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A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace

Identifieur interne : 003991 ( Istex/Corpus ); précédent : 003990; suivant : 003992

A Comparison of Three Techniques to Interact in Large Virtual Environments Using Haptic Devices with Limited Workspace

Auteurs : Lionel Dominjon ; Anatole Lécuyer ; Jean-Marie Burkhardt ; Simon Richir

Source :

RBID : ISTEX:F4ABF067A14C2B15871259A86E5F549E00E60241

Abstract

Abstract: This paper describes an experiment that was conducted to evaluate three interaction techniques aiming at interacting with large virtual environments using haptic devices with limited workspace: the Scaling technique, the Clutching technique, and the Bubble technique. Participants were asked to paint a virtual model as fast and as precisely as possible inside a CAVE, using a “desktop” haptic device. The results showed that the Bubble technique enabled both the quickest and the most precise paintings. It was also the most appreciated technique.

Url:
DOI: 10.1007/11784203_25

Links to Exploration step

ISTEX:F4ABF067A14C2B15871259A86E5F549E00E60241

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