Priority-based haptic event filtering for transmission and error control in networked virtual environments
Identifieur interne : 000D03 ( PascalFrancis/Curation ); précédent : 000D02; suivant : 000D04Priority-based haptic event filtering for transmission and error control in networked virtual environments
Auteurs : Seokhee Lee [Corée du Sud] ; Jongwon Kim [Corée du Sud]Source :
- Multimedia systems [ 0942-4962 ] ; 2009.
Descripteurs français
- Pascal (Inist)
- Wicri :
- topic : Réalité virtuelle, Simulation.
English descriptors
- KwdEn :
Abstract
A data filtering scheme is proposed for transmission and error control of haptic events in haptic-based network virtual environments; this scheme is called as priority-based haptic event filtering. Because a high update rate of approximately 1 kHz is required for haptic rendering, sophisticated transmission rate control and reduction schemes are necessary for the haptic events. Although existing schemes can reduce the transmission rate without any perception impairment, they are very sensitive to packet losses. In this paper, we prioritize the haptic events according to the delay and loss effects. Utilizing the proposed haptic event prioritization, the proposed filtering scheme adapts the transmission rate and updates the predicted loss rate according to the current network state. Our simulation and experiment results confirm that the proposed scheme can effectively select important haptic events and guarantee an improved haptic interaction quality over a bandwidth-limited lossy network than existing transmission schemes tailored for networked haptics.
pA |
|
---|
Links toward previous steps (curation, corpus...)
- to stream PascalFrancis, to step Corpus: Pour aller vers cette notice dans l'étape Curation :000730
Links to Exploration step
Pascal:09-0473363Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en" level="a">Priority-based haptic event filtering for transmission and error control in networked virtual environments</title>
<author><name sortKey="Lee, Seokhee" sort="Lee, Seokhee" uniqKey="Lee S" first="Seokhee" last="Lee">Seokhee Lee</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Networked Media Laboratory, Gwangju Institute of Science and Technology (GIST)</s1>
<s2>Gwangju</s2>
<s3>KOR</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Corée du Sud</country>
</affiliation>
</author>
<author><name sortKey="Kim, Jongwon" sort="Kim, Jongwon" uniqKey="Kim J" first="Jongwon" last="Kim">Jongwon Kim</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Networked Media Laboratory, Gwangju Institute of Science and Technology (GIST)</s1>
<s2>Gwangju</s2>
<s3>KOR</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Corée du Sud</country>
</affiliation>
</author>
</titleStmt>
<publicationStmt><idno type="wicri:source">INIST</idno>
<idno type="inist">09-0473363</idno>
<date when="2009">2009</date>
<idno type="stanalyst">PASCAL 09-0473363 INIST</idno>
<idno type="RBID">Pascal:09-0473363</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">000730</idno>
<idno type="wicri:Area/PascalFrancis/Curation">000D03</idno>
</publicationStmt>
<sourceDesc><biblStruct><analytic><title xml:lang="en" level="a">Priority-based haptic event filtering for transmission and error control in networked virtual environments</title>
<author><name sortKey="Lee, Seokhee" sort="Lee, Seokhee" uniqKey="Lee S" first="Seokhee" last="Lee">Seokhee Lee</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Networked Media Laboratory, Gwangju Institute of Science and Technology (GIST)</s1>
<s2>Gwangju</s2>
<s3>KOR</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Corée du Sud</country>
</affiliation>
</author>
<author><name sortKey="Kim, Jongwon" sort="Kim, Jongwon" uniqKey="Kim J" first="Jongwon" last="Kim">Jongwon Kim</name>
<affiliation wicri:level="1"><inist:fA14 i1="01"><s1>Networked Media Laboratory, Gwangju Institute of Science and Technology (GIST)</s1>
<s2>Gwangju</s2>
<s3>KOR</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
</inist:fA14>
<country>Corée du Sud</country>
</affiliation>
</author>
</analytic>
<series><title level="j" type="main">Multimedia systems</title>
<title level="j" type="abbreviated">Multimedia syst.</title>
<idno type="ISSN">0942-4962</idno>
<imprint><date when="2009">2009</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt><title level="j" type="main">Multimedia systems</title>
<title level="j" type="abbreviated">Multimedia syst.</title>
<idno type="ISSN">0942-4962</idno>
</seriesStmt>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Data transmission</term>
<term>Delay time</term>
<term>Filtering</term>
<term>Flow rate regulation</term>
<term>Loss rate</term>
<term>Lossy medium</term>
<term>Priority assignment</term>
<term>Queueing system</term>
<term>Simulation</term>
<term>Teletraffic</term>
<term>Traffic control</term>
<term>Traffic management</term>
<term>Transmission error</term>
<term>Transmission loss</term>
<term>Transmission rate</term>
<term>Updating</term>
<term>Virtual reality</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr"><term>Filtrage</term>
<term>Erreur transmission</term>
<term>Réalité virtuelle</term>
<term>Mise à jour</term>
<term>Taux transmission</term>
<term>Régulation débit</term>
<term>Perte transmission</term>
<term>Temps retard</term>
<term>Système attente</term>
<term>Affectation priorité</term>
<term>Taux perte</term>
<term>Simulation</term>
<term>Milieu dissipatif</term>
<term>Régulation trafic</term>
<term>Transmission donnée</term>
<term>Gestion trafic</term>
<term>Télétrafic</term>
</keywords>
<keywords scheme="Wicri" type="topic" xml:lang="fr"><term>Réalité virtuelle</term>
<term>Simulation</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front><div type="abstract" xml:lang="en">A data filtering scheme is proposed for transmission and error control of haptic events in haptic-based network virtual environments; this scheme is called as priority-based haptic event filtering. Because a high update rate of approximately 1 kHz is required for haptic rendering, sophisticated transmission rate control and reduction schemes are necessary for the haptic events. Although existing schemes can reduce the transmission rate without any perception impairment, they are very sensitive to packet losses. In this paper, we prioritize the haptic events according to the delay and loss effects. Utilizing the proposed haptic event prioritization, the proposed filtering scheme adapts the transmission rate and updates the predicted loss rate according to the current network state. Our simulation and experiment results confirm that the proposed scheme can effectively select important haptic events and guarantee an improved haptic interaction quality over a bandwidth-limited lossy network than existing transmission schemes tailored for networked haptics.</div>
</front>
</TEI>
<inist><standard h6="B"><pA><fA01 i1="01" i2="1"><s0>0942-4962</s0>
</fA01>
<fA03 i2="1"><s0>Multimedia syst.</s0>
</fA03>
<fA05><s2>15</s2>
</fA05>
<fA06><s2>6</s2>
</fA06>
<fA08 i1="01" i2="1" l="ENG"><s1>Priority-based haptic event filtering for transmission and error control in networked virtual environments</s1>
</fA08>
<fA11 i1="01" i2="1"><s1>LEE (Seokhee)</s1>
</fA11>
<fA11 i1="02" i2="1"><s1>KIM (Jongwon)</s1>
</fA11>
<fA14 i1="01"><s1>Networked Media Laboratory, Gwangju Institute of Science and Technology (GIST)</s1>
<s2>Gwangju</s2>
<s3>KOR</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
</fA14>
<fA20><s1>355-367</s1>
</fA20>
<fA21><s1>2009</s1>
</fA21>
<fA23 i1="01"><s0>ENG</s0>
</fA23>
<fA43 i1="01"><s1>INIST</s1>
<s2>26256</s2>
<s5>354000170180950030</s5>
</fA43>
<fA44><s0>0000</s0>
<s1>© 2009 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45><s0>48 ref.</s0>
</fA45>
<fA47 i1="01" i2="1"><s0>09-0473363</s0>
</fA47>
<fA60><s1>P</s1>
</fA60>
<fA61><s0>A</s0>
</fA61>
<fA64 i1="01" i2="1"><s0>Multimedia systems</s0>
</fA64>
<fA66 i1="01"><s0>DEU</s0>
</fA66>
<fC01 i1="01" l="ENG"><s0>A data filtering scheme is proposed for transmission and error control of haptic events in haptic-based network virtual environments; this scheme is called as priority-based haptic event filtering. Because a high update rate of approximately 1 kHz is required for haptic rendering, sophisticated transmission rate control and reduction schemes are necessary for the haptic events. Although existing schemes can reduce the transmission rate without any perception impairment, they are very sensitive to packet losses. In this paper, we prioritize the haptic events according to the delay and loss effects. Utilizing the proposed haptic event prioritization, the proposed filtering scheme adapts the transmission rate and updates the predicted loss rate according to the current network state. Our simulation and experiment results confirm that the proposed scheme can effectively select important haptic events and guarantee an improved haptic interaction quality over a bandwidth-limited lossy network than existing transmission schemes tailored for networked haptics.</s0>
</fC01>
<fC02 i1="01" i2="X"><s0>001D04A04A2</s0>
</fC02>
<fC02 i1="02" i2="X"><s0>001D04B02B</s0>
</fC02>
<fC02 i1="03" i2="X"><s0>001D04B02G</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE"><s0>Filtrage</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG"><s0>Filtering</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA"><s0>Filtrado</s0>
<s5>01</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE"><s0>Erreur transmission</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG"><s0>Transmission error</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA"><s0>Error transmisión</s0>
<s5>02</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE"><s0>Réalité virtuelle</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG"><s0>Virtual reality</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA"><s0>Realidad virtual</s0>
<s5>03</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE"><s0>Mise à jour</s0>
<s5>04</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG"><s0>Updating</s0>
<s5>04</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA"><s0>Actualización</s0>
<s5>04</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE"><s0>Taux transmission</s0>
<s5>05</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG"><s0>Transmission rate</s0>
<s5>05</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA"><s0>Relación transmisión</s0>
<s5>05</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE"><s0>Régulation débit</s0>
<s5>06</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG"><s0>Flow rate regulation</s0>
<s5>06</s5>
</fC03>
<fC03 i1="06" i2="X" l="SPA"><s0>Regulación caudal</s0>
<s5>06</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE"><s0>Perte transmission</s0>
<s5>07</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG"><s0>Transmission loss</s0>
<s5>07</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA"><s0>Pérdida transmisión</s0>
<s5>07</s5>
</fC03>
<fC03 i1="08" i2="X" l="FRE"><s0>Temps retard</s0>
<s5>08</s5>
</fC03>
<fC03 i1="08" i2="X" l="ENG"><s0>Delay time</s0>
<s5>08</s5>
</fC03>
<fC03 i1="08" i2="X" l="SPA"><s0>Tiempo retardo</s0>
<s5>08</s5>
</fC03>
<fC03 i1="09" i2="X" l="FRE"><s0>Système attente</s0>
<s5>09</s5>
</fC03>
<fC03 i1="09" i2="X" l="ENG"><s0>Queueing system</s0>
<s5>09</s5>
</fC03>
<fC03 i1="09" i2="X" l="SPA"><s0>Sistema fila espera</s0>
<s5>09</s5>
</fC03>
<fC03 i1="10" i2="X" l="FRE"><s0>Affectation priorité</s0>
<s5>10</s5>
</fC03>
<fC03 i1="10" i2="X" l="ENG"><s0>Priority assignment</s0>
<s5>10</s5>
</fC03>
<fC03 i1="10" i2="X" l="SPA"><s0>Asignación prioridad</s0>
<s5>10</s5>
</fC03>
<fC03 i1="11" i2="X" l="FRE"><s0>Taux perte</s0>
<s5>11</s5>
</fC03>
<fC03 i1="11" i2="X" l="ENG"><s0>Loss rate</s0>
<s5>11</s5>
</fC03>
<fC03 i1="11" i2="X" l="SPA"><s0>Porcentaje pérdida</s0>
<s5>11</s5>
</fC03>
<fC03 i1="12" i2="X" l="FRE"><s0>Simulation</s0>
<s5>12</s5>
</fC03>
<fC03 i1="12" i2="X" l="ENG"><s0>Simulation</s0>
<s5>12</s5>
</fC03>
<fC03 i1="12" i2="X" l="SPA"><s0>Simulación</s0>
<s5>12</s5>
</fC03>
<fC03 i1="13" i2="X" l="FRE"><s0>Milieu dissipatif</s0>
<s5>13</s5>
</fC03>
<fC03 i1="13" i2="X" l="ENG"><s0>Lossy medium</s0>
<s5>13</s5>
</fC03>
<fC03 i1="13" i2="X" l="SPA"><s0>Medio dispersor</s0>
<s5>13</s5>
</fC03>
<fC03 i1="14" i2="X" l="FRE"><s0>Régulation trafic</s0>
<s5>31</s5>
</fC03>
<fC03 i1="14" i2="X" l="ENG"><s0>Traffic control</s0>
<s5>31</s5>
</fC03>
<fC03 i1="14" i2="X" l="SPA"><s0>Regulación tráfico</s0>
<s5>31</s5>
</fC03>
<fC03 i1="15" i2="X" l="FRE"><s0>Transmission donnée</s0>
<s5>32</s5>
</fC03>
<fC03 i1="15" i2="X" l="ENG"><s0>Data transmission</s0>
<s5>32</s5>
</fC03>
<fC03 i1="15" i2="X" l="SPA"><s0>Transmisión datos</s0>
<s5>32</s5>
</fC03>
<fC03 i1="16" i2="X" l="FRE"><s0>Gestion trafic</s0>
<s5>33</s5>
</fC03>
<fC03 i1="16" i2="X" l="ENG"><s0>Traffic management</s0>
<s5>33</s5>
</fC03>
<fC03 i1="16" i2="X" l="SPA"><s0>Gestión tráfico</s0>
<s5>33</s5>
</fC03>
<fC03 i1="17" i2="X" l="FRE"><s0>Télétrafic</s0>
<s5>34</s5>
</fC03>
<fC03 i1="17" i2="X" l="ENG"><s0>Teletraffic</s0>
<s5>34</s5>
</fC03>
<fC03 i1="17" i2="X" l="SPA"><s0>Teletráfico</s0>
<s5>34</s5>
</fC03>
<fN21><s1>341</s1>
</fN21>
<fN44 i1="01"><s1>OTO</s1>
</fN44>
<fN82><s1>OTO</s1>
</fN82>
</pA>
</standard>
</inist>
</record>
Pour manipuler ce document sous Unix (Dilib)
EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Curation
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 000D03 | SxmlIndent | more
Ou
HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Curation/biblio.hfd -nk 000D03 | SxmlIndent | more
Pour mettre un lien sur cette page dans le réseau Wicri
{{Explor lien |wiki= Ticri/CIDE |area= HapticV1 |flux= PascalFrancis |étape= Curation |type= RBID |clé= Pascal:09-0473363 |texte= Priority-based haptic event filtering for transmission and error control in networked virtual environments }}
![]() | This area was generated with Dilib version V0.6.23. | ![]() |