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Module-based architecture of world model for haptic virtual reality

Identifieur interne : 001599 ( PascalFrancis/Corpus ); précédent : 001598; suivant : 001600

Module-based architecture of world model for haptic virtual reality

Auteurs : T. Yoshikawa ; H. Ueda

Source :

RBID : Pascal:98-0333815

Descripteurs français

English descriptors

Abstract

Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A01 01  1    @0 0170-8643
A05       @2 232
A08 01  1  ENG  @1 Module-based architecture of world model for haptic virtual reality
A09 01  1  ENG  @1 Experimental robotics V : Barcelona, 15-18 June 1997
A11 01  1    @1 YOSHIKAWA (T.)
A11 02  1    @1 UEDA (H.)
A12 01  1    @1 CASALS (Alicia) @9 ed.
A12 02  1    @1 DE ALMEIDA (Anibal T.) @9 ed.
A14 01      @1 Department of Mechanical Engineering, Kyoto University @2 Kyoto 606 @3 JPN @Z 1 aut. @Z 2 aut.
A20       @1 155-166
A21       @1 1998
A23 01      @0 ENG
A26 01      @0 3-540-76218-3
A43 01      @1 INIST @2 17803 @5 354000078741350130
A44       @0 0000 @1 © 1998 INIST-CNRS. All rights reserved.
A45       @0 8 ref.
A47 01  1    @0 98-0333815
A60       @1 P @2 C
A61       @0 A
A64   1    @0 Lecture notes in control and information sciences
A66 01      @0 DEU
C01 01    ENG  @0 Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method.
C02 01  X    @0 001D02C07
C03 01  X  FRE  @0 Réalité virtuelle @5 01
C03 01  X  ENG  @0 Virtual reality @5 01
C03 01  X  SPA  @0 Realidad virtual @5 01
C03 02  X  FRE  @0 Architecture modulaire @5 02
C03 02  X  ENG  @0 Modular architecture @5 02
C03 02  X  SPA  @0 Arquitectura modular @5 02
C03 03  X  FRE  @0 Monde virtuel @4 INC @5 72
N21       @1 222
pR  
A30 01  1  ENG  @1 ISER : international conference on experimental robotics @2 5 @3 Barcelona ESP @4 1997-06-15

Format Inist (serveur)

NO : PASCAL 98-0333815 INIST
ET : Module-based architecture of world model for haptic virtual reality
AU : YOSHIKAWA (T.); UEDA (H.); CASALS (Alicia); DE ALMEIDA (Anibal T.)
AF : Department of Mechanical Engineering, Kyoto University/Kyoto 606/Japon (1 aut., 2 aut.)
DT : Publication en série; Congrès; Niveau analytique
SO : Lecture notes in control and information sciences; ISSN 0170-8643; Allemagne; Da. 1998; Vol. 232; Pp. 155-166; Bibl. 8 ref.
LA : Anglais
EA : Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method.
CC : 001D02C07
FD : Réalité virtuelle; Architecture modulaire; Monde virtuel
ED : Virtual reality; Modular architecture
SD : Realidad virtual; Arquitectura modular
LO : INIST-17803.354000078741350130
ID : 98-0333815

Links to Exploration step

Pascal:98-0333815

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