Relative to direct haptic feedback, remote vibrotactile feedback improves but slows object manipulation.
Identifieur interne : 000E96 ( PubMed/Checkpoint ); précédent : 000E95; suivant : 000E97Relative to direct haptic feedback, remote vibrotactile feedback improves but slows object manipulation.
Auteurs : Cara E. Stepp [États-Unis] ; Yoky MatsuokaSource :
- Conference proceedings : ... Annual International Conference of the IEEE Engineering in Medicine and Biology Society. IEEE Engineering in Medicine and Biology Society. Annual Conference [ 1557-170X ] ; 2010.
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Abstract
Most prosthetic hand users are limited to visual feedback of movement performance. To characterize the benefit of vibrotactile feedback for a task that lacks haptic feedback, a virtual environment was used to experimentally manipulate visual, task-relevant haptic, and remote vibrotactile feedback on simple object manipulation for unimpaired subjects. The combination of visual and remote vibrotactile feedback was compared to visual feedback alone, and to simultaneous visual and direct haptic feedback to represent ideal performance. Visual and vibrotactile feedback resulted in improvement of most performance variables including difficulty ratings relative to visual feedback alone. However addition of sensory cues to visual feedback increased trial times and the increase was steeper for vibrotactile than for haptic feedback. Specifically, during vibrotactile feedback the velocity did not change, but the duration of execution increased due to improved performance, resulting in increased trial times. This result suggests future exploration of performance improvement and execution speed for augmented sensory feedback.
DOI: 10.1109/IEMBS.2010.5626120
PubMed: 21095683
Affiliations:
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pubmed:21095683Le document en format XML
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<front><div type="abstract" xml:lang="en">Most prosthetic hand users are limited to visual feedback of movement performance. To characterize the benefit of vibrotactile feedback for a task that lacks haptic feedback, a virtual environment was used to experimentally manipulate visual, task-relevant haptic, and remote vibrotactile feedback on simple object manipulation for unimpaired subjects. The combination of visual and remote vibrotactile feedback was compared to visual feedback alone, and to simultaneous visual and direct haptic feedback to represent ideal performance. Visual and vibrotactile feedback resulted in improvement of most performance variables including difficulty ratings relative to visual feedback alone. However addition of sensory cues to visual feedback increased trial times and the increase was steeper for vibrotactile than for haptic feedback. Specifically, during vibrotactile feedback the velocity did not change, but the duration of execution increased due to improved performance, resulting in increased trial times. This result suggests future exploration of performance improvement and execution speed for augmented sensory feedback.</div>
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<Abstract><AbstractText>Most prosthetic hand users are limited to visual feedback of movement performance. To characterize the benefit of vibrotactile feedback for a task that lacks haptic feedback, a virtual environment was used to experimentally manipulate visual, task-relevant haptic, and remote vibrotactile feedback on simple object manipulation for unimpaired subjects. The combination of visual and remote vibrotactile feedback was compared to visual feedback alone, and to simultaneous visual and direct haptic feedback to represent ideal performance. Visual and vibrotactile feedback resulted in improvement of most performance variables including difficulty ratings relative to visual feedback alone. However addition of sensory cues to visual feedback increased trial times and the increase was steeper for vibrotactile than for haptic feedback. Specifically, during vibrotactile feedback the velocity did not change, but the duration of execution increased due to improved performance, resulting in increased trial times. This result suggests future exploration of performance improvement and execution speed for augmented sensory feedback.</AbstractText>
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