The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments
Identifieur interne : 000403 ( PascalFrancis/Corpus ); précédent : 000402; suivant : 000404The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments
Auteurs : Peter A. WhiteSource :
- Psychological bulletin [ 0033-2909 ] ; 2012.
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior.
Notice en format standard (ISO 2709)
Pour connaître la documentation sur le format Inist Standard.
pA |
|
---|
Format Inist (serveur)
NO : | FRANCIS 12-0281810 INIST |
---|---|
ET : | The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments |
AU : | WHITE (Peter A.) |
AF : | Cardiff University/Royaume-Uni (1 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | Psychological bulletin; ISSN 0033-2909; Coden PSBUAI; Etats-Unis; Da. 2012; Vol. 138; No. 4; Pp. 589-615; Bibl. 5 p. |
LA : | Anglais |
EA : | Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior. |
CC : | 770B05E; 770B05C |
FD : | Sensibilité tactile; Vision; Jugement; Mouvement stimulus; Mémoire spatiale; Position stimulus; Article synthèse; Force; Simulation; Homme |
FG : | Cognition; Perception |
ED : | Tactile sensitivity; Vision; Judgment; Stimulus movement; Spatial memory; Stimulus position; Review; Force; Simulation; Human |
EG : | Cognition; Perception |
SD : | Sensibilidad tactil; Visión; Juicio; Movimiento estímulo; Memoria espacial; Posición estímulo; Artículo síntesis; Fuerza; Simulación; Hombre |
LO : | INIST-3017.354000507988840010 |
ID : | 12-0281810 |
Links to Exploration step
Francis:12-0281810Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en" level="a">The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments</title>
<author><name sortKey="White, Peter A" sort="White, Peter A" uniqKey="White P" first="Peter A." last="White">Peter A. White</name>
<affiliation><inist:fA14 i1="01"><s1>Cardiff University</s1>
<s3>GBR</s3>
<sZ>1 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</titleStmt>
<publicationStmt><idno type="wicri:source">INIST</idno>
<idno type="inist">12-0281810</idno>
<date when="2012">2012</date>
<idno type="stanalyst">FRANCIS 12-0281810 INIST</idno>
<idno type="RBID">Francis:12-0281810</idno>
<idno type="wicri:Area/PascalFrancis/Corpus">000403</idno>
</publicationStmt>
<sourceDesc><biblStruct><analytic><title xml:lang="en" level="a">The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments</title>
<author><name sortKey="White, Peter A" sort="White, Peter A" uniqKey="White P" first="Peter A." last="White">Peter A. White</name>
<affiliation><inist:fA14 i1="01"><s1>Cardiff University</s1>
<s3>GBR</s3>
<sZ>1 aut.</sZ>
</inist:fA14>
</affiliation>
</author>
</analytic>
<series><title level="j" type="main">Psychological bulletin</title>
<title level="j" type="abbreviated">Psychol. bull.</title>
<idno type="ISSN">0033-2909</idno>
<imprint><date when="2012">2012</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
<seriesStmt><title level="j" type="main">Psychological bulletin</title>
<title level="j" type="abbreviated">Psychol. bull.</title>
<idno type="ISSN">0033-2909</idno>
</seriesStmt>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Force</term>
<term>Human</term>
<term>Judgment</term>
<term>Review</term>
<term>Simulation</term>
<term>Spatial memory</term>
<term>Stimulus movement</term>
<term>Stimulus position</term>
<term>Tactile sensitivity</term>
<term>Vision</term>
</keywords>
<keywords scheme="Pascal" xml:lang="fr"><term>Sensibilité tactile</term>
<term>Vision</term>
<term>Jugement</term>
<term>Mouvement stimulus</term>
<term>Mémoire spatiale</term>
<term>Position stimulus</term>
<term>Article synthèse</term>
<term>Force</term>
<term>Simulation</term>
<term>Homme</term>
</keywords>
</textClass>
</profileDesc>
</teiHeader>
<front><div type="abstract" xml:lang="en">Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior.</div>
</front>
</TEI>
<inist><standard h6="B"><pA><fA01 i1="01" i2="1"><s0>0033-2909</s0>
</fA01>
<fA02 i1="01"><s0>PSBUAI</s0>
</fA02>
<fA03 i2="1"><s0>Psychol. bull.</s0>
</fA03>
<fA05><s2>138</s2>
</fA05>
<fA06><s2>4</s2>
</fA06>
<fA08 i1="01" i2="1" l="ENG"><s1>The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments</s1>
</fA08>
<fA11 i1="01" i2="1"><s1>WHITE (Peter A.)</s1>
</fA11>
<fA14 i1="01"><s1>Cardiff University</s1>
<s3>GBR</s3>
<sZ>1 aut.</sZ>
</fA14>
<fA20><s1>589-615</s1>
</fA20>
<fA21><s1>2012</s1>
</fA21>
<fA23 i1="01"><s0>ENG</s0>
</fA23>
<fA43 i1="01"><s1>INIST</s1>
<s2>3017</s2>
<s5>354000507988840010</s5>
</fA43>
<fA44><s0>0000</s0>
<s1>© 2012 INIST-CNRS. All rights reserved.</s1>
</fA44>
<fA45><s0>5 p.</s0>
</fA45>
<fA47 i1="01" i2="1"><s0>12-0281810</s0>
</fA47>
<fA60><s1>P</s1>
</fA60>
<fA61><s0>A</s0>
</fA61>
<fA64 i1="01" i2="1"><s0>Psychological bulletin</s0>
</fA64>
<fA66 i1="01"><s0>USA</s0>
</fA66>
<fC01 i1="01" l="ENG"><s0>Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior.</s0>
</fC01>
<fC02 i1="01" i2="X"><s0>770B05E</s0>
<s1>II</s1>
</fC02>
<fC02 i1="02" i2="X"><s0>770B05C</s0>
<s1>II</s1>
</fC02>
<fC03 i1="01" i2="X" l="FRE"><s0>Sensibilité tactile</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="ENG"><s0>Tactile sensitivity</s0>
<s5>01</s5>
</fC03>
<fC03 i1="01" i2="X" l="SPA"><s0>Sensibilidad tactil</s0>
<s5>01</s5>
</fC03>
<fC03 i1="02" i2="X" l="FRE"><s0>Vision</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="ENG"><s0>Vision</s0>
<s5>02</s5>
</fC03>
<fC03 i1="02" i2="X" l="SPA"><s0>Visión</s0>
<s5>02</s5>
</fC03>
<fC03 i1="03" i2="X" l="FRE"><s0>Jugement</s0>
<s5>04</s5>
</fC03>
<fC03 i1="03" i2="X" l="ENG"><s0>Judgment</s0>
<s5>04</s5>
</fC03>
<fC03 i1="03" i2="X" l="SPA"><s0>Juicio</s0>
<s5>04</s5>
</fC03>
<fC03 i1="04" i2="X" l="FRE"><s0>Mouvement stimulus</s0>
<s5>05</s5>
</fC03>
<fC03 i1="04" i2="X" l="ENG"><s0>Stimulus movement</s0>
<s5>05</s5>
</fC03>
<fC03 i1="04" i2="X" l="SPA"><s0>Movimiento estímulo</s0>
<s5>05</s5>
</fC03>
<fC03 i1="05" i2="X" l="FRE"><s0>Mémoire spatiale</s0>
<s5>06</s5>
</fC03>
<fC03 i1="05" i2="X" l="ENG"><s0>Spatial memory</s0>
<s5>06</s5>
</fC03>
<fC03 i1="05" i2="X" l="SPA"><s0>Memoria espacial</s0>
<s5>06</s5>
</fC03>
<fC03 i1="06" i2="X" l="FRE"><s0>Position stimulus</s0>
<s5>07</s5>
</fC03>
<fC03 i1="06" i2="X" l="ENG"><s0>Stimulus position</s0>
<s5>07</s5>
</fC03>
<fC03 i1="06" i2="X" l="SPA"><s0>Posición estímulo</s0>
<s5>07</s5>
</fC03>
<fC03 i1="07" i2="X" l="FRE"><s0>Article synthèse</s0>
<s5>08</s5>
</fC03>
<fC03 i1="07" i2="X" l="ENG"><s0>Review</s0>
<s5>08</s5>
</fC03>
<fC03 i1="07" i2="X" l="SPA"><s0>Artículo síntesis</s0>
<s5>08</s5>
</fC03>
<fC03 i1="08" i2="X" l="FRE"><s0>Force</s0>
<s5>09</s5>
</fC03>
<fC03 i1="08" i2="X" l="ENG"><s0>Force</s0>
<s5>09</s5>
</fC03>
<fC03 i1="08" i2="X" l="SPA"><s0>Fuerza</s0>
<s5>09</s5>
</fC03>
<fC03 i1="09" i2="X" l="FRE"><s0>Simulation</s0>
<s5>10</s5>
</fC03>
<fC03 i1="09" i2="X" l="ENG"><s0>Simulation</s0>
<s5>10</s5>
</fC03>
<fC03 i1="09" i2="X" l="SPA"><s0>Simulación</s0>
<s5>10</s5>
</fC03>
<fC03 i1="10" i2="X" l="FRE"><s0>Homme</s0>
<s5>18</s5>
</fC03>
<fC03 i1="10" i2="X" l="ENG"><s0>Human</s0>
<s5>18</s5>
</fC03>
<fC03 i1="10" i2="X" l="SPA"><s0>Hombre</s0>
<s5>18</s5>
</fC03>
<fC07 i1="01" i2="X" l="FRE"><s0>Cognition</s0>
<s5>37</s5>
</fC07>
<fC07 i1="01" i2="X" l="ENG"><s0>Cognition</s0>
<s5>37</s5>
</fC07>
<fC07 i1="01" i2="X" l="SPA"><s0>Cognición</s0>
<s5>37</s5>
</fC07>
<fC07 i1="02" i2="X" l="FRE"><s0>Perception</s0>
<s5>38</s5>
</fC07>
<fC07 i1="02" i2="X" l="ENG"><s0>Perception</s0>
<s5>38</s5>
</fC07>
<fC07 i1="02" i2="X" l="SPA"><s0>Percepción</s0>
<s5>38</s5>
</fC07>
<fN21><s1>212</s1>
</fN21>
</pA>
</standard>
<server><NO>FRANCIS 12-0281810 INIST</NO>
<ET>The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments</ET>
<AU>WHITE (Peter A.)</AU>
<AF>Cardiff University/Royaume-Uni (1 aut.)</AF>
<DT>Publication en série; Niveau analytique</DT>
<SO>Psychological bulletin; ISSN 0033-2909; Coden PSBUAI; Etats-Unis; Da. 2012; Vol. 138; No. 4; Pp. 589-615; Bibl. 5 p.</SO>
<LA>Anglais</LA>
<EA>Forces are experienced in actions on objects. The mechanoreceptor system is stimulated by proximal forces in interactions with objects, and experiences of force occur in a context of information yielded by other sensory modalities, principally vision. These experiences are registered and stored as episodic traces in the brain. These stored representations are involved in generating visual impressions of forces and causality in object motion and interactions. Kinematic information provided by vision is matched to kinematic features of stored representations, and the information about forces and causality in those representations then forms part of the perceptual interpretation. I apply this account to the perception of interactions between objects and to motions of objects that do not have perceived external causes, in which motion tends to be perceptually interpreted as biological or internally caused. I also apply it to internal simulations of events involving mental imagery, such as mental rotation, trajectory extrapolation and judgment, visual memory for the location of moving objects, and the learning of perceptual judgments and motor skills. Simulations support more accurate judgments when they represent the underlying dynamics of the event simulated. Mechanoreception gives us whatever limited ability we have to perceive interactions and object motions in terms of forces and resistances; it supports our practical interventions on objects by enabling us to generate simulations that are guided by inferences about forces and resistances, and it helps us learn novel, visually based judgments about object behavior.</EA>
<CC>770B05E; 770B05C</CC>
<FD>Sensibilité tactile; Vision; Jugement; Mouvement stimulus; Mémoire spatiale; Position stimulus; Article synthèse; Force; Simulation; Homme</FD>
<FG>Cognition; Perception</FG>
<ED>Tactile sensitivity; Vision; Judgment; Stimulus movement; Spatial memory; Stimulus position; Review; Force; Simulation; Human</ED>
<EG>Cognition; Perception</EG>
<SD>Sensibilidad tactil; Visión; Juicio; Movimiento estímulo; Memoria espacial; Posición estímulo; Artículo síntesis; Fuerza; Simulación; Hombre</SD>
<LO>INIST-3017.354000507988840010</LO>
<ID>12-0281810</ID>
</server>
</inist>
</record>
Pour manipuler ce document sous Unix (Dilib)
EXPLOR_STEP=$WICRI_ROOT/Ticri/CIDE/explor/HapticV1/Data/PascalFrancis/Corpus
HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 000403 | SxmlIndent | more
Ou
HfdSelect -h $EXPLOR_AREA/Data/PascalFrancis/Corpus/biblio.hfd -nk 000403 | SxmlIndent | more
Pour mettre un lien sur cette page dans le réseau Wicri
{{Explor lien |wiki= Ticri/CIDE |area= HapticV1 |flux= PascalFrancis |étape= Corpus |type= RBID |clé= Francis:12-0281810 |texte= The Experience of Force: The Role of Haptic Experience of Forces in Visual Perception of Object Motion and Interactions, Mental Simulation, and Motion-Related Judgments }}
This area was generated with Dilib version V0.6.23. |