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Adjusting Output-Limiter for Stable Haptic Rendering in Virtual Environments

Identifieur interne : 000D01 ( PascalFrancis/Curation ); précédent : 000D00; suivant : 000D02

Adjusting Output-Limiter for Stable Haptic Rendering in Virtual Environments

Auteurs : Kyungno Lee [Corée du Sud] ; DOO YONG LEE [Corée du Sud]

Source :

RBID : Pascal:09-0472840

Descripteurs français

English descriptors

Abstract

This paper presents a control method using an adjusting output-limiter for stable haptic rendering in virtual environments. In a simulation of force-reflecting interaction with deformable objects in the virtual environment, a quick computation of the accurate impedance of deformable objects is rare. This is particularly true when physics-based models, such as tensor-mass models or mass-spring models, are used. The problem is aggravated if the simulation involves changes in the geometry and/or impedance of the deformation model, such as cutting or suturing. The proposed control method guarantees stable haptic interaction with deformable objects of unknown and/or varying impedance. The method is based on the time-domain passivity theorem and the two-port network model. The controller adjusts the maximum permissible force to guarantee the passivity of the haptic system at every sampling instant. The controller notes only the magnitude of the reflective force, and does not depend on properties of the employed force model. This allows the proposed control method applicable to haptic systems involving deformable objects with unknown, nonlinear, and/or time-varying impedance. Designs of the controllers are presented for impedance-type and admittance-type haptic systems. The method is also extended for multiple degrees-of-freedom.
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A08 01  1  ENG  @1 Adjusting Output-Limiter for Stable Haptic Rendering in Virtual Environments
A11 01  1    @1 LEE (Kyungno)
A11 02  1    @1 DOO YONG LEE
A14 01      @1 Samsung Electro-Mechanics @2 Suwon 443-743 @3 KOR @Z 1 aut.
A14 02      @1 Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology (KAIST) @2 Daejeon 305-701 @3 KOR @Z 2 aut.
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C01 01    ENG  @0 This paper presents a control method using an adjusting output-limiter for stable haptic rendering in virtual environments. In a simulation of force-reflecting interaction with deformable objects in the virtual environment, a quick computation of the accurate impedance of deformable objects is rare. This is particularly true when physics-based models, such as tensor-mass models or mass-spring models, are used. The problem is aggravated if the simulation involves changes in the geometry and/or impedance of the deformation model, such as cutting or suturing. The proposed control method guarantees stable haptic interaction with deformable objects of unknown and/or varying impedance. The method is based on the time-domain passivity theorem and the two-port network model. The controller adjusts the maximum permissible force to guarantee the passivity of the haptic system at every sampling instant. The controller notes only the magnitude of the reflective force, and does not depend on properties of the employed force model. This allows the proposed control method applicable to haptic systems involving deformable objects with unknown, nonlinear, and/or time-varying impedance. Designs of the controllers are presented for impedance-type and admittance-type haptic systems. The method is also extended for multiple degrees-of-freedom.
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C03 02  X  ENG  @0 Passivity @5 07
C03 02  X  SPA  @0 Pasividad @5 07
C03 03  X  FRE  @0 Echantillonnage @5 08
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C03 03  X  SPA  @0 Muestreo @5 08
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C03 04  X  ENG  @0 Time varying system @5 09
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C03 05  X  SPA  @0 Síntesis control @5 10
C03 06  X  FRE  @0 Système n degrés liberté @5 11
C03 06  X  ENG  @0 System with n degrees of freedom @5 11
C03 06  X  SPA  @0 Sistema n grados libertad @5 11
C03 07  X  FRE  @0 Sensibilité tactile @5 18
C03 07  X  ENG  @0 Tactile sensitivity @5 18
C03 07  X  SPA  @0 Sensibilidad tactil @5 18
C03 08  X  FRE  @0 Réalité virtuelle @5 19
C03 08  X  ENG  @0 Virtual reality @5 19
C03 08  X  SPA  @0 Realidad virtual @5 19
C03 09  X  FRE  @0 Corps déformable @5 20
C03 09  X  ENG  @0 Deformable body @5 20
C03 09  X  SPA  @0 Cuerpo deformable @5 20
C03 10  X  FRE  @0 Découpage @5 21
C03 10  X  ENG  @0 Cutting @5 21
C03 10  X  SPA  @0 Troquelado @5 21
C03 11  X  FRE  @0 Interface utilisateur @5 22
C03 11  X  ENG  @0 User interface @5 22
C03 11  X  SPA  @0 Interfase usuario @5 22
C03 12  X  FRE  @0 Modélisation @5 28
C03 12  X  ENG  @0 Modeling @5 28
C03 12  X  SPA  @0 Modelización @5 28
C03 13  X  FRE  @0 Système masse ressort @5 29
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C03 14  X  FRE  @0 Méthode domaine temps @5 30
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C03 15  X  ENG  @0 Admittance @5 31
C03 15  X  SPA  @0 Admitancia @5 31
N21       @1 341
N44 01      @1 OTO
N82       @1 OTO

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