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Realistic broadcasting using multi-modal immersive media

Identifieur interne : 000E19 ( PascalFrancis/Corpus ); précédent : 000E18; suivant : 000E20

Realistic broadcasting using multi-modal immersive media

Auteurs : Sung-Yeol Kim ; Seung-Uk Yoon ; Yo-Sung Ho

Source :

RBID : Pascal:06-0051685

Descripteurs français

English descriptors

Abstract

Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introduce technologies for a realistic broadcasting system, which are developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depth-based camera or multi-view cameras. After converting the immersive media into broadcasting contents, we send the immersive contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic broadcasting represented by the 3-D display, 3-D sound, and haptic interaction. Demonstrations show two types of broadcasting systems: the system using a depth-based camera and the system using multi-view cameras. From the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A01 01  1    @0 0302-9743
A05       @2 3767
A08 01  1  ENG  @1 Realistic broadcasting using multi-modal immersive media
A09 01  1  ENG  @1 Advances in multimedia information processing : PCM 2005 : 6th Pacific Rim Conference on Multimedia, Jeju Island, Korea, November 13-16, 2005 : proceedings
A11 01  1    @1 KIM (Sung-Yeol)
A11 02  1    @1 YOON (Seung-Uk)
A11 03  1    @1 HO (Yo-Sung)
A14 01      @1 Gwangju Institute of Science and Technology (GIST), 1 Oryong-dong @2 Buk-gu, Gwangju, 500-712 @3 KOR @Z 1 aut. @Z 2 aut. @Z 3 aut.
A20       @2 Part II, 164-175
A21       @1 2005
A23 01      @0 ENG
A26 01      @0 3-540-30027-9
A43 01      @1 INIST @2 16343 @5 354000138665541030
A44       @0 0000 @1 © 2006 INIST-CNRS. All rights reserved.
A45       @0 13 ref.
A47 01  1    @0 06-0051685
A60       @1 P @2 C
A61       @0 A
A64 01  1    @0 Lecture notes in computer science
A66 01      @0 DEU
C01 01    ENG  @0 Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introduce technologies for a realistic broadcasting system, which are developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depth-based camera or multi-view cameras. After converting the immersive media into broadcasting contents, we send the immersive contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic broadcasting represented by the 3-D display, 3-D sound, and haptic interaction. Demonstrations show two types of broadcasting systems: the system using a depth-based camera and the system using multi-view cameras. From the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.
C02 01  X    @0 001D02C
C03 01  X  FRE  @0 Multimédia @5 01
C03 01  X  ENG  @0 Multimedia @5 01
C03 01  X  SPA  @0 Multimedia @5 01
C03 02  X  FRE  @0 Assistance utilisateur @5 18
C03 02  X  ENG  @0 User assistance @5 18
C03 02  X  SPA  @0 Asistencia usuario @5 18
C03 03  X  FRE  @0 Corée @2 NG @5 19
C03 03  X  ENG  @0 Korea @2 NG @5 19
C03 03  X  SPA  @0 Corea @2 NG @5 19
C03 04  X  FRE  @0 Grande vitesse @5 20
C03 04  X  ENG  @0 High speed @5 20
C03 04  X  SPA  @0 Gran velocidad @5 20
C03 05  X  FRE  @0 Vitesse transmission @5 21
C03 05  X  ENG  @0 Transmission speed @5 21
C03 05  X  SPA  @0 Velocidad transmisión @5 21
C03 06  X  FRE  @0 Sensibilité tactile @5 22
C03 06  X  ENG  @0 Tactile sensitivity @5 22
C03 06  X  SPA  @0 Sensibilidad tactil @5 22
C03 07  X  FRE  @0 . @4 INC @5 82
C07 01  X  FRE  @0 Asie @2 NG
C07 01  X  ENG  @0 Asia @2 NG
C07 01  X  SPA  @0 Asia @2 NG
N21       @1 023
N44 01      @1 OTO
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pR  
A30 01  1  ENG  @1 Pacific Rim Conference on Multimedia @2 6 @3 KOR @4 2005-11-13

Format Inist (serveur)

NO : PASCAL 06-0051685 INIST
ET : Realistic broadcasting using multi-modal immersive media
AU : KIM (Sung-Yeol); YOON (Seung-Uk); HO (Yo-Sung)
AF : Gwangju Institute of Science and Technology (GIST), 1 Oryong-dong/Buk-gu, Gwangju, 500-712/Corée, République de (1 aut., 2 aut., 3 aut.)
DT : Publication en série; Congrès; Niveau analytique
SO : Lecture notes in computer science; ISSN 0302-9743; Allemagne; Da. 2005; Vol. 3767; Part II, 164-175; Bibl. 13 ref.
LA : Anglais
EA : Realistic broadcasting is considered as a next generation broadcasting system supporting user-friendly interactions. In this paper, we define multi-modal immersive media and introduce technologies for a realistic broadcasting system, which are developed at Realistic Broadcasting Research Center (RBRC) in Korea. In order to generate three-dimensional (3-D) scenes, we acquire immersive media using a depth-based camera or multi-view cameras. After converting the immersive media into broadcasting contents, we send the immersive contents to the clients using high-speed and high-capacity transmission techniques. Finally, we can experience realistic broadcasting represented by the 3-D display, 3-D sound, and haptic interaction. Demonstrations show two types of broadcasting systems: the system using a depth-based camera and the system using multi-view cameras. From the realistic broadcasting system, we can generate new paradigms for the next generation digital broadcasting.
CC : 001D02C
FD : Multimédia; Assistance utilisateur; Corée; Grande vitesse; Vitesse transmission; Sensibilité tactile; .
FG : Asie
ED : Multimedia; User assistance; Korea; High speed; Transmission speed; Tactile sensitivity
EG : Asia
SD : Multimedia; Asistencia usuario; Corea; Gran velocidad; Velocidad transmisión; Sensibilidad tactil
LO : INIST-16343.354000138665541030
ID : 06-0051685

Links to Exploration step

Pascal:06-0051685

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