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How, When, and Why to Use Digital Experimental Virtual Environments to Study Social Behavior

Identifieur interne : 004718 ( Main/Merge ); précédent : 004717; suivant : 004719

How, When, and Why to Use Digital Experimental Virtual Environments to Study Social Behavior

Auteurs : Cade Mccall ; Jim Blascovich

Source :

RBID : ISTEX:5697B7E66DBDCBF2335C8D72147F184CFE047751

Abstract

Over the last decade, researchers have begun using immersive virtual environment technology (IVET; commonly known as virtual reality) to create digital experimental virtual environments (DEVEs) to investigate social psychological processes. Researchers increasingly recognize that IVET provides powerful and cost‐effective ways to manipulate theoretical variables and to measure a host of outcome variables, while providing a remarkable level of experimental control and ecological realism. In this article, we discuss IVET, the nature of social influence within DEVEs, and the use of DEVEs to study social behavior.

Url:
DOI: 10.1111/j.1751-9004.2009.00195.x

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ISTEX:5697B7E66DBDCBF2335C8D72147F184CFE047751

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