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Virtual temporal bone dissection: an interactive surgical simulator.

Identifieur interne : 001C60 ( PubMed/Corpus ); précédent : 001C59; suivant : 001C61

Virtual temporal bone dissection: an interactive surgical simulator.

Auteurs : Gregory J. Wiet ; Don Stredney ; Dennis Sessanna ; Jason A. Bryan ; D Bradley Welling ; Petra Schmalbrock

Source :

RBID : pubmed:12161735

English descriptors

Abstract

Our goal was to integrate current and emerging technology in virtual systems to provide a temporal bone dissection simulator that allows the user interactivity and realism similar to the cadaver laboratory.

PubMed: 12161735

Links to Exploration step

pubmed:12161735

Le document en format XML

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<name sortKey="Wiet, Gregory J" sort="Wiet, Gregory J" uniqKey="Wiet G" first="Gregory J" last="Wiet">Gregory J. Wiet</name>
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<nlm:affiliation>Departments of Otolaryngology, Biomedical Informatics, and Radiology, Ohio State University College of Medicine and Public Health. gwiet@chi.osu.edu</nlm:affiliation>
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<name sortKey="Stredney, Don" sort="Stredney, Don" uniqKey="Stredney D" first="Don" last="Stredney">Don Stredney</name>
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<name sortKey="Sessanna, Dennis" sort="Sessanna, Dennis" uniqKey="Sessanna D" first="Dennis" last="Sessanna">Dennis Sessanna</name>
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<name sortKey="Bryan, Jason A" sort="Bryan, Jason A" uniqKey="Bryan J" first="Jason A" last="Bryan">Jason A. Bryan</name>
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<name sortKey="Welling, D Bradley" sort="Welling, D Bradley" uniqKey="Welling D" first="D Bradley" last="Welling">D Bradley Welling</name>
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<name sortKey="Schmalbrock, Petra" sort="Schmalbrock, Petra" uniqKey="Schmalbrock P" first="Petra" last="Schmalbrock">Petra Schmalbrock</name>
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<term>Humans</term>
<term>Otolaryngology (education)</term>
<term>Sensitivity and Specificity</term>
<term>Temporal Bone (anatomy & histology)</term>
<term>Temporal Bone (surgery)</term>
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<div type="abstract" xml:lang="en">Our goal was to integrate current and emerging technology in virtual systems to provide a temporal bone dissection simulator that allows the user interactivity and realism similar to the cadaver laboratory.</div>
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<AbstractText Label="RESULTS" NlmCategory="RESULTS">The system provides visual, force feedback (haptic), and aural interfaces. Unlike previous "fly through" virtual systems, this environment provides a richer emulation of surgical experience.</AbstractText>
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<AbstractText Label="SIGNIFICANCE" NlmCategory="CONCLUSIONS">The system provides an environment to learn temporal bone surgery in a way similar to the experience with cadaver material where the subject is able to interact with the data without constraints (nondeterministic). Eventually, it may provide the "front end" to a large repository of various temporal bone pathologies that can be accessed through the Internet.</AbstractText>
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