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A haptic-rendering technique based on hybrid surface representation

Identifieur interne : 001020 ( PascalFrancis/Corpus ); précédent : 001019; suivant : 001021

A haptic-rendering technique based on hybrid surface representation

Auteurs : L. Kim ; G. S. Sukhatme ; M. Desbrun

Source :

RBID : Pascal:04-0213148

Descripteurs français

English descriptors

Abstract

A novel haptic rendering technique using a hybrid surface representation addresses conventional limitations in haptic displays. In particular, the system consists of the visual and haptic processes run on a PC with dual Intel Xeon 2.4-GHz CPUs, 1 Gbyte of RAM, and FireGLX1 video card. The visual rendering implementation is OpenGL based and uses a 3-DOF Phantom haptic device for display.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

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A02 01      @0 ICGADZ
A03   1    @0 IEEE Comput Graphics Appl
A05       @2 24
A06       @2 2
A08 01  1  ENG  @1 A haptic-rendering technique based on hybrid surface representation
A11 01  1    @1 KIM (L.)
A11 02  1    @1 SUKHATME (G. S.)
A11 03  1    @1 DESBRUN (M.)
A14 01      @1 Korea Inst. of Sci. and Technol. @2 Seoul, 136-791 @3 KOR @Z 1 aut.
A20       @1 66-75
A21       @1 2004
A23 01      @0 ENG
A43 01      @1 INIST @2 222 W
A44       @0 A100
A45       @0 15 Refs.
A47 01  1    @0 04-0213148
A60       @1 P
A61       @0 A
A64 01  1    @0 IEEE Computer Graphics and Applications
A66 01      @0 USA
C01 01    ENG  @0 A novel haptic rendering technique using a hybrid surface representation addresses conventional limitations in haptic displays. In particular, the system consists of the visual and haptic processes run on a PC with dual Intel Xeon 2.4-GHz CPUs, 1 Gbyte of RAM, and FireGLX1 video card. The visual rendering implementation is OpenGL based and uses a 3-DOF Phantom haptic device for display.
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C03 01  1  ENG  @0 Haptic rendering @4 INC
C03 02  1  ENG  @0 Hybrid surface representation @4 INC
C03 03  1  ENG  @0 Haptic algorithms @4 INC
C03 04  1  ENG  @0 Haptic displays @4 INC
C03 05  1  ENG  @0 Haptic sculpting @4 INC
C03 06  1  ENG  @0 Polygonization method @4 INC
C03 07  1  ENG  @0 Visual effects @4 INC
C03 08  1  FRE  @0 Article synthèse
C03 08  1  ENG  @0 Reviews
C03 09  1  FRE  @0 Interface haptique
C03 09  1  ENG  @0 Haptic interfaces
C03 10  1  FRE  @0 Dispositif affichage
C03 10  1  ENG  @0 Display devices
C03 11  1  FRE  @0 Simulation ordinateur
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C03 12  1  FRE  @0 Réalité virtuelle
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C03 15  1  FRE  @0 Complexité calcul
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C03 16  1  FRE  @0 Structure donnée
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C03 17  1  FRE  @0 Géométrie
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C03 18  1  FRE  @0 Analyse image
C03 18  1  ENG  @0 Image analysis
C03 19  1  FRE  @0 Infographie tridimensionnelle @3 P
C03 19  1  ENG  @0 Three dimensional computer graphics @3 P
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Format Inist (serveur)

NO : PASCAL 04-0213148 EI
ET : A haptic-rendering technique based on hybrid surface representation
AU : KIM (L.); SUKHATME (G. S.); DESBRUN (M.)
AF : Korea Inst. of Sci. and Technol./Seoul, 136-791/Corée, République de (1 aut.)
DT : Publication en série; Niveau analytique
SO : IEEE Computer Graphics and Applications; ISSN 0272-1716; Coden ICGADZ; Etats-Unis; Da. 2004; Vol. 24; No. 2; Pp. 66-75; Bibl. 15 Refs.
LA : Anglais
EA : A novel haptic rendering technique using a hybrid surface representation addresses conventional limitations in haptic displays. In particular, the system consists of the visual and haptic processes run on a PC with dual Intel Xeon 2.4-GHz CPUs, 1 Gbyte of RAM, and FireGLX1 video card. The visual rendering implementation is OpenGL based and uses a 3-DOF Phantom haptic device for display.
CC : 001D02B12; 001D03J03; 001D02C; 001A02I01; 001D02A; 001D02B07B
FD : Article synthèse; Interface haptique; Dispositif affichage; Simulation ordinateur; Réalité virtuelle; Algorithme; Modèle mathématique; Complexité calcul; Structure donnée; Géométrie; Analyse image; Infographie tridimensionnelle
ED : Haptic rendering; Hybrid surface representation; Haptic algorithms; Haptic displays; Haptic sculpting; Polygonization method; Visual effects; Reviews; Haptic interfaces; Display devices; Computer simulation; Virtual reality; Algorithms; Mathematical models; Computational complexity; Data structures; Geometry; Image analysis; Three dimensional computer graphics
LO : INIST-222 W
ID : 04-0213148

Links to Exploration step

Pascal:04-0213148

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