MIMO output estimation with reduced multirate sampling for real-time haptic rendering
Identifieur interne : 000B09 ( PascalFrancis/Corpus ); précédent : 000B08; suivant : 000B10MIMO output estimation with reduced multirate sampling for real-time haptic rendering
Auteurs : Kyungno Lee ; DOO YONG LEESource :
- IEEE transactions on robotics [ 1552-3098 ] ; 2007.
Descripteurs français
- Pascal (Inist)
- Système MIMO, Identification système, Système multicadence, Echantillonnage, Temps réel, Sensibilité tactile, Grande déformation, Temps retard, Stabilité fréquence, Représentation graphique, Erreur sortie, Signal sortie, Modélisation, Méthode élément fini, Système masse ressort, Approche déterministe, Modèle entrée sortie, Méthode moindre carré, Estimation erreur, Erreur estimation, Méthode graphique, Convergence numérique.
English descriptors
- KwdEn :
- Delay time, Deterministic approach, Error estimation, Estimation error, Finite element method, Frequency stability, Graphic method, Graphics, High strain, Input output model, Least squares method, MIMO system, Modeling, Multirate system, Numerical convergence, Output error, Output signal, Real time, Sampling, Spring mass system, System identification, Tactile sensitivity.
Abstract
This paper presents an output-estimation method with reduced multirate sampling for real-time multi-input-multi-output (MIMO) haptic rendering. Haptic systems employ physics-based deformation models such as finite-element models and mass-spring models. These physics-based deformation models for high fidelity have to deal with complex geometries, material properties, and realistic behavior of virtual objects. This incurs heavy computational burden and time delays so that the reflective force often cannot be computed at 1 kHz which is a safe frequency for stability of the haptic systems. Lower update rates of the haptic loop and the computational time delay also deteriorate the realism of the haptic system. This problem is resolved by the proposed MIMO output-estimation method. The haptic system is designed to have two sampling times, T and JT, for the haptic loop and the graphic loop, respectively. Dynamics of the physics-based deformation is captured in a discrete and deterministic input-output model. The MIMO output estimation method is developed drawing on a least-squares algorithm and an output-error estimation model. The P-matrix resetting algorithm is also designed to deal with the changing input-output relationship of the deformation model. The parameters of the discrete input-output model are adjusted online. Intersample outputs are computed from the estimated input-output model at a high rate, and traces the correct output computed from the deformation model. This method enables graphics rendering at a lower update rate, and haptic rendering at a higher update rate. Convergence of the proposed method is proved, and performance is demonstrated through simulation with both a linear tensor-mass and a linear mass-spring models.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
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Format Inist (serveur)
NO : | PASCAL 07-0451859 INIST |
---|---|
ET : | MIMO output estimation with reduced multirate sampling for real-time haptic rendering |
AU : | LEE (Kyungno); DOO YONG LEE |
AF : | Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology/Daejeon 305-701/Corée, République de (1 aut., 2 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | IEEE transactions on robotics ; ISSN 1552-3098; Etats-Unis; Da. 2007; Vol. 23; No. 3; Pp. 481-493; Bibl. 46 ref. |
LA : | Anglais |
EA : | This paper presents an output-estimation method with reduced multirate sampling for real-time multi-input-multi-output (MIMO) haptic rendering. Haptic systems employ physics-based deformation models such as finite-element models and mass-spring models. These physics-based deformation models for high fidelity have to deal with complex geometries, material properties, and realistic behavior of virtual objects. This incurs heavy computational burden and time delays so that the reflective force often cannot be computed at 1 kHz which is a safe frequency for stability of the haptic systems. Lower update rates of the haptic loop and the computational time delay also deteriorate the realism of the haptic system. This problem is resolved by the proposed MIMO output-estimation method. The haptic system is designed to have two sampling times, T and JT, for the haptic loop and the graphic loop, respectively. Dynamics of the physics-based deformation is captured in a discrete and deterministic input-output model. The MIMO output estimation method is developed drawing on a least-squares algorithm and an output-error estimation model. The P-matrix resetting algorithm is also designed to deal with the changing input-output relationship of the deformation model. The parameters of the discrete input-output model are adjusted online. Intersample outputs are computed from the estimated input-output model at a high rate, and traces the correct output computed from the deformation model. This method enables graphics rendering at a lower update rate, and haptic rendering at a higher update rate. Convergence of the proposed method is proved, and performance is demonstrated through simulation with both a linear tensor-mass and a linear mass-spring models. |
CC : | 001D02D05; 001D02D11 |
FD : | Système MIMO; Identification système; Système multicadence; Echantillonnage; Temps réel; Sensibilité tactile; Grande déformation; Temps retard; Stabilité fréquence; Représentation graphique; Erreur sortie; Signal sortie; Modélisation; Méthode élément fini; Système masse ressort; Approche déterministe; Modèle entrée sortie; Méthode moindre carré; Estimation erreur; Erreur estimation; Méthode graphique; Convergence numérique |
ED : | MIMO system; System identification; Multirate system; Sampling; Real time; Tactile sensitivity; High strain; Delay time; Frequency stability; Graphics; Output error; Output signal; Modeling; Finite element method; Spring mass system; Deterministic approach; Input output model; Least squares method; Error estimation; Estimation error; Graphic method; Numerical convergence |
SD : | Sistema MIMO; Identificación sistema; Sistema cadencia múltiple; Muestreo; Tiempo real; Sensibilidad tactil; Gran deformación; Tiempo retardo; Estabilidad frecuencia; Grafo (curva); Error salida; Señal salida; Modelización; Método elemento finito; Sistema masa muelle; Enfoque determinista; Modelo input-output; Método cuadrado menor; Estimación error; Error estimación; Método gráfico; Convergencia numérica |
LO : | INIST-21023A.354000162960560080 |
ID : | 07-0451859 |
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Pascal:07-0451859Le document en format XML
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<front><div type="abstract" xml:lang="en">This paper presents an output-estimation method with reduced multirate sampling for real-time multi-input-multi-output (MIMO) haptic rendering. Haptic systems employ physics-based deformation models such as finite-element models and mass-spring models. These physics-based deformation models for high fidelity have to deal with complex geometries, material properties, and realistic behavior of virtual objects. This incurs heavy computational burden and time delays so that the reflective force often cannot be computed at 1 kHz which is a safe frequency for stability of the haptic systems. Lower update rates of the haptic loop and the computational time delay also deteriorate the realism of the haptic system. This problem is resolved by the proposed MIMO output-estimation method. The haptic system is designed to have two sampling times, T and JT, for the haptic loop and the graphic loop, respectively. Dynamics of the physics-based deformation is captured in a discrete and deterministic input-output model. The MIMO output estimation method is developed drawing on a least-squares algorithm and an output-error estimation model. The P-matrix resetting algorithm is also designed to deal with the changing input-output relationship of the deformation model. The parameters of the discrete input-output model are adjusted online. Intersample outputs are computed from the estimated input-output model at a high rate, and traces the correct output computed from the deformation model. This method enables graphics rendering at a lower update rate, and haptic rendering at a higher update rate. Convergence of the proposed method is proved, and performance is demonstrated through simulation with both a linear tensor-mass and a linear mass-spring models.</div>
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<ET>MIMO output estimation with reduced multirate sampling for real-time haptic rendering</ET>
<AU>LEE (Kyungno); DOO YONG LEE</AU>
<AF>Department of Mechanical Engineering, Korea Advanced Institute of Science and Technology/Daejeon 305-701/Corée, République de (1 aut., 2 aut.)</AF>
<DT>Publication en série; Niveau analytique</DT>
<SO>IEEE transactions on robotics ; ISSN 1552-3098; Etats-Unis; Da. 2007; Vol. 23; No. 3; Pp. 481-493; Bibl. 46 ref.</SO>
<LA>Anglais</LA>
<EA>This paper presents an output-estimation method with reduced multirate sampling for real-time multi-input-multi-output (MIMO) haptic rendering. Haptic systems employ physics-based deformation models such as finite-element models and mass-spring models. These physics-based deformation models for high fidelity have to deal with complex geometries, material properties, and realistic behavior of virtual objects. This incurs heavy computational burden and time delays so that the reflective force often cannot be computed at 1 kHz which is a safe frequency for stability of the haptic systems. Lower update rates of the haptic loop and the computational time delay also deteriorate the realism of the haptic system. This problem is resolved by the proposed MIMO output-estimation method. The haptic system is designed to have two sampling times, T and JT, for the haptic loop and the graphic loop, respectively. Dynamics of the physics-based deformation is captured in a discrete and deterministic input-output model. The MIMO output estimation method is developed drawing on a least-squares algorithm and an output-error estimation model. The P-matrix resetting algorithm is also designed to deal with the changing input-output relationship of the deformation model. The parameters of the discrete input-output model are adjusted online. Intersample outputs are computed from the estimated input-output model at a high rate, and traces the correct output computed from the deformation model. This method enables graphics rendering at a lower update rate, and haptic rendering at a higher update rate. Convergence of the proposed method is proved, and performance is demonstrated through simulation with both a linear tensor-mass and a linear mass-spring models.</EA>
<CC>001D02D05; 001D02D11</CC>
<FD>Système MIMO; Identification système; Système multicadence; Echantillonnage; Temps réel; Sensibilité tactile; Grande déformation; Temps retard; Stabilité fréquence; Représentation graphique; Erreur sortie; Signal sortie; Modélisation; Méthode élément fini; Système masse ressort; Approche déterministe; Modèle entrée sortie; Méthode moindre carré; Estimation erreur; Erreur estimation; Méthode graphique; Convergence numérique</FD>
<ED>MIMO system; System identification; Multirate system; Sampling; Real time; Tactile sensitivity; High strain; Delay time; Frequency stability; Graphics; Output error; Output signal; Modeling; Finite element method; Spring mass system; Deterministic approach; Input output model; Least squares method; Error estimation; Estimation error; Graphic method; Numerical convergence</ED>
<SD>Sistema MIMO; Identificación sistema; Sistema cadencia múltiple; Muestreo; Tiempo real; Sensibilidad tactil; Gran deformación; Tiempo retardo; Estabilidad frecuencia; Grafo (curva); Error salida; Señal salida; Modelización; Método elemento finito; Sistema masa muelle; Enfoque determinista; Modelo input-output; Método cuadrado menor; Estimación error; Error estimación; Método gráfico; Convergencia numérica</SD>
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<ID>07-0451859</ID>
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