Virtual reality simulation of arthroscopy of the knee.
Identifieur interne : 001C76 ( PubMed/Corpus ); précédent : 001C75; suivant : 001C77Virtual reality simulation of arthroscopy of the knee.
Auteurs : Jay D. Mabrey ; Scott D. Gillogly ; James R. Kasser ; Howard J. Sweeney ; Bertram Zarins ; Howard Mevis ; William E. Garrett ; Robert Poss ; W Dilworth CannonSource :
- Arthroscopy : the journal of arthroscopic & related surgery : official publication of the Arthroscopy Association of North America and the International Arthroscopy Association [ 1526-3231 ]
English descriptors
- KwdEn :
- MESH :
- education : Orthopedics.
- instrumentation : Educational Technology.
- surgery : Knee.
- Arthroscopy, Computer Simulation, Humans, Phantoms, Imaging, User-Computer Interface.
Abstract
The virtual reality arthroscopic knee simulator (VR-AKS) consists of a computer platform, a video display, and two force-feedback (haptic) interfaces known as "PHANToMs" that also monitor the position of the instruments in the user's hands. The forces that the user would normally apply to the lower limb during arthroscopy are directed through an instrumented surrogate leg. Proprietary software provides the mathematical representation of the physical world and replicates the visual, mechanical, and behavioral aspects of the knee. This includes moderating the haptic interface and simultaneously executing a collision-detection algorithm that prevents the instruments from moving through "solid" surfaces. Modeling software interacts with this algorithm to send the appropriate images to the video display, including knee pathology such as meniscal tears and chondral defects as well as normal anatomy. Task-oriented programs monitor specific performance such as executing a proper examination of the knee or shaving a torn meniscus.
PubMed: 12098110
Links to Exploration step
pubmed:12098110Le document en format XML
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<author><name sortKey="Mabrey, Jay D" sort="Mabrey, Jay D" uniqKey="Mabrey J" first="Jay D" last="Mabrey">Jay D. Mabrey</name>
<affiliation><nlm:affiliation>American Academy of Orthopaedic Surgeons, Council on Education Task Force on Virtual Reality, USA. Mabrey@uthscsa.edu</nlm:affiliation>
</affiliation>
</author>
<author><name sortKey="Gillogly, Scott D" sort="Gillogly, Scott D" uniqKey="Gillogly S" first="Scott D" last="Gillogly">Scott D. Gillogly</name>
</author>
<author><name sortKey="Kasser, James R" sort="Kasser, James R" uniqKey="Kasser J" first="James R" last="Kasser">James R. Kasser</name>
</author>
<author><name sortKey="Sweeney, Howard J" sort="Sweeney, Howard J" uniqKey="Sweeney H" first="Howard J" last="Sweeney">Howard J. Sweeney</name>
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<author><name sortKey="Zarins, Bertram" sort="Zarins, Bertram" uniqKey="Zarins B" first="Bertram" last="Zarins">Bertram Zarins</name>
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<author><name sortKey="Mevis, Howard" sort="Mevis, Howard" uniqKey="Mevis H" first="Howard" last="Mevis">Howard Mevis</name>
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<author><name sortKey="Garrett, William E" sort="Garrett, William E" uniqKey="Garrett W" first="William E" last="Garrett">William E. Garrett</name>
</author>
<author><name sortKey="Poss, Robert" sort="Poss, Robert" uniqKey="Poss R" first="Robert" last="Poss">Robert Poss</name>
</author>
<author><name sortKey="Cannon, W Dilworth" sort="Cannon, W Dilworth" uniqKey="Cannon W" first="W Dilworth" last="Cannon">W Dilworth Cannon</name>
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<sourceDesc><biblStruct><analytic><title xml:lang="en">Virtual reality simulation of arthroscopy of the knee.</title>
<author><name sortKey="Mabrey, Jay D" sort="Mabrey, Jay D" uniqKey="Mabrey J" first="Jay D" last="Mabrey">Jay D. Mabrey</name>
<affiliation><nlm:affiliation>American Academy of Orthopaedic Surgeons, Council on Education Task Force on Virtual Reality, USA. Mabrey@uthscsa.edu</nlm:affiliation>
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<author><name sortKey="Gillogly, Scott D" sort="Gillogly, Scott D" uniqKey="Gillogly S" first="Scott D" last="Gillogly">Scott D. Gillogly</name>
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<author><name sortKey="Kasser, James R" sort="Kasser, James R" uniqKey="Kasser J" first="James R" last="Kasser">James R. Kasser</name>
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<author><name sortKey="Sweeney, Howard J" sort="Sweeney, Howard J" uniqKey="Sweeney H" first="Howard J" last="Sweeney">Howard J. Sweeney</name>
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<author><name sortKey="Zarins, Bertram" sort="Zarins, Bertram" uniqKey="Zarins B" first="Bertram" last="Zarins">Bertram Zarins</name>
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<author><name sortKey="Mevis, Howard" sort="Mevis, Howard" uniqKey="Mevis H" first="Howard" last="Mevis">Howard Mevis</name>
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<author><name sortKey="Garrett, William E" sort="Garrett, William E" uniqKey="Garrett W" first="William E" last="Garrett">William E. Garrett</name>
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<author><name sortKey="Poss, Robert" sort="Poss, Robert" uniqKey="Poss R" first="Robert" last="Poss">Robert Poss</name>
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<author><name sortKey="Cannon, W Dilworth" sort="Cannon, W Dilworth" uniqKey="Cannon W" first="W Dilworth" last="Cannon">W Dilworth Cannon</name>
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<series><title level="j">Arthroscopy : the journal of arthroscopic & related surgery : official publication of the Arthroscopy Association of North America and the International Arthroscopy Association</title>
<idno type="eISSN">1526-3231</idno>
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<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Arthroscopy</term>
<term>Computer Simulation</term>
<term>Educational Technology (instrumentation)</term>
<term>Humans</term>
<term>Knee (surgery)</term>
<term>Orthopedics (education)</term>
<term>Phantoms, Imaging</term>
<term>User-Computer Interface</term>
</keywords>
<keywords scheme="MESH" qualifier="education" xml:lang="en"><term>Orthopedics</term>
</keywords>
<keywords scheme="MESH" qualifier="instrumentation" xml:lang="en"><term>Educational Technology</term>
</keywords>
<keywords scheme="MESH" qualifier="surgery" xml:lang="en"><term>Knee</term>
</keywords>
<keywords scheme="MESH" xml:lang="en"><term>Arthroscopy</term>
<term>Computer Simulation</term>
<term>Humans</term>
<term>Phantoms, Imaging</term>
<term>User-Computer Interface</term>
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<front><div type="abstract" xml:lang="en">The virtual reality arthroscopic knee simulator (VR-AKS) consists of a computer platform, a video display, and two force-feedback (haptic) interfaces known as "PHANToMs" that also monitor the position of the instruments in the user's hands. The forces that the user would normally apply to the lower limb during arthroscopy are directed through an instrumented surrogate leg. Proprietary software provides the mathematical representation of the physical world and replicates the visual, mechanical, and behavioral aspects of the knee. This includes moderating the haptic interface and simultaneously executing a collision-detection algorithm that prevents the instruments from moving through "solid" surfaces. Modeling software interacts with this algorithm to send the appropriate images to the video display, including knee pathology such as meniscal tears and chondral defects as well as normal anatomy. Task-oriented programs monitor specific performance such as executing a proper examination of the knee or shaving a torn meniscus.</div>
</front>
</TEI>
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<DateCreated><Year>2002</Year>
<Month>07</Month>
<Day>04</Day>
</DateCreated>
<DateCompleted><Year>2002</Year>
<Month>08</Month>
<Day>30</Day>
</DateCompleted>
<DateRevised><Year>2004</Year>
<Month>11</Month>
<Day>17</Day>
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<Article PubModel="Print"><Journal><ISSN IssnType="Electronic">1526-3231</ISSN>
<JournalIssue CitedMedium="Internet"><Volume>18</Volume>
<Issue>6</Issue>
<PubDate><MedlineDate>2002 Jul-Aug</MedlineDate>
</PubDate>
</JournalIssue>
<Title>Arthroscopy : the journal of arthroscopic & related surgery : official publication of the Arthroscopy Association of North America and the International Arthroscopy Association</Title>
<ISOAbbreviation>Arthroscopy</ISOAbbreviation>
</Journal>
<ArticleTitle>Virtual reality simulation of arthroscopy of the knee.</ArticleTitle>
<Pagination><MedlinePgn>E28</MedlinePgn>
</Pagination>
<Abstract><AbstractText>The virtual reality arthroscopic knee simulator (VR-AKS) consists of a computer platform, a video display, and two force-feedback (haptic) interfaces known as "PHANToMs" that also monitor the position of the instruments in the user's hands. The forces that the user would normally apply to the lower limb during arthroscopy are directed through an instrumented surrogate leg. Proprietary software provides the mathematical representation of the physical world and replicates the visual, mechanical, and behavioral aspects of the knee. This includes moderating the haptic interface and simultaneously executing a collision-detection algorithm that prevents the instruments from moving through "solid" surfaces. Modeling software interacts with this algorithm to send the appropriate images to the video display, including knee pathology such as meniscal tears and chondral defects as well as normal anatomy. Task-oriented programs monitor specific performance such as executing a proper examination of the knee or shaving a torn meniscus.</AbstractText>
</Abstract>
<AuthorList CompleteYN="Y"><Author ValidYN="Y"><LastName>Mabrey</LastName>
<ForeName>Jay D</ForeName>
<Initials>JD</Initials>
<AffiliationInfo><Affiliation>American Academy of Orthopaedic Surgeons, Council on Education Task Force on Virtual Reality, USA. Mabrey@uthscsa.edu</Affiliation>
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<Author ValidYN="Y"><LastName>Gillogly</LastName>
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<Author ValidYN="Y"><LastName>Kasser</LastName>
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<Author ValidYN="Y"><LastName>Sweeney</LastName>
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<Author ValidYN="Y"><LastName>Zarins</LastName>
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<Author ValidYN="Y"><LastName>Poss</LastName>
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<Author ValidYN="Y"><LastName>Cannon</LastName>
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<Language>eng</Language>
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<MedlineJournalInfo><Country>United States</Country>
<MedlineTA>Arthroscopy</MedlineTA>
<NlmUniqueID>8506498</NlmUniqueID>
<ISSNLinking>0749-8063</ISSNLinking>
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<CitationSubset>IM</CitationSubset>
<MeshHeadingList><MeshHeading><DescriptorName MajorTopicYN="Y" UI="D001182">Arthroscopy</DescriptorName>
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<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D003198">Computer Simulation</DescriptorName>
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<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D018961">Educational Technology</DescriptorName>
<QualifierName MajorTopicYN="N" UI="Q000295">instrumentation</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D006801">Humans</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D007717">Knee</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000601">surgery</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D009985">Orthopedics</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000193">education</QualifierName>
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<MeshHeading><DescriptorName MajorTopicYN="N" UI="D019047">Phantoms, Imaging</DescriptorName>
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<MeshHeading><DescriptorName MajorTopicYN="N" UI="D014584">User-Computer Interface</DescriptorName>
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