Visuohaptic simulation of bone surgery for training and evaluation.
Identifieur interne : 001728 ( PubMed/Corpus ); précédent : 001727; suivant : 001729Visuohaptic simulation of bone surgery for training and evaluation.
Auteurs : Dan Morris ; Christopher Sewell ; Federico Barbagli ; Kenneth Salisbury ; Nikolas H. Blevins ; Sabine GirodSource :
- IEEE computer graphics and applications [ 0272-1716 ]
English descriptors
- KwdEn :
- Bone and Bones (physiology), Bone and Bones (surgery), Computer Graphics, Computer Simulation, Computer-Assisted Instruction (methods), Finite Element Analysis, General Surgery (education), Humans, Imaging, Three-Dimensional (methods), Models, Biological, Online Systems, Surgery, Computer-Assisted (methods), Touch (physiology), User-Computer Interface, Visual Perception (physiology).
- MESH :
- education : General Surgery.
- methods : Computer-Assisted Instruction, Imaging, Three-Dimensional, Surgery, Computer-Assisted.
- physiology : Bone and Bones, Touch, Visual Perception.
- surgery : Bone and Bones.
- Computer Graphics, Computer Simulation, Finite Element Analysis, Humans, Models, Biological, Online Systems, User-Computer Interface.
Abstract
Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity.
PubMed: 17120913
Links to Exploration step
pubmed:17120913Le document en format XML
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<author><name sortKey="Morris, Dan" sort="Morris, Dan" uniqKey="Morris D" first="Dan" last="Morris">Dan Morris</name>
<affiliation><nlm:affiliation>Stanford University, USA. dmorris@cs.stanford.edu</nlm:affiliation>
</affiliation>
</author>
<author><name sortKey="Sewell, Christopher" sort="Sewell, Christopher" uniqKey="Sewell C" first="Christopher" last="Sewell">Christopher Sewell</name>
</author>
<author><name sortKey="Barbagli, Federico" sort="Barbagli, Federico" uniqKey="Barbagli F" first="Federico" last="Barbagli">Federico Barbagli</name>
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<author><name sortKey="Salisbury, Kenneth" sort="Salisbury, Kenneth" uniqKey="Salisbury K" first="Kenneth" last="Salisbury">Kenneth Salisbury</name>
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<author><name sortKey="Blevins, Nikolas H" sort="Blevins, Nikolas H" uniqKey="Blevins N" first="Nikolas H" last="Blevins">Nikolas H. Blevins</name>
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<author><name sortKey="Girod, Sabine" sort="Girod, Sabine" uniqKey="Girod S" first="Sabine" last="Girod">Sabine Girod</name>
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<affiliation><nlm:affiliation>Stanford University, USA. dmorris@cs.stanford.edu</nlm:affiliation>
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<author><name sortKey="Sewell, Christopher" sort="Sewell, Christopher" uniqKey="Sewell C" first="Christopher" last="Sewell">Christopher Sewell</name>
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<author><name sortKey="Barbagli, Federico" sort="Barbagli, Federico" uniqKey="Barbagli F" first="Federico" last="Barbagli">Federico Barbagli</name>
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<author><name sortKey="Salisbury, Kenneth" sort="Salisbury, Kenneth" uniqKey="Salisbury K" first="Kenneth" last="Salisbury">Kenneth Salisbury</name>
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<author><name sortKey="Blevins, Nikolas H" sort="Blevins, Nikolas H" uniqKey="Blevins N" first="Nikolas H" last="Blevins">Nikolas H. Blevins</name>
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<author><name sortKey="Girod, Sabine" sort="Girod, Sabine" uniqKey="Girod S" first="Sabine" last="Girod">Sabine Girod</name>
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<series><title level="j">IEEE computer graphics and applications</title>
<idno type="ISSN">0272-1716</idno>
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<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Bone and Bones (physiology)</term>
<term>Bone and Bones (surgery)</term>
<term>Computer Graphics</term>
<term>Computer Simulation</term>
<term>Computer-Assisted Instruction (methods)</term>
<term>Finite Element Analysis</term>
<term>General Surgery (education)</term>
<term>Humans</term>
<term>Imaging, Three-Dimensional (methods)</term>
<term>Models, Biological</term>
<term>Online Systems</term>
<term>Surgery, Computer-Assisted (methods)</term>
<term>Touch (physiology)</term>
<term>User-Computer Interface</term>
<term>Visual Perception (physiology)</term>
</keywords>
<keywords scheme="MESH" qualifier="education" xml:lang="en"><term>General Surgery</term>
</keywords>
<keywords scheme="MESH" qualifier="methods" xml:lang="en"><term>Computer-Assisted Instruction</term>
<term>Imaging, Three-Dimensional</term>
<term>Surgery, Computer-Assisted</term>
</keywords>
<keywords scheme="MESH" qualifier="physiology" xml:lang="en"><term>Bone and Bones</term>
<term>Touch</term>
<term>Visual Perception</term>
</keywords>
<keywords scheme="MESH" qualifier="surgery" xml:lang="en"><term>Bone and Bones</term>
</keywords>
<keywords scheme="MESH" xml:lang="en"><term>Computer Graphics</term>
<term>Computer Simulation</term>
<term>Finite Element Analysis</term>
<term>Humans</term>
<term>Models, Biological</term>
<term>Online Systems</term>
<term>User-Computer Interface</term>
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<front><div type="abstract" xml:lang="en">Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity.</div>
</front>
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<DateRevised><Year>2008</Year>
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<JournalIssue CitedMedium="Print"><Volume>26</Volume>
<Issue>6</Issue>
<PubDate><MedlineDate>2006 Nov-Dec</MedlineDate>
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<Title>IEEE computer graphics and applications</Title>
<ISOAbbreviation>IEEE Comput Graph Appl</ISOAbbreviation>
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<ArticleTitle>Visuohaptic simulation of bone surgery for training and evaluation.</ArticleTitle>
<Pagination><MedlinePgn>48-57</MedlinePgn>
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<Abstract><AbstractText>Visual and haptic simulation of bone surgery can support and extend current surgical training techniques. The authors present a system for simulating surgeries involving bone manipulation, such as temporal bone surgery and mandibular surgery, and discuss the automatic computation of surgical performance metrics. Experimental results confirm the system's construct validity.</AbstractText>
</Abstract>
<AuthorList CompleteYN="Y"><Author ValidYN="Y"><LastName>Morris</LastName>
<ForeName>Dan</ForeName>
<Initials>D</Initials>
<AffiliationInfo><Affiliation>Stanford University, USA. dmorris@cs.stanford.edu</Affiliation>
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<Author ValidYN="Y"><LastName>Sewell</LastName>
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<Author ValidYN="Y"><LastName>Barbagli</LastName>
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<Author ValidYN="Y"><LastName>Blevins</LastName>
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<Language>eng</Language>
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<MeshHeading><DescriptorName MajorTopicYN="N" UI="D003198">Computer Simulation</DescriptorName>
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<MeshHeading><DescriptorName MajorTopicYN="N" UI="D003194">Computer-Assisted Instruction</DescriptorName>
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</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D020342">Finite Element Analysis</DescriptorName>
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<MeshHeading><DescriptorName MajorTopicYN="N" UI="D008954">Models, Biological</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D009862">Online Systems</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D025321">Surgery, Computer-Assisted</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000379">methods</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D014110">Touch</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000502">physiology</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D014584">User-Computer Interface</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D014796">Visual Perception</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000502">physiology</QualifierName>
</MeshHeading>
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