Exploring the Simulation Requirements for Virtual Regional Anesthesia Training
Identifieur interne :
000591 ( PascalFrancis/Corpus );
précédent :
000590;
suivant :
000592
Exploring the Simulation Requirements for Virtual Regional Anesthesia Training
Auteurs : V. Charissis ;
C. R. Zimmer ;
S. Sakellariou ;
W. ChanSource :
-
Proceedings of SPIE, the International Society for Optical Engineering [ 0277-786X ] ; 2010.
RBID : Pascal:10-0406215
Descripteurs français
English descriptors
Abstract
This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
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C01 | 01 | | ENG | @0 This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios. |
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Format Inist (serveur)
NO : | PASCAL 10-0406215 INIST |
ET : | Exploring the Simulation Requirements for Virtual Regional Anesthesia Training |
AU : | CHARISSIS (V.); ZIMMER (C. R.); SAKELLARIOU (S.); CHAN (W.); MCDOWALL (Ian); DOLINSKY (Margaret) |
AF : | Glasgow Caledonian University Department of Computing and Creative Technology/Glasgow/Royaume-Uni (1 aut.); Golden Jubilee Hospital, Department of Anaesthesia/Glasgow/Royaume-Uni (2 aut.); Royal Infirmary, Department of Radiology/Glasgow/Royaume-Uni (3 aut.); University of Glasgow, Digital Design Studio/Royaume-Uni (4 aut.) |
DT : | Publication en série; Congrès; Niveau analytique |
SO : | Proceedings of SPIE, the International Society for Optical Engineering; ISSN 0277-786X; Coden PSISDG; Etats-Unis; Da. 2010; Vol. 7525; 752506.1-752506.10; Bibl. 12 ref. |
LA : | Anglais |
EA : | This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios. |
CC : | 001D02B04 |
FD : | Réalité virtuelle; Téléenseignement; Interface utilisateur; Temps réel; Formation image; Navigation; Anatomie; Sensibilité tactile; Audition |
ED : | Virtual reality; Remote teaching; User interface; Real time; Imaging; Navigation; Anatomy; Tactile sensitivity; Hearing |
SD : | Realidad virtual; Teleensenanza; Interfase usuario; Tiempo real; Formación imagen; Navegación; Anatomía; Sensibilidad tactil; Audición |
LO : | INIST-21760.354000174689440040 |
ID : | 10-0406215 |
Links to Exploration step
Pascal:10-0406215
Le document en format XML
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<ET>Exploring the Simulation Requirements for Virtual Regional Anesthesia Training</ET>
<AU>CHARISSIS (V.); ZIMMER (C. R.); SAKELLARIOU (S.); CHAN (W.); MCDOWALL (Ian); DOLINSKY (Margaret)</AU>
<AF>Glasgow Caledonian University Department of Computing and Creative Technology/Glasgow/Royaume-Uni (1 aut.); Golden Jubilee Hospital, Department of Anaesthesia/Glasgow/Royaume-Uni (2 aut.); Royal Infirmary, Department of Radiology/Glasgow/Royaume-Uni (3 aut.); University of Glasgow, Digital Design Studio/Royaume-Uni (4 aut.)</AF>
<DT>Publication en série; Congrès; Niveau analytique</DT>
<SO>Proceedings of SPIE, the International Society for Optical Engineering; ISSN 0277-786X; Coden PSISDG; Etats-Unis; Da. 2010; Vol. 7525; 752506.1-752506.10; Bibl. 12 ref.</SO>
<LA>Anglais</LA>
<EA>This paper presents an investigation towards the simulation requirements for virtual regional anaesthesia training. To this end we have developed a prototype human-computer interface designed to facilitate Virtual Reality (VR) augmenting educational tactics for regional anaesthesia training. The proposed interface system, aims to compliment nerve blocking techniques methods. The system is designed to operate in real-time 3D environment presenting anatomical information and enabling the user to explore the spatial relation of different human parts without any physical constrains. Furthermore the proposed system aims to assist the trainee anaesthetists so as to build a mental, three-dimensional map of the anatomical elements and their depictive relationship to the Ultra-Sound imaging which is used for navigation of the anaesthetic needle. Opting for a sophisticated approach of interaction, the interface elements are based on simplified visual representation of real objects, and can be operated through haptic devices and surround auditory cues. This paper discusses the challenges involved in the HCI design, introduces the visual components of the interface and presents a tentative plan of future work which involves the development of realistic haptic feedback and various regional anaesthesia training scenarios.</EA>
<CC>001D02B04</CC>
<FD>Réalité virtuelle; Téléenseignement; Interface utilisateur; Temps réel; Formation image; Navigation; Anatomie; Sensibilité tactile; Audition</FD>
<ED>Virtual reality; Remote teaching; User interface; Real time; Imaging; Navigation; Anatomy; Tactile sensitivity; Hearing</ED>
<SD>Realidad virtual; Teleensenanza; Interfase usuario; Tiempo real; Formación imagen; Navegación; Anatomía; Sensibilidad tactil; Audición</SD>
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<ID>10-0406215</ID>
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