A haptic VR milling surgery simulator--using high-resolution CT-data.
Identifieur interne : 001863 ( PubMed/Corpus ); précédent : 001862; suivant : 001864A haptic VR milling surgery simulator--using high-resolution CT-data.
Auteurs : Magnus Eriksson ; Mark Dixon ; Jan WikanderSource :
- Studies in health technology and informatics [ 0926-9630 ] ; 2006.
English descriptors
- KwdEn :
- MESH :
- geographic : Sweden.
- education : Surgical Procedures, Operative.
- surgery : Bone and Bones.
- Algorithms, Computer Simulation, Humans, Tomography, X-Ray Computed, User-Computer Interface.
Abstract
A haptic virtual reality milling simulator using high resolution volumetric data is presented in this paper. We discuss the graphical rendering performed from an iso-surface generated using marching cubes with a hierarchical storage method to optimize for fast dynamic changes to the data during the milling process. We also present a stable proxy-based haptic algorithm used to maintain a tip position on the surface avoiding haptic fall-through.
PubMed: 16404033
Links to Exploration step
pubmed:16404033Le document en format XML
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<author><name sortKey="Eriksson, Magnus" sort="Eriksson, Magnus" uniqKey="Eriksson M" first="Magnus" last="Eriksson">Magnus Eriksson</name>
<affiliation><nlm:affiliation>The Mechatronics Lab/Machine Design, KTH, Stockholm, Sweden.</nlm:affiliation>
</affiliation>
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<author><name sortKey="Dixon, Mark" sort="Dixon, Mark" uniqKey="Dixon M" first="Mark" last="Dixon">Mark Dixon</name>
</author>
<author><name sortKey="Wikander, Jan" sort="Wikander, Jan" uniqKey="Wikander J" first="Jan" last="Wikander">Jan Wikander</name>
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<sourceDesc><biblStruct><analytic><title xml:lang="en">A haptic VR milling surgery simulator--using high-resolution CT-data.</title>
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<author><name sortKey="Dixon, Mark" sort="Dixon, Mark" uniqKey="Dixon M" first="Mark" last="Dixon">Mark Dixon</name>
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<author><name sortKey="Wikander, Jan" sort="Wikander, Jan" uniqKey="Wikander J" first="Jan" last="Wikander">Jan Wikander</name>
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<series><title level="j">Studies in health technology and informatics</title>
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<term>Bone and Bones (surgery)</term>
<term>Computer Simulation</term>
<term>Humans</term>
<term>Surgical Procedures, Operative (education)</term>
<term>Sweden</term>
<term>Tomography, X-Ray Computed</term>
<term>User-Computer Interface</term>
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<keywords scheme="MESH" type="geographic" xml:lang="en"><term>Sweden</term>
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<keywords scheme="MESH" qualifier="surgery" xml:lang="en"><term>Bone and Bones</term>
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<front><div type="abstract" xml:lang="en">A haptic virtual reality milling simulator using high resolution volumetric data is presented in this paper. We discuss the graphical rendering performed from an iso-surface generated using marching cubes with a hierarchical storage method to optimize for fast dynamic changes to the data during the milling process. We also present a stable proxy-based haptic algorithm used to maintain a tip position on the surface avoiding haptic fall-through.</div>
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<Title>Studies in health technology and informatics</Title>
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<ArticleTitle>A haptic VR milling surgery simulator--using high-resolution CT-data.</ArticleTitle>
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<Abstract><AbstractText>A haptic virtual reality milling simulator using high resolution volumetric data is presented in this paper. We discuss the graphical rendering performed from an iso-surface generated using marching cubes with a hierarchical storage method to optimize for fast dynamic changes to the data during the milling process. We also present a stable proxy-based haptic algorithm used to maintain a tip position on the surface avoiding haptic fall-through.</AbstractText>
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