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Audio Haptic Videogaming for Developing Wayfinding Skills in Learners Who are Blind

Identifieur interne : 001426 ( Main/Merge ); précédent : 001425; suivant : 001427

Audio Haptic Videogaming for Developing Wayfinding Skills in Learners Who are Blind

Auteurs : Jaime Sánchez ; Marcia De Borba Campos ; Matías Espinoza ; Lotfi B. Merabet

Source :

RBID : PMC:4254778

Abstract

Interactive digital technologies are currently being developed as a novel tool for education and skill development. Audiopolis is an audio and haptic based videogame designed for developing orientation and mobility (O&M) skills in people who are blind. We have evaluated the cognitive impact of videogame play on O&M skills by assessing performance on a series of behavioral tasks carried out in both indoor and outdoor virtual spaces. Our results demonstrate that the use of Audiopolis had a positive impact on the development and use of O&M skills in school-aged learners who are blind. The impact of audio and haptic information on learning is also discussed.


Url:
DOI: 10.1145/2557500.2557519
PubMed: 25485312
PubMed Central: 4254778

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Links to Exploration step

PMC:4254778

Le document en format XML

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HfdSelect -h $EXPLOR_STEP/biblio.hfd -nk 001426 | SxmlIndent | more

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{{Explor lien
   |wiki=    Ticri/CIDE
   |area=    HapticV1
   |flux=    Main
   |étape=   Merge
   |type=    RBID
   |clé=     PMC:4254778
   |texte=   Audio Haptic Videogaming for Developing Wayfinding Skills in Learners Who are Blind
}}

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       | HfdSelect -Kh $EXPLOR_AREA/Data/Main/Merge/biblio.hfd   \
       | NlmPubMed2Wicri -a HapticV1 

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