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Exploring the Simulation Requirements for Virtual Regional Anesthesia Training

Identifieur interne : 000591 ( PascalFrancis/Corpus ); précédent : 000590; suivant : 000592

Exploring the Simulation Requirements for Virtual Regional Anesthesia Training

Auteurs : V. Charissis ; C. R. Zimmer ; S. Sakellariou ; W. Chan

Source :

RBID : Pascal:10-0406215

Descripteurs français

English descriptors

Abstract

This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.

Notice en format standard (ISO 2709)

Pour connaître la documentation sur le format Inist Standard.

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A08 01  1  ENG  @1 Exploring the Simulation Requirements for Virtual Regional Anesthesia Training
A09 01  1  ENG  @1 The engineering reality of virtual reality 2010 : 21 January 2010, San Jose, California, United States
A11 01  1    @1 CHARISSIS (V.)
A11 02  1    @1 ZIMMER (C. R.)
A11 03  1    @1 SAKELLARIOU (S.)
A11 04  1    @1 CHAN (W.)
A12 01  1    @1 MCDOWALL (Ian) @9 ed.
A12 02  1    @1 DOLINSKY (Margaret) @9 ed.
A14 01      @1 Glasgow Caledonian University Department of Computing and Creative Technology @2 Glasgow @3 GBR @Z 1 aut.
A14 02      @1 Golden Jubilee Hospital, Department of Anaesthesia @2 Glasgow @3 GBR @Z 2 aut.
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C01 01    ENG  @0 This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.
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pR  
A30 01  1  ENG  @1 The engineering reality of virtual reality @3 San Jose CA USA @4 2010
A30 02  1  ENG  @1 Electronic Imaging Science and Technology Symposium @3 San Jose CA USA @4 2010

Format Inist (serveur)

NO : PASCAL 10-0406215 INIST
ET : Exploring the Simulation Requirements for Virtual Regional Anesthesia Training
AU : CHARISSIS (V.); ZIMMER (C. R.); SAKELLARIOU (S.); CHAN (W.); MCDOWALL (Ian); DOLINSKY (Margaret)
AF : Glasgow Caledonian University Department of Computing and Creative Technology/Glasgow/Royaume-Uni (1 aut.); Golden Jubilee Hospital, Department of Anaesthesia/Glasgow/Royaume-Uni (2 aut.); Royal Infirmary, Department of Radiology/Glasgow/Royaume-Uni (3 aut.); University of Glasgow, Digital Design Studio/Royaume-Uni (4 aut.)
DT : Publication en série; Congrès; Niveau analytique
SO : Proceedings of SPIE, the International Society for Optical Engineering; ISSN 0277-786X; Coden PSISDG; Etats-Unis; Da. 2010; Vol. 7525; 752506.1-752506.10; Bibl. 12 ref.
LA : Anglais
EA : This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.
CC : 001D02B04
FD : Réalité virtuelle; Téléenseignement; Interface utilisateur; Temps réel; Formation image; Navigation; Anatomie; Sensibilité tactile; Audition
ED : Virtual reality; Remote teaching; User interface; Real time; Imaging; Navigation; Anatomy; Tactile sensitivity; Hearing
SD : Realidad virtual; Teleensenanza; Interfase usuario; Tiempo real; Formación imagen; Navegación; Anatomía; Sensibilidad tactil; Audición
LO : INIST-21760.354000174689440040
ID : 10-0406215

Links to Exploration step

Pascal:10-0406215

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<fA30 i1="01" i2="1" l="ENG">
<s1>The engineering reality of virtual reality</s1>
<s3>San Jose CA USA</s3>
<s4>2010</s4>
</fA30>
<fA30 i1="02" i2="1" l="ENG">
<s1>Electronic Imaging Science and Technology Symposium</s1>
<s3>San Jose CA USA</s3>
<s4>2010</s4>
</fA30>
</pR>
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<NO>PASCAL 10-0406215 INIST</NO>
<ET>Exploring the Simulation Requirements for Virtual Regional Anesthesia Training</ET>
<AU>CHARISSIS (V.); ZIMMER (C. R.); SAKELLARIOU (S.); CHAN (W.); MCDOWALL (Ian); DOLINSKY (Margaret)</AU>
<AF>Glasgow Caledonian University Department of Computing and Creative Technology/Glasgow/Royaume-Uni (1 aut.); Golden Jubilee Hospital, Department of Anaesthesia/Glasgow/Royaume-Uni (2 aut.); Royal Infirmary, Department of Radiology/Glasgow/Royaume-Uni (3 aut.); University of Glasgow, Digital Design Studio/Royaume-Uni (4 aut.)</AF>
<DT>Publication en série; Congrès; Niveau analytique</DT>
<SO>Proceedings of SPIE, the International Society for Optical Engineering; ISSN 0277-786X; Coden PSISDG; Etats-Unis; Da. 2010; Vol. 7525; 752506.1-752506.10; Bibl. 12 ref.</SO>
<LA>Anglais</LA>
<EA>This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.</EA>
<CC>001D02B04</CC>
<FD>Réalité virtuelle; Téléenseignement; Interface utilisateur; Temps réel; Formation image; Navigation; Anatomie; Sensibilité tactile; Audition</FD>
<ED>Virtual reality; Remote teaching; User interface; Real time; Imaging; Navigation; Anatomy; Tactile sensitivity; Hearing</ED>
<SD>Realidad virtual; Teleensenanza; Interfase usuario; Tiempo real; Formación imagen; Navegación; Anatomía; Sensibilidad tactil; Audición</SD>
<LO>INIST-21760.354000174689440040</LO>
<ID>10-0406215</ID>
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