Haptic Assistance for Memorization of 2-D Selection Sequences
Identifieur interne : 000084 ( PascalFrancis/Corpus ); précédent : 000083; suivant : 000085Haptic Assistance for Memorization of 2-D Selection Sequences
Auteurs : HOJIN LEE ; GABJONG HAN ; IN LEE ; SUNGHOON YIM ; KYUNGPYO HONG ; HYESEON LEE ; SEUNGMOON CHOISource :
- IEEE transactions on human-machine systems : (Print) [ 2168-2291 ] ; 2013.
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- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
This paper investigates the effect of haptic feedback on the learning of a 2-D sequential selection task, used as an abstraction of complex industrial manual assembly tasks. This mnemonic-motor task requires memorization of the selection order of points scattered on a 2-D plane and reproduction of this order using entire arm movements. Four information presentation methods, visual information only, visual information + enactment, visual information + haptic guidance, and visual information + haptic disturbance, are considered. The latter three methods provide different levels of haptic kinesthetic feedback to the trainee. We carried out a user study to assess the quantitative performance differences of the four training methods using a custom-built visuo-haptic training system. Experimental results showed the relative advantages and disadvantages of each information presentation method for both short-term and long-term memorization. In particular, training with only visual information was the best option for short-term memory, while training also with haptic disturbance was the most effective for long-term memory. Our findings have implications to designing a training method that is suitable for given training requirements.
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Format Inist (serveur)
NO : | PASCAL 14-0074049 INIST |
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ET : | Haptic Assistance for Memorization of 2-D Selection Sequences |
AU : | HOJIN LEE; GABJONG HAN; IN LEE; SUNGHOON YIM; KYUNGPYO HONG; HYESEON LEE; SEUNGMOON CHOI |
AF : | Haptics and Virtual Reality Laboratory, Department of Computer Science and Engineering, Pohang University of Science and Technology/Pohang 790-784/Corée, République de (1 aut., 2 aut., 3 aut., 4 aut., 5 aut., 7 aut.); Department of Industrial and Management Engineering, Pohang University of Science and Technology/Pohang 790-784/Corée, République de (6 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | IEEE transactions on human-machine systems : (Print); ISSN 2168-2291; Etats-Unis; Da. 2013; Vol. 43; No. 6; Pp. 643-649; Bibl. 26 ref. |
LA : | Anglais |
EA : | This paper investigates the effect of haptic feedback on the learning of a 2-D sequential selection task, used as an abstraction of complex industrial manual assembly tasks. This mnemonic-motor task requires memorization of the selection order of points scattered on a 2-D plane and reproduction of this order using entire arm movements. Four information presentation methods, visual information only, visual information + enactment, visual information + haptic guidance, and visual information + haptic disturbance, are considered. The latter three methods provide different levels of haptic kinesthetic feedback to the trainee. We carried out a user study to assess the quantitative performance differences of the four training methods using a custom-built visuo-haptic training system. Experimental results showed the relative advantages and disadvantages of each information presentation method for both short-term and long-term memorization. In particular, training with only visual information was the best option for short-term memory, while training also with haptic disturbance was the most effective for long-term memory. Our findings have implications to designing a training method that is suitable for given training requirements. |
CC : | 001D02B04 |
FD : | Interface utilisateur; Information visuelle; Interface graphique; Didacticiel; Sensibilité tactile; Abstraction; Guidage; Court terme; Long terme; Système n niveaux; Résultat expérimental; Mémoire à court terme; Mémoire à long terme |
ED : | User interface; Visual information; Graphical interface; Educational software program; Tactile sensitivity; Abstraction; Guidance; Short term; Long term; Multilevel system; Experimental result; Short-term memory; Long-term memory |
SD : | Interfase usuario; Información visual; Interfaz grafica; Programa didactico; Sensibilidad tactil; Abstracción; Guiado; Corto plazo; Largo plazo; Sistema n niveles; Resultado experimental; Memoria a corto plazo; Memoria a largo plazo |
LO : | INIST-222H8.354000501608610120 |
ID : | 14-0074049 |
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Pascal:14-0074049Le document en format XML
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<front><div type="abstract" xml:lang="en">This paper investigates the effect of haptic feedback on the learning of a 2-D sequential selection task, used as an abstraction of complex industrial manual assembly tasks. This mnemonic-motor task requires memorization of the selection order of points scattered on a 2-D plane and reproduction of this order using entire arm movements. Four information presentation methods, visual information only, visual information + enactment, visual information + haptic guidance, and visual information + haptic disturbance, are considered. The latter three methods provide different levels of haptic kinesthetic feedback to the trainee. We carried out a user study to assess the quantitative performance differences of the four training methods using a custom-built visuo-haptic training system. Experimental results showed the relative advantages and disadvantages of each information presentation method for both short-term and long-term memorization. In particular, training with only visual information was the best option for short-term memory, while training also with haptic disturbance was the most effective for long-term memory. Our findings have implications to designing a training method that is suitable for given training requirements.</div>
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<fC03 i1="12" i2="X" l="ENG"><s0>Short-term memory</s0>
<s5>25</s5>
</fC03>
<fC03 i1="12" i2="X" l="SPA"><s0>Memoria a corto plazo</s0>
<s5>25</s5>
</fC03>
<fC03 i1="13" i2="X" l="FRE"><s0>Mémoire à long terme</s0>
<s5>26</s5>
</fC03>
<fC03 i1="13" i2="X" l="ENG"><s0>Long-term memory</s0>
<s5>26</s5>
</fC03>
<fC03 i1="13" i2="X" l="SPA"><s0>Memoria a largo plazo</s0>
<s5>26</s5>
</fC03>
<fN21><s1>097</s1>
</fN21>
<fN44 i1="01"><s1>OTO</s1>
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<fN82><s1>OTO</s1>
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<server><NO>PASCAL 14-0074049 INIST</NO>
<ET>Haptic Assistance for Memorization of 2-D Selection Sequences</ET>
<AU>HOJIN LEE; GABJONG HAN; IN LEE; SUNGHOON YIM; KYUNGPYO HONG; HYESEON LEE; SEUNGMOON CHOI</AU>
<AF>Haptics and Virtual Reality Laboratory, Department of Computer Science and Engineering, Pohang University of Science and Technology/Pohang 790-784/Corée, République de (1 aut., 2 aut., 3 aut., 4 aut., 5 aut., 7 aut.); Department of Industrial and Management Engineering, Pohang University of Science and Technology/Pohang 790-784/Corée, République de (6 aut.)</AF>
<DT>Publication en série; Niveau analytique</DT>
<SO>IEEE transactions on human-machine systems : (Print); ISSN 2168-2291; Etats-Unis; Da. 2013; Vol. 43; No. 6; Pp. 643-649; Bibl. 26 ref.</SO>
<LA>Anglais</LA>
<EA>This paper investigates the effect of haptic feedback on the learning of a 2-D sequential selection task, used as an abstraction of complex industrial manual assembly tasks. This mnemonic-motor task requires memorization of the selection order of points scattered on a 2-D plane and reproduction of this order using entire arm movements. Four information presentation methods, visual information only, visual information + enactment, visual information + haptic guidance, and visual information + haptic disturbance, are considered. The latter three methods provide different levels of haptic kinesthetic feedback to the trainee. We carried out a user study to assess the quantitative performance differences of the four training methods using a custom-built visuo-haptic training system. Experimental results showed the relative advantages and disadvantages of each information presentation method for both short-term and long-term memorization. In particular, training with only visual information was the best option for short-term memory, while training also with haptic disturbance was the most effective for long-term memory. Our findings have implications to designing a training method that is suitable for given training requirements.</EA>
<CC>001D02B04</CC>
<FD>Interface utilisateur; Information visuelle; Interface graphique; Didacticiel; Sensibilité tactile; Abstraction; Guidage; Court terme; Long terme; Système n niveaux; Résultat expérimental; Mémoire à court terme; Mémoire à long terme</FD>
<ED>User interface; Visual information; Graphical interface; Educational software program; Tactile sensitivity; Abstraction; Guidance; Short term; Long term; Multilevel system; Experimental result; Short-term memory; Long-term memory</ED>
<SD>Interfase usuario; Información visual; Interfaz grafica; Programa didactico; Sensibilidad tactil; Abstracción; Guiado; Corto plazo; Largo plazo; Sistema n niveles; Resultado experimental; Memoria a corto plazo; Memoria a largo plazo</SD>
<LO>INIST-222H8.354000501608610120</LO>
<ID>14-0074049</ID>
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