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Effect of fatigue on psychomotor and cognitive skills

Identifieur interne : 000979 ( PascalFrancis/Corpus ); précédent : 000978; suivant : 000980

Effect of fatigue on psychomotor and cognitive skills

Auteurs : Kanav Kahol ; Mario J. Leyba ; Mary Deka ; Vikram Deka ; Stephanie Mayes ; Marshall Smith ; John J. Ferrara ; Sethuraman Panchanathan

Source :

RBID : Pascal:08-0119898

Descripteurs français

English descriptors

Abstract

Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

pA  
A01 01  1    @0 0002-9610
A02 01      @0 AJSUAB
A03   1    @0 Am. j. surg.
A05       @2 195
A06       @2 2
A08 01  1  ENG  @1 Effect of fatigue on psychomotor and cognitive skills
A11 01  1    @1 KAHOL (Kanav)
A11 02  1    @1 LEYBA (Mario J.)
A11 03  1    @1 DEKA (Mary)
A11 04  1    @1 DEKA (Vikram)
A11 05  1    @1 MAYES (Stephanie)
A11 06  1    @1 SMITH (Marshall)
A11 07  1    @1 FERRARA (John J.)
A11 08  1    @1 PANCHANATHAN (Sethuraman)
A14 01      @1 Simulation and Education Training Center, Banner Good Samaritan Medical Center @2 Phoenix, AZ 85016 @3 USA @Z 1 aut.
A14 02      @1 Department of Biomedical Informatics, Center for Cognitive Ubiquitous Computing, School of Computing and Informatics, Arizona State University @2 Tempe, AZ 85281 @3 USA @Z 1 aut. @Z 8 aut.
A14 03      @1 Phoenix Integrated Surgical Residency @2 Phoenix, AZ 85016 @3 USA @Z 2 aut. @Z 3 aut. @Z 4 aut. @Z 5 aut. @Z 6 aut. @Z 7 aut.
A20       @1 195-204
A21       @1 2008
A23 01      @0 ENG
A43 01      @1 INIST @2 5070 @5 354000183508360120
A44       @0 0000 @1 © 2008 INIST-CNRS. All rights reserved.
A45       @0 16 ref.
A47 01  1    @0 08-0119898
A60       @1 P
A61       @0 A
A64 01  1    @0 The American journal of surgery
A66 01      @0 USA
C01 01    ENG  @0 Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.
C02 01  X    @0 002B01
C02 02  X    @0 002B30A05
C03 01  X  FRE  @0 Fatigue @5 02
C03 01  X  ENG  @0 Fatigue @5 02
C03 01  X  SPA  @0 Fatiga @5 02
C03 02  X  FRE  @0 Cognition @5 03
C03 02  X  ENG  @0 Cognition @5 03
C03 02  X  SPA  @0 Cognición @5 03
C03 03  X  FRE  @0 Aptitude professionnelle @5 05
C03 03  X  ENG  @0 Vocational aptitude @5 05
C03 03  X  SPA  @0 Aptitud profesional @5 05
C03 04  X  FRE  @0 Aptitude cognitive @5 06
C03 04  X  ENG  @0 Cognitive ability @5 06
C03 04  X  SPA  @0 Aptitud cognitiva @5 06
C03 05  X  FRE  @0 Sommeil @5 08
C03 05  X  ENG  @0 Sleep @5 08
C03 05  X  SPA  @0 Sueño @5 08
C03 06  X  FRE  @0 Pauvreté @5 09
C03 06  X  ENG  @0 Poverty @5 09
C03 06  X  SPA  @0 Pobreza @5 09
C03 07  X  FRE  @0 Interne (étudiant) @5 11
C03 07  X  ENG  @0 Resident (student) @5 11
C03 07  X  SPA  @0 Interno (estudiante) @5 11
C03 08  X  FRE  @0 Chirurgie @5 12
C03 08  X  ENG  @0 Surgery @5 12
C03 08  X  SPA  @0 Cirugía @5 12
C03 09  X  FRE  @0 Réalité virtuelle @5 14
C03 09  X  ENG  @0 Virtual reality @5 14
C03 09  X  SPA  @0 Realidad virtual @5 14
C03 10  X  FRE  @0 Réalité augmentée @5 15
C03 10  X  ENG  @0 Augmented reality @5 15
C03 10  X  SPA  @0 Realidad aumentada @5 15
C03 11  X  FRE  @0 Médecine @5 17
C03 11  X  ENG  @0 Medicine @5 17
C03 11  X  SPA  @0 Medicina @5 17
C03 12  X  FRE  @0 Traitement @5 25
C03 12  X  ENG  @0 Treatment @5 25
C03 12  X  SPA  @0 Tratamiento @5 25
N21       @1 070
N44 01      @1 OTO
N82       @1 OTO

Format Inist (serveur)

NO : PASCAL 08-0119898 INIST
ET : Effect of fatigue on psychomotor and cognitive skills
AU : KAHOL (Kanav); LEYBA (Mario J.); DEKA (Mary); DEKA (Vikram); MAYES (Stephanie); SMITH (Marshall); FERRARA (John J.); PANCHANATHAN (Sethuraman)
AF : Simulation and Education Training Center, Banner Good Samaritan Medical Center/Phoenix, AZ 85016/Etats-Unis (1 aut.); Department of Biomedical Informatics, Center for Cognitive Ubiquitous Computing, School of Computing and Informatics, Arizona State University/Tempe, AZ 85281/Etats-Unis (1 aut., 8 aut.); Phoenix Integrated Surgical Residency/Phoenix, AZ 85016/Etats-Unis (2 aut., 3 aut., 4 aut., 5 aut., 6 aut., 7 aut.)
DT : Publication en série; Niveau analytique
SO : The American journal of surgery; ISSN 0002-9610; Coden AJSUAB; Etats-Unis; Da. 2008; Vol. 195; No. 2; Pp. 195-204; Bibl. 16 ref.
LA : Anglais
EA : Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.
CC : 002B01; 002B30A05
FD : Fatigue; Cognition; Aptitude professionnelle; Aptitude cognitive; Sommeil; Pauvreté; Interne (étudiant); Chirurgie; Réalité virtuelle; Réalité augmentée; Médecine; Traitement
ED : Fatigue; Cognition; Vocational aptitude; Cognitive ability; Sleep; Poverty; Resident (student); Surgery; Virtual reality; Augmented reality; Medicine; Treatment
SD : Fatiga; Cognición; Aptitud profesional; Aptitud cognitiva; Sueño; Pobreza; Interno (estudiante); Cirugía; Realidad virtual; Realidad aumentada; Medicina; Tratamiento
LO : INIST-5070.354000183508360120
ID : 08-0119898

Links to Exploration step

Pascal:08-0119898

Le document en format XML

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<div type="abstract" xml:lang="en">Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.</div>
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</fA14>
<fA20>
<s1>195-204</s1>
</fA20>
<fA21>
<s1>2008</s1>
</fA21>
<fA23 i1="01">
<s0>ENG</s0>
</fA23>
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<s1>INIST</s1>
<s2>5070</s2>
<s5>354000183508360120</s5>
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<fA44>
<s0>0000</s0>
<s1>© 2008 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45>
<s0>16 ref.</s0>
</fA45>
<fA47 i1="01" i2="1">
<s0>08-0119898</s0>
</fA47>
<fA60>
<s1>P</s1>
</fA60>
<fA61>
<s0>A</s0>
</fA61>
<fA64 i1="01" i2="1">
<s0>The American journal of surgery</s0>
</fA64>
<fA66 i1="01">
<s0>USA</s0>
</fA66>
<fC01 i1="01" l="ENG">
<s0>Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.</s0>
</fC01>
<fC02 i1="01" i2="X">
<s0>002B01</s0>
</fC02>
<fC02 i1="02" i2="X">
<s0>002B30A05</s0>
</fC02>
<fC03 i1="01" i2="X" l="FRE">
<s0>Fatigue</s0>
<s5>02</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG">
<s0>Fatigue</s0>
<s5>02</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA">
<s0>Fatiga</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE">
<s0>Cognition</s0>
<s5>03</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG">
<s0>Cognition</s0>
<s5>03</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA">
<s0>Cognición</s0>
<s5>03</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE">
<s0>Aptitude professionnelle</s0>
<s5>05</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG">
<s0>Vocational aptitude</s0>
<s5>05</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA">
<s0>Aptitud profesional</s0>
<s5>05</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE">
<s0>Aptitude cognitive</s0>
<s5>06</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG">
<s0>Cognitive ability</s0>
<s5>06</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA">
<s0>Aptitud cognitiva</s0>
<s5>06</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE">
<s0>Sommeil</s0>
<s5>08</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG">
<s0>Sleep</s0>
<s5>08</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA">
<s0>Sueño</s0>
<s5>08</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE">
<s0>Pauvreté</s0>
<s5>09</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG">
<s0>Poverty</s0>
<s5>09</s5>
</fC03>
<fC03 i1="06" i2="X" l="SPA">
<s0>Pobreza</s0>
<s5>09</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE">
<s0>Interne (étudiant)</s0>
<s5>11</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG">
<s0>Resident (student)</s0>
<s5>11</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA">
<s0>Interno (estudiante)</s0>
<s5>11</s5>
</fC03>
<fC03 i1="08" i2="X" l="FRE">
<s0>Chirurgie</s0>
<s5>12</s5>
</fC03>
<fC03 i1="08" i2="X" l="ENG">
<s0>Surgery</s0>
<s5>12</s5>
</fC03>
<fC03 i1="08" i2="X" l="SPA">
<s0>Cirugía</s0>
<s5>12</s5>
</fC03>
<fC03 i1="09" i2="X" l="FRE">
<s0>Réalité virtuelle</s0>
<s5>14</s5>
</fC03>
<fC03 i1="09" i2="X" l="ENG">
<s0>Virtual reality</s0>
<s5>14</s5>
</fC03>
<fC03 i1="09" i2="X" l="SPA">
<s0>Realidad virtual</s0>
<s5>14</s5>
</fC03>
<fC03 i1="10" i2="X" l="FRE">
<s0>Réalité augmentée</s0>
<s5>15</s5>
</fC03>
<fC03 i1="10" i2="X" l="ENG">
<s0>Augmented reality</s0>
<s5>15</s5>
</fC03>
<fC03 i1="10" i2="X" l="SPA">
<s0>Realidad aumentada</s0>
<s5>15</s5>
</fC03>
<fC03 i1="11" i2="X" l="FRE">
<s0>Médecine</s0>
<s5>17</s5>
</fC03>
<fC03 i1="11" i2="X" l="ENG">
<s0>Medicine</s0>
<s5>17</s5>
</fC03>
<fC03 i1="11" i2="X" l="SPA">
<s0>Medicina</s0>
<s5>17</s5>
</fC03>
<fC03 i1="12" i2="X" l="FRE">
<s0>Traitement</s0>
<s5>25</s5>
</fC03>
<fC03 i1="12" i2="X" l="ENG">
<s0>Treatment</s0>
<s5>25</s5>
</fC03>
<fC03 i1="12" i2="X" l="SPA">
<s0>Tratamiento</s0>
<s5>25</s5>
</fC03>
<fN21>
<s1>070</s1>
</fN21>
<fN44 i1="01">
<s1>OTO</s1>
</fN44>
<fN82>
<s1>OTO</s1>
</fN82>
</pA>
</standard>
<server>
<NO>PASCAL 08-0119898 INIST</NO>
<ET>Effect of fatigue on psychomotor and cognitive skills</ET>
<AU>KAHOL (Kanav); LEYBA (Mario J.); DEKA (Mary); DEKA (Vikram); MAYES (Stephanie); SMITH (Marshall); FERRARA (John J.); PANCHANATHAN (Sethuraman)</AU>
<AF>Simulation and Education Training Center, Banner Good Samaritan Medical Center/Phoenix, AZ 85016/Etats-Unis (1 aut.); Department of Biomedical Informatics, Center for Cognitive Ubiquitous Computing, School of Computing and Informatics, Arizona State University/Tempe, AZ 85281/Etats-Unis (1 aut., 8 aut.); Phoenix Integrated Surgical Residency/Phoenix, AZ 85016/Etats-Unis (2 aut., 3 aut., 4 aut., 5 aut., 6 aut., 7 aut.)</AF>
<DT>Publication en série; Niveau analytique</DT>
<SO>The American journal of surgery; ISSN 0002-9610; Coden AJSUAB; Etats-Unis; Da. 2008; Vol. 195; No. 2; Pp. 195-204; Bibl. 16 ref.</SO>
<LA>Anglais</LA>
<EA>Background: Previous studies have explored the effect of fatigue on general psychomotor proficiency. However, studies specifically addressing the effect of fatigue on surgical residents' cognitive skills during simulated surgical exercises are lacking. Methods: Thirty-seven surgical residents in both the precall and the postcall condition were tested for psychomotor and cognitive skill evaluation on a virtual-reality simulator with haptic feedback and hand-motion recording. To evaluate surgical skills, hand- and tool-movement smoothness, cognitive errors, and time to completion for specific tasks were analyzed. Results: In addition increased cognitive errors, a significant decrease (P <.01) was recorded in the proficiency variables of memory, attention, and intermodal coordination tasks when residents were in the postcall condition. Conclusions: Fatigue and sleep deprivation cause a significant deterioration in the surgical residents' cognitive skills as measured by virtual reality simulation. Psychomotor skills are also negatively impacted during tasks that require a combination of psychomotor and cognitive skills.</EA>
<CC>002B01; 002B30A05</CC>
<FD>Fatigue; Cognition; Aptitude professionnelle; Aptitude cognitive; Sommeil; Pauvreté; Interne (étudiant); Chirurgie; Réalité virtuelle; Réalité augmentée; Médecine; Traitement</FD>
<ED>Fatigue; Cognition; Vocational aptitude; Cognitive ability; Sleep; Poverty; Resident (student); Surgery; Virtual reality; Augmented reality; Medicine; Treatment</ED>
<SD>Fatiga; Cognición; Aptitud profesional; Aptitud cognitiva; Sueño; Pobreza; Interno (estudiante); Cirugía; Realidad virtual; Realidad aumentada; Medicina; Tratamiento</SD>
<LO>INIST-5070.354000183508360120</LO>
<ID>08-0119898</ID>
</server>
</inist>
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