Visuohaptic simulation of bone surgery for training and evaluation.
Identifieur interne : 000A30 ( Ncbi/Curation ); précédent : 000A29; suivant : 000A31Visuohaptic simulation of bone surgery for training and evaluation.
Auteurs : Dan Morris [États-Unis] ; Christopher Sewell ; Federico Barbagli ; Kenneth Salisbury ; Nikolas H. Blevins ; Sabine GirodSource :
- IEEE computer graphics and applications [ 0272-1716 ]
English descriptors
- KwdEn :
- Bone and Bones (physiology), Bone and Bones (surgery), Computer Graphics, Computer Simulation, Computer-Assisted Instruction (methods), Finite Element Analysis, General Surgery (education), Humans, Imaging, Three-Dimensional (methods), Models, Biological, Online Systems, Surgery, Computer-Assisted (methods), Touch (physiology), User-Computer Interface, Visual Perception (physiology).
- MESH :
- education : General Surgery.
- methods : Computer-Assisted Instruction, Imaging, Three-Dimensional, Surgery, Computer-Assisted.
- physiology : Bone and Bones, Touch, Visual Perception.
- surgery : Bone and Bones.
- Computer Graphics, Computer Simulation, Finite Element Analysis, Humans, Models, Biological, Online Systems, User-Computer Interface.
Abstract
Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity.
PubMed: 17120913
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pubmed:17120913Le document en format XML
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<author><name sortKey="Morris, Dan" sort="Morris, Dan" uniqKey="Morris D" first="Dan" last="Morris">Dan Morris</name>
<affiliation wicri:level="1"><nlm:affiliation>Stanford University, USA. dmorris@cs.stanford.edu</nlm:affiliation>
<country xml:lang="fr">États-Unis</country>
<wicri:regionArea>Stanford University</wicri:regionArea>
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<author><name sortKey="Sewell, Christopher" sort="Sewell, Christopher" uniqKey="Sewell C" first="Christopher" last="Sewell">Christopher Sewell</name>
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<author><name sortKey="Barbagli, Federico" sort="Barbagli, Federico" uniqKey="Barbagli F" first="Federico" last="Barbagli">Federico Barbagli</name>
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<author><name sortKey="Salisbury, Kenneth" sort="Salisbury, Kenneth" uniqKey="Salisbury K" first="Kenneth" last="Salisbury">Kenneth Salisbury</name>
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<author><name sortKey="Blevins, Nikolas H" sort="Blevins, Nikolas H" uniqKey="Blevins N" first="Nikolas H" last="Blevins">Nikolas H. Blevins</name>
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<author><name sortKey="Girod, Sabine" sort="Girod, Sabine" uniqKey="Girod S" first="Sabine" last="Girod">Sabine Girod</name>
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<author><name sortKey="Sewell, Christopher" sort="Sewell, Christopher" uniqKey="Sewell C" first="Christopher" last="Sewell">Christopher Sewell</name>
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<author><name sortKey="Barbagli, Federico" sort="Barbagli, Federico" uniqKey="Barbagli F" first="Federico" last="Barbagli">Federico Barbagli</name>
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<author><name sortKey="Salisbury, Kenneth" sort="Salisbury, Kenneth" uniqKey="Salisbury K" first="Kenneth" last="Salisbury">Kenneth Salisbury</name>
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<author><name sortKey="Blevins, Nikolas H" sort="Blevins, Nikolas H" uniqKey="Blevins N" first="Nikolas H" last="Blevins">Nikolas H. Blevins</name>
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<author><name sortKey="Girod, Sabine" sort="Girod, Sabine" uniqKey="Girod S" first="Sabine" last="Girod">Sabine Girod</name>
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<series><title level="j">IEEE computer graphics and applications</title>
<idno type="ISSN">0272-1716</idno>
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<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Bone and Bones (physiology)</term>
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<term>Computer Graphics</term>
<term>Computer Simulation</term>
<term>Computer-Assisted Instruction (methods)</term>
<term>Finite Element Analysis</term>
<term>General Surgery (education)</term>
<term>Humans</term>
<term>Imaging, Three-Dimensional (methods)</term>
<term>Models, Biological</term>
<term>Online Systems</term>
<term>Surgery, Computer-Assisted (methods)</term>
<term>Touch (physiology)</term>
<term>User-Computer Interface</term>
<term>Visual Perception (physiology)</term>
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<keywords scheme="MESH" qualifier="education" xml:lang="en"><term>General Surgery</term>
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<keywords scheme="MESH" qualifier="methods" xml:lang="en"><term>Computer-Assisted Instruction</term>
<term>Imaging, Three-Dimensional</term>
<term>Surgery, Computer-Assisted</term>
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<keywords scheme="MESH" qualifier="physiology" xml:lang="en"><term>Bone and Bones</term>
<term>Touch</term>
<term>Visual Perception</term>
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<keywords scheme="MESH" qualifier="surgery" xml:lang="en"><term>Bone and Bones</term>
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<keywords scheme="MESH" xml:lang="en"><term>Computer Graphics</term>
<term>Computer Simulation</term>
<term>Finite Element Analysis</term>
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<term>Models, Biological</term>
<term>Online Systems</term>
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<front><div type="abstract" xml:lang="en">Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity.</div>
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