Interactions haptiques au sein de simulations dynamiques: Traitement dynamique des contacts et des chocs entre objets rigides
Identifieur interne : 000651 ( PascalFrancis/Corpus ); précédent : 000650; suivant : 000652Interactions haptiques au sein de simulations dynamiques: Traitement dynamique des contacts et des chocs entre objets rigides
Auteurs : Loïc Tching ; Georges Dumont ; Bruno Arnaldi ; Jérôme PerretSource :
- TSI. Technique et science informatiques [ 0752-4072 ] ; 2009.
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
In this paper, we propose a state of the art on the processing of contacts and impacts in dynamic simulators. We point out the main principle of haptic rendering in interactive simulations in the context of virtual reality. We briefly describe the coupling problematic between the different modules that compose a haptic simulation. Then we propose a survey of the methods that process the interactions between rigid objects. For that we dissociate the methods of interaction detection, from the methods that compute the collision efforts. Then, we discuss the use penalized dynamics and non-smooth dynamics methods for haptic-based simulations.
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Format Inist (serveur)
NO : | PASCAL 10-0176943 INIST |
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FT : | Interactions haptiques au sein de simulations dynamiques: Traitement dynamique des contacts et des chocs entre objets rigides |
ET : | (Haptic interactions in dynamical simulations. Computing contact and impact dynamic reactions between rigid objects) |
AU : | TCHING (Loïc); DUMONT (Georges); ARNALDI (Bruno); PERRET (Jérôme) |
AF : | IRISA-projet Bunraku (Epc Inria) -HAPTION S.A. Campus universitaire de Beaulieu/35042 Rennes/France (1 aut.); ENS de Cachan - IRISA-projet Bunraku (Epc Inria) Campus de Ker Lann/351 70 Bruz/France (2 aut.); INSA de Rennes - IRISA-projet Bunraku (Epc Inria) 20, Avenue des Buttes de Coësmes/35043 Rennes/France (3 aut.); HAPTION S.A. Route de Laval/5321 Soulgé-sur-Ouette/France (4 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | TSI. Technique et science informatiques; ISSN 0752-4072; Coden TTSIDJ; France; Da. 2009; Vol. 28; No. 8; Pp. 953-981; Abs. anglais; Bibl. 6 p. |
LA : | Français |
EA : | In this paper, we propose a state of the art on the processing of contacts and impacts in dynamic simulators. We point out the main principle of haptic rendering in interactive simulations in the context of virtual reality. We briefly describe the coupling problematic between the different modules that compose a haptic simulation. Then we propose a survey of the methods that process the interactions between rigid objects. For that we dissociate the methods of interaction detection, from the methods that compute the collision efforts. Then, we discuss the use penalized dynamics and non-smooth dynamics methods for haptic-based simulations. |
CC : | 001D02B04; 001D02C03 |
FD : | Simulateur; Rendu image; Système conversationnel; Réalité virtuelle; Contact dynamique; Sensibilité tactile; Contact mécanique; Modèle dynamique; . |
ED : | Simulator; Image rendering; Interactive system; Virtual reality; Dynamic contact; Tactile sensitivity; Mechanical contact; Dynamic model |
SD : | Simulador; Restitucíon imagen; Sistema interactivo; Realidad virtual; Contacto dinámico; Sensibilidad tactil; Contacto mecánico; Modelo dinámico |
LO : | INIST-19593.354000171327890010 |
ID : | 10-0176943 |
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Pascal:10-0176943Le document en format XML
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<FT>Interactions haptiques au sein de simulations dynamiques: Traitement dynamique des contacts et des chocs entre objets rigides</FT>
<ET>(Haptic interactions in dynamical simulations. Computing contact and impact dynamic reactions between rigid objects)</ET>
<AU>TCHING (Loïc); DUMONT (Georges); ARNALDI (Bruno); PERRET (Jérôme)</AU>
<AF>IRISA-projet Bunraku (Epc Inria) -HAPTION S.A. Campus universitaire de Beaulieu/35042 Rennes/France (1 aut.); ENS de Cachan - IRISA-projet Bunraku (Epc Inria) Campus de Ker Lann/351 70 Bruz/France (2 aut.); INSA de Rennes - IRISA-projet Bunraku (Epc Inria) 20, Avenue des Buttes de Coësmes/35043 Rennes/France (3 aut.); HAPTION S.A. Route de Laval/5321 Soulgé-sur-Ouette/France (4 aut.)</AF>
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<EA>In this paper, we propose a state of the art on the processing of contacts and impacts in dynamic simulators. We point out the main principle of haptic rendering in interactive simulations in the context of virtual reality. We briefly describe the coupling problematic between the different modules that compose a haptic simulation. Then we propose a survey of the methods that process the interactions between rigid objects. For that we dissociate the methods of interaction detection, from the methods that compute the collision efforts. Then, we discuss the use penalized dynamics and non-smooth dynamics methods for haptic-based simulations.</EA>
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