
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<volume>9</volume>
<issue>5</issue>
<fpage>425</fpage>
<lpage>436</lpage>
<history><date date-type="received"><day>19</day>
<month>2</month>
<year>2002</year>
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<date date-type="accepted"><day>23</day>
<month>7</month>
<year>2002</year>
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<permissions><copyright-statement>Copyright © 2002, American Medical Informatics Association</copyright-statement>
<copyright-year>2002</copyright-year>
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<abstract><p>Major efforts are being made to improve the teaching of human anatomy to foster cognition of visuospatial relationships. The Visible Human Project of the National Library of Medicine makes it possible to create virtual reality-based applications for teaching anatomy. Integration of traditional cadaver and illustration-based methods with Internet-based simulations brings us closer to this goal.</p>
<p>Web-based three-dimensional Virtual Body Structures (W3D-VBS) is a next-generation immersive anatomical training system for teaching human anatomy over the Internet. It uses Visible Human data to dynamically explore, select, extract, visualize, manipulate, and stereoscopically palpate realistic virtual body structures with a haptic device. Tracking user’s progress through evaluation tools helps customize lesson plans. A self-guided “virtual tour” of the whole body allows investigation of labeled virtual dissections repetitively, at any time and place a user requires it.</p>
</abstract>
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<notes><fn-group><fn><p>This work was supported in part by grant 003644-0017 from the State of Texas Advanced Research Project.</p>
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