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Scale and collocation in hapto-visual environments

Identifieur interne : 000049 ( PascalFrancis/Curation ); précédent : 000048; suivant : 000050

Scale and collocation in hapto-visual environments

Auteurs : F. J. D. Bogsanyi [Australie] ; A. M. Krumm-Heller [Australie]

Source :

RBID : Pascal:00-0425067

Descripteurs français

English descriptors

Abstract

Collocated hapto-visual environments are becoming a commercial reality in desktop-scale visual environments, where the haptic and graphic work volumes approximate that of a conventional desktop monitor. Meanwhile, state of the art graphical virtual environments focus on medium-scale workbenches and large-scale "walls". These environments pose challenges for collocation of haptics and graphics due to their size and orientation. This paper discusses the challenges associated with combining graphics and haptics in virtual environments at a variety of scales. It describes a commercial, desktop scale, fully collocated hapto-visual environment and a larger scale experimental system with partial co-registration of haptic and graphic workspaces that was demonstrated at SIGGRAPH 99. A third system is presented where the graphical work volume exceeds the upper limit of the workspace supported by current haptic technologies. Problems associated with increasing the scale of hapto-visual environments are examined, along with some potential solutions.
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A09 01  1  ENG  @1 Stereoscopic displays and virtual reality systems VII : San Jose CA, 24-27 January 2000
A11 01  1    @1 BOGSANYI (F. J. D.)
A11 02  1    @1 KRUMM-HELLER (A. M.)
A12 01  1    @1 MERRITT (John O.) @9 ed.
A12 02  1    @1 BENTON (Stephen A.) @9 ed.
A12 03  1    @1 WOODS (Andrew J.) @9 ed.
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A14 01      @1 Australian National University @2 Canberra @3 AUS @Z 1 aut. @Z 2 aut.
A18 01  1    @1 International Society for Optical Engineering @2 Bellingham WA @3 USA @9 patr.
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A60       @1 P @2 C
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C01 01    ENG  @0 Collocated hapto-visual environments are becoming a commercial reality in desktop-scale visual environments, where the haptic and graphic work volumes approximate that of a conventional desktop monitor. Meanwhile, state of the art graphical virtual environments focus on medium-scale workbenches and large-scale "walls". These environments pose challenges for collocation of haptics and graphics due to their size and orientation. This paper discusses the challenges associated with combining graphics and haptics in virtual environments at a variety of scales. It describes a commercial, desktop scale, fully collocated hapto-visual environment and a larger scale experimental system with partial co-registration of haptic and graphic workspaces that was demonstrated at SIGGRAPH 99. A third system is presented where the graphical work volume exceeds the upper limit of the workspace supported by current haptic technologies. Problems associated with increasing the scale of hapto-visual environments are examined, along with some potential solutions.
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C03 02  X  FRE  @0 Système graphique @5 02
C03 02  X  ENG  @0 Graphical system @5 02
C03 02  X  SPA  @0 Sistema gráfico @5 02
C03 03  X  FRE  @0 Technique associée @5 03
C03 03  X  ENG  @0 Associated technique @5 03
C03 03  X  SPA  @0 Técnica asociada @5 03
C03 04  X  FRE  @0 Image tridimensionnelle @5 04
C03 04  X  ENG  @0 Tridimensional image @5 04
C03 04  X  SPA  @0 Imagen tridimensional @5 04
C03 05  3  FRE  @0 Classification @5 05
C03 05  3  ENG  @0 Classification @5 05
C03 06  X  FRE  @0 Assistance ordinateur @5 06
C03 06  X  ENG  @0 Computer aid @5 06
C03 06  X  SPA  @0 Asistencia ordenador @5 06
N21       @1 283
pR  
A30 01  1  ENG  @1 Stereoscopic displays and virtual reality systems VII @3 San Jose CA USA @4 2000-01-24

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