Module-based architecture of world model for haptic virtual reality
Identifieur interne :
001599 ( PascalFrancis/Corpus );
précédent :
001598;
suivant :
001600
Module-based architecture of world model for haptic virtual reality
Auteurs : T. Yoshikawa ;
H. UedaSource :
-
Lecture notes in control and information sciences [ 0170-8643 ] ; 1998.
RBID : Pascal:98-0333815
Descripteurs français
English descriptors
Abstract
Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
pA |
A01 | 01 | 1 | | @0 0170-8643 |
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A05 | | | | @2 232 |
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A08 | 01 | 1 | ENG | @1 Module-based architecture of world model for haptic virtual reality |
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A09 | 01 | 1 | ENG | @1 Experimental robotics V : Barcelona, 15-18 June 1997 |
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A11 | 01 | 1 | | @1 YOSHIKAWA (T.) |
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A11 | 02 | 1 | | @1 UEDA (H.) |
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A12 | 01 | 1 | | @1 CASALS (Alicia) @9 ed. |
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A12 | 02 | 1 | | @1 DE ALMEIDA (Anibal T.) @9 ed. |
---|
A14 | 01 | | | @1 Department of Mechanical Engineering, Kyoto University @2 Kyoto 606 @3 JPN @Z 1 aut. @Z 2 aut. |
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A20 | | | | @1 155-166 |
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A21 | | | | @1 1998 |
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A23 | 01 | | | @0 ENG |
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A26 | 01 | | | @0 3-540-76218-3 |
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A43 | 01 | | | @1 INIST @2 17803 @5 354000078741350130 |
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A44 | | | | @0 0000 @1 © 1998 INIST-CNRS. All rights reserved. |
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A45 | | | | @0 8 ref. |
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A47 | 01 | 1 | | @0 98-0333815 |
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A60 | | | | @1 P @2 C |
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A61 | | | | @0 A |
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A64 | | 1 | | @0 Lecture notes in control and information sciences |
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A66 | 01 | | | @0 DEU |
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C01 | 01 | | ENG | @0 Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method. |
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C02 | 01 | X | | @0 001D02C07 |
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C03 | 01 | X | FRE | @0 Réalité virtuelle @5 01 |
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C03 | 01 | X | ENG | @0 Virtual reality @5 01 |
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C03 | 01 | X | SPA | @0 Realidad virtual @5 01 |
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C03 | 02 | X | FRE | @0 Architecture modulaire @5 02 |
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C03 | 02 | X | ENG | @0 Modular architecture @5 02 |
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C03 | 02 | X | SPA | @0 Arquitectura modular @5 02 |
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C03 | 03 | X | FRE | @0 Monde virtuel @4 INC @5 72 |
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N21 | | | | @1 222 |
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pR |
A30 | 01 | 1 | ENG | @1 ISER : international conference on experimental robotics @2 5 @3 Barcelona ESP @4 1997-06-15 |
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Format Inist (serveur)
NO : | PASCAL 98-0333815 INIST |
ET : | Module-based architecture of world model for haptic virtual reality |
AU : | YOSHIKAWA (T.); UEDA (H.); CASALS (Alicia); DE ALMEIDA (Anibal T.) |
AF : | Department of Mechanical Engineering, Kyoto University/Kyoto 606/Japon (1 aut., 2 aut.) |
DT : | Publication en série; Congrès; Niveau analytique |
SO : | Lecture notes in control and information sciences; ISSN 0170-8643; Allemagne; Da. 1998; Vol. 232; Pp. 155-166; Bibl. 8 ref. |
LA : | Anglais |
EA : | Recently the force-feedback has been recognized to be important for virtual reality systems, and many studies have been done in this field. Although we have proposed several methods for displaying the operating feel of a virtual object considering its dynamics in previous works, we have not paid much attention to cases of multiple objects or operators. In more advanced applications of haptic virtual reality, however, the case of multiple operators and multiple dynamic objects will become more important. In this paper, we propose a systematic method of constructing a dynamic virtual world by combining dynamics modules and interaction modules, the former representing elements of the virtual world -virtual objects and real operators -- and the latter representing interactions between them. Since this method makes it possible to regard these elements as equal, we can construct a flexible and extendible virtual world to which we can easily add new elements or remove some of its elements. An experimental result using a prototype force display system shows the validity of the proposed method. |
CC : | 001D02C07 |
FD : | Réalité virtuelle; Architecture modulaire; Monde virtuel |
ED : | Virtual reality; Modular architecture |
SD : | Realidad virtual; Arquitectura modular |
LO : | INIST-17803.354000078741350130 |
ID : | 98-0333815 |
Links to Exploration step
Pascal:98-0333815
Le document en format XML
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