Serveur d'exploration sur les dispositifs haptiques

Attention, ce site est en cours de développement !
Attention, site généré par des moyens informatiques à partir de corpus bruts.
Les informations ne sont donc pas validées.

Dynamics identification for enhanced haptic display in VR based training platforms

Identifieur interne : 001137 ( PascalFrancis/Corpus ); précédent : 001136; suivant : 001138

Dynamics identification for enhanced haptic display in VR based training platforms

Auteurs : D. Bi ; Y. F. Li ; G. L. Wang

Source :

RBID : Pascal:03-0482265

Descripteurs français

English descriptors

Abstract

Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A01 01  1    @0 1017-2653
A05       @2 4756
A08 01  1  ENG  @1 Dynamics identification for enhanced haptic display in VR based training platforms
A09 01  1  ENG  @1 Virtual reality and its application in industry : Hangzhou, 9-12 April 2002
A11 01  1    @1 BI (D.)
A11 02  1    @1 LI (Y. F.)
A11 03  1    @1 WANG (G. L.)
A12 01  1    @1 ZHIGENG PAN @9 ed.
A12 02  1    @1 JIAOYING SHI @9 ed.
A14 01      @1 Department of Manufacturing Engineering and Engineering Management City University of Hong Kong @2 Kowloon @3 HKG @Z 1 aut. @Z 2 aut. @Z 3 aut.
A18 01  1    @1 International Society for Optical Engineering @2 Bellingham WA @3 USA @9 patr.
A20       @1 129-136
A21       @1 2003
A23 01      @0 ENG
A26 01      @0 0-8194-4519-3
A43 01      @1 INIST @2 21760 @5 354000117369730170
A44       @0 0000 @1 © 2003 INIST-CNRS. All rights reserved.
A45       @0 14 ref.
A47 01  1    @0 03-0482265
A60       @1 P @2 C
A61       @0 A
A64 01  1    @0 SPIE proceedings series
A66 01      @0 USA
C01 01    ENG  @0 Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.
C02 01  X    @0 001D02C06
C03 01  X  FRE  @0 Réalité virtuelle @5 01
C03 01  X  ENG  @0 Virtual reality @5 01
C03 01  X  SPA  @0 Realidad virtual @5 01
C03 02  1  FRE  @0 Interface haptique @5 02
C03 02  1  ENG  @0 Haptic interfaces @5 02
C03 03  X  FRE  @0 Modèle physique @5 03
C03 03  X  ENG  @0 Physical model @5 03
C03 03  X  SPA  @0 Modelo físico @5 03
C03 04  X  FRE  @0 Identification dynamique @4 INC @5 82
C03 05  X  FRE  @0 Affichage haptique @4 INC @5 83
C03 06  X  FRE  @0 Machine support vecteur @4 CD @5 96
C03 06  X  ENG  @0 Vector support machine @4 CD @5 96
N21       @1 328
N82       @1 PSI
pR  
A30 01  1  ENG  @1 International conference on virtual reality and its application in industry @3 Hangzhou CHN @4 2002-04-09

Format Inist (serveur)

NO : PASCAL 03-0482265 INIST
ET : Dynamics identification for enhanced haptic display in VR based training platforms
AU : BI (D.); LI (Y. F.); WANG (G. L.); ZHIGENG PAN; JIAOYING SHI
AF : Department of Manufacturing Engineering and Engineering Management City University of Hong Kong/Kowloon/Hong-Kong (1 aut., 2 aut., 3 aut.)
DT : Publication en série; Congrès; Niveau analytique
SO : SPIE proceedings series; ISSN 1017-2653; Etats-Unis; Da. 2003; Vol. 4756; Pp. 129-136; Bibl. 14 ref.
LA : Anglais
EA : Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.
CC : 001D02C06
FD : Réalité virtuelle; Interface haptique; Modèle physique; Identification dynamique; Affichage haptique; Machine support vecteur
ED : Virtual reality; Haptic interfaces; Physical model; Vector support machine
SD : Realidad virtual; Modelo físico
LO : INIST-21760.354000117369730170
ID : 03-0482265

Links to Exploration step

Pascal:03-0482265

Le document en format XML

<record>
<TEI>
<teiHeader>
<fileDesc>
<titleStmt>
<title xml:lang="en" level="a">Dynamics identification for enhanced haptic display in VR based training platforms</title>
<author>
<name sortKey="Bi, D" sort="Bi, D" uniqKey="Bi D" first="D." last="Bi">D. Bi</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author>
<name sortKey="Li, Y F" sort="Li, Y F" uniqKey="Li Y" first="Y. F." last="Li">Y. F. Li</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author>
<name sortKey="Wang, G L" sort="Wang, G L" uniqKey="Wang G" first="G. L." last="Wang">G. L. Wang</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</titleStmt>
<publicationStmt>
<idno type="wicri:source">INIST</idno>
<idno type="inist">03-0482265</idno>
<date when="2003">2003</date>
<idno type="stanalyst">PASCAL 03-0482265 INIST</idno>
<idno type="RBID">Pascal:03-0482265</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">001137</idno>
</publicationStmt>
<sourceDesc>
<biblStruct>
<analytic>
<title xml:lang="en" level="a">Dynamics identification for enhanced haptic display in VR based training platforms</title>
<author>
<name sortKey="Bi, D" sort="Bi, D" uniqKey="Bi D" first="D." last="Bi">D. Bi</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author>
<name sortKey="Li, Y F" sort="Li, Y F" uniqKey="Li Y" first="Y. F." last="Li">Y. F. Li</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
<author>
<name sortKey="Wang, G L" sort="Wang, G L" uniqKey="Wang G" first="G. L." last="Wang">G. L. Wang</name>
<affiliation>
<inist:fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</analytic>
<series>
<title level="j" type="main">SPIE proceedings series</title>
<idno type="ISSN">1017-2653</idno>
<imprint>
<date when="2003">2003</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt>
<title level="j" type="main">SPIE proceedings series</title>
<idno type="ISSN">1017-2653</idno>
</seriesStmt>
</fileDesc>
<profileDesc>
<textClass>
<keywords scheme="KwdEn" xml:lang="en">
<term>Haptic interfaces</term>
<term>Physical model</term>
<term>Vector support machine</term>
<term>Virtual reality</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr">
<term>Réalité virtuelle</term>
<term>Interface haptique</term>
<term>Modèle physique</term>
<term>Identification dynamique</term>
<term>Affichage haptique</term>
<term>Machine support vecteur</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front>
<div type="abstract" xml:lang="en">Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.</div>
</front>
</TEI>
<inist>
<standard h6="B">
<pA>
<fA01 i1="01" i2="1">
<s0>1017-2653</s0>
</fA01>
<fA05>
<s2>4756</s2>
</fA05>
<fA08 i1="01" i2="1" l="ENG">
<s1>Dynamics identification for enhanced haptic display in VR based training platforms</s1>
</fA08>
<fA09 i1="01" i2="1" l="ENG">
<s1>Virtual reality and its application in industry : Hangzhou, 9-12 April 2002</s1>
</fA09>
<fA11 i1="01" i2="1">
<s1>BI (D.)</s1>
</fA11>
<fA11 i1="02" i2="1">
<s1>LI (Y. F.)</s1>
</fA11>
<fA11 i1="03" i2="1">
<s1>WANG (G. L.)</s1>
</fA11>
<fA12 i1="01" i2="1">
<s1>ZHIGENG PAN</s1>
<s9>ed.</s9>
</fA12>
<fA12 i1="02" i2="1">
<s1>JIAOYING SHI</s1>
<s9>ed.</s9>
</fA12>
<fA14 i1="01">
<s1>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong</s1>
<s2>Kowloon</s2>
<s3>HKG</s3>
<sZ>1 aut.</sZ>
<sZ>2 aut.</sZ>
<sZ>3 aut.</sZ>
</fA14>
<fA18 i1="01" i2="1">
<s1>International Society for Optical Engineering</s1>
<s2>Bellingham WA</s2>
<s3>USA</s3>
<s9>patr.</s9>
</fA18>
<fA20>
<s1>129-136</s1>
</fA20>
<fA21>
<s1>2003</s1>
</fA21>
<fA23 i1="01">
<s0>ENG</s0>
</fA23>
<fA26 i1="01">
<s0>0-8194-4519-3</s0>
</fA26>
<fA43 i1="01">
<s1>INIST</s1>
<s2>21760</s2>
<s5>354000117369730170</s5>
</fA43>
<fA44>
<s0>0000</s0>
<s1>© 2003 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45>
<s0>14 ref.</s0>
</fA45>
<fA47 i1="01" i2="1">
<s0>03-0482265</s0>
</fA47>
<fA60>
<s1>P</s1>
<s2>C</s2>
</fA60>
<fA61>
<s0>A</s0>
</fA61>
<fA64 i1="01" i2="1">
<s0>SPIE proceedings series</s0>
</fA64>
<fA66 i1="01">
<s0>USA</s0>
</fA66>
<fC01 i1="01" l="ENG">
<s0>Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.</s0>
</fC01>
<fC02 i1="01" i2="X">
<s0>001D02C06</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE">
<s0>Réalité virtuelle</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG">
<s0>Virtual reality</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA">
<s0>Realidad virtual</s0>
<s5>01</s5>
</fC03>
<fC03 i1="02" i2="1" l="FRE">
<s0>Interface haptique</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="1" l="ENG">
<s0>Haptic interfaces</s0>
<s5>02</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE">
<s0>Modèle physique</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG">
<s0>Physical model</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA">
<s0>Modelo físico</s0>
<s5>03</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE">
<s0>Identification dynamique</s0>
<s4>INC</s4>
<s5>82</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE">
<s0>Affichage haptique</s0>
<s4>INC</s4>
<s5>83</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE">
<s0>Machine support vecteur</s0>
<s4>CD</s4>
<s5>96</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG">
<s0>Vector support machine</s0>
<s4>CD</s4>
<s5>96</s5>
</fC03>
<fN21>
<s1>328</s1>
</fN21>
<fN82>
<s1>PSI</s1>
</fN82>
</pA>
<pR>
<fA30 i1="01" i2="1" l="ENG">
<s1>International conference on virtual reality and its application in industry</s1>
<s3>Hangzhou CHN</s3>
<s4>2002-04-09</s4>
</fA30>
</pR>
</standard>
<server>
<NO>PASCAL 03-0482265 INIST</NO>
<ET>Dynamics identification for enhanced haptic display in VR based training platforms</ET>
<AU>BI (D.); LI (Y. F.); WANG (G. L.); ZHIGENG PAN; JIAOYING SHI</AU>
<AF>Department of Manufacturing Engineering and Engineering Management City University of Hong Kong/Kowloon/Hong-Kong (1 aut., 2 aut., 3 aut.)</AF>
<DT>Publication en série; Congrès; Niveau analytique</DT>
<SO>SPIE proceedings series; ISSN 1017-2653; Etats-Unis; Da. 2003; Vol. 4756; Pp. 129-136; Bibl. 14 ref.</SO>
<LA>Anglais</LA>
<EA>Current VR systems mainly use geometric models, which has proved to be insufficient to provide the haptic display capability needed in many applications such as surgery training. Physics based dynamic models play a crucial role in this respect, e.g. for realistic haptic display of the operating feel via Virtual Reality (VR) systems. Such physics based models are desirably obtained via experimental identification. However, traditional dynamics identification methods normally require very large sized training data sets, which maybe difficult to meet in practical applications. This paper presents a method for identifying dynamics models using Support Vector Machines (SVM) regression algorithm which is more effective than traditional methods for high dimensional sparse training data. This method can be used as a generic learning machine or as a special learning technique that can make full use of the known dynamics structure knowledge. The experimental results show the application of our method identifying friction models for realistic haptic display.</EA>
<CC>001D02C06</CC>
<FD>Réalité virtuelle; Interface haptique; Modèle physique; Identification dynamique; Affichage haptique; Machine support vecteur</FD>
<ED>Virtual reality; Haptic interfaces; Physical model; Vector support machine</ED>
<SD>Realidad virtual; Modelo físico</SD>
<LO>INIST-21760.354000117369730170</LO>
<ID>03-0482265</ID>
</server>
</inist>
</record>

Pour manipuler ce document sous Unix (Dilib)

EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Corpus
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 001137 | SxmlIndent | more

Ou

HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Corpus/biblio.hfd -nk 001137 | SxmlIndent | more

Pour mettre un lien sur cette page dans le réseau Wicri

{{Explor lien
   |wiki=    Ticri/CIDE
   |area=    HapticV1
   |flux=    PascalFrancis
   |étape=   Corpus
   |type=    RBID
   |clé=     Pascal:03-0482265
   |texte=   Dynamics identification for enhanced haptic display in VR based training platforms
}}

Wicri

This area was generated with Dilib version V0.6.23.
Data generation: Mon Jun 13 01:09:46 2016. Site generation: Wed Mar 6 09:54:07 2024