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A Rule Language for Interaction

Identifieur interne : 003B76 ( Crin/Curation ); précédent : 003B75; suivant : 003B77

A Rule Language for Interaction

Auteurs : Carlos Castro ; Eric Monfroy ; Christophe Ringeissen

Source :

RBID : CRIN:castro03a

English descriptors

Abstract

In this paper, we propose a rule language for designing interactive component languages and basic coordination languages. In our language, concurrent rules manage interactions and applications of call-back functions on a store of data that can freely be structured as an array, a list, a set of communication channels, etc. This rule language is a kind of an abstract machine to write interactive component languages. We then propose a specific component language to write solver cooperation languages. We illustrate the use of this language to specify and implement a cooperation language for constraint solving.

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Le document en format XML

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<div type="abstract" xml:lang="en" wicri:score="3144">In this paper, we propose a rule language for designing interactive component languages and basic coordination languages. In our language, concurrent rules manage interactions and applications of call-back functions on a store of data that can freely be structured as an array, a list, a set of communication channels, etc. This rule language is a kind of an abstract machine to write interactive component languages. We then propose a specific component language to write solver cooperation languages. We illustrate the use of this language to specify and implement a cooperation language for constraint solving.</div>
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<BibTex type="techreport">
<ref>castro03a</ref>
<crinnumber>A03-R-236</crinnumber>
<category>15</category>
<author>
<e>Castro, Carlos</e>
<e>Monfroy, Eric</e>
<e>Ringeissen, Christophe</e>
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<title>A Rule Language for Interaction</title>
<year>2003</year>
<type>Rapport de recherche</type>
<month>Jun</month>
<note>presented at Joint Annual ERCIM/CoLogNet Workshop on Constraint and Logic Programming, Budapest, Hungary.</note>
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<abstract>In this paper, we propose a rule language for designing interactive component languages and basic coordination languages. In our language, concurrent rules manage interactions and applications of call-back functions on a store of data that can freely be structured as an array, a list, a set of communication channels, etc. This rule language is a kind of an abstract machine to write interactive component languages. We then propose a specific component language to write solver cooperation languages. We illustrate the use of this language to specify and implement a cooperation language for constraint solving.</abstract>
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