Haptic holography: A primitive computational plastic
Identifieur interne : 001129 ( PascalFrancis/Corpus ); précédent : 001128; suivant : 001130Haptic holography: A primitive computational plastic
Auteurs : Wendy J. Plesniak ; Ravikanth S. Pappu ; Stephen A. BentonSource :
- Proceedings of the IEEE [ 0018-9219 ] ; 2003.
Descripteurs français
- Pascal (Inist)
English descriptors
- KwdEn :
Abstract
We describe our work on haptic holography, a combination of computational modeling and multimodal spatial display, which allows a person to see, feel, and interact with three-dimensional freestanding holographic images of material surfaces. In this paper, we combine various holographic displays with a force-feedback device to render multimodal images with programmatically prescribed material properties and behavior. After a brief overview of related work which situates visual display within the manual workspace, we describe our hole-haptic approach and survey three implementations, Touch, Lathe, and Poke, each named for the primitive functional affordance it offers. In Touch, static holographic images of simple geometric scenes are reconstructed in front of the hologram plane, and coregistered with a force model of the same geometry. These images can be visually inspected and haptic-ally explored using a handheld interface. In Lathe, a holo-haptic image can be reshaped by haptic interaction in a dynamic but constrained manner Finally in Poke, using a new technique for updating interference-modeled holographic fringe patterns, we render a halo-haptic image that permits more-flexible interactive reshaping of its reconstructed surface. We situate this work within the context correlated research and describe the strengths, shortcomings, and implications of our approach.
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Pour connaître la documentation sur le format Inist Standard.
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Format Inist (serveur)
NO : | PASCAL 03-0503013 INIST |
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ET : | Haptic holography: A primitive computational plastic |
AU : | PLESNIAK (Wendy J.); PAPPU (Ravikanth S.); BENTON (Stephen A.); FLANAGAN (James L.); HUANG (Thomas S.) |
AF : | MIT Media Laboratory/Cambridge, MA 02139/Etats-Unis (1 aut., 2 aut., 3 aut.); Rutgers University/New Brunswick, NJ 08901/Etats-Unis (1 aut.); University of Illinois at Urbana-Champaign/Urbana, IL 61801/Etats-Unis (2 aut.) |
DT : | Publication en série; Niveau analytique |
SO : | Proceedings of the IEEE; ISSN 0018-9219; Coden IEEPAD; Etats-Unis; Da. 2003; Vol. 91; No. 9; Pp. 1443-1456; Bibl. 39 ref. |
LA : | Anglais |
EA : | We describe our work on haptic holography, a combination of computational modeling and multimodal spatial display, which allows a person to see, feel, and interact with three-dimensional freestanding holographic images of material surfaces. In this paper, we combine various holographic displays with a force-feedback device to render multimodal images with programmatically prescribed material properties and behavior. After a brief overview of related work which situates visual display within the manual workspace, we describe our hole-haptic approach and survey three implementations, Touch, Lathe, and Poke, each named for the primitive functional affordance it offers. In Touch, static holographic images of simple geometric scenes are reconstructed in front of the hologram plane, and coregistered with a force model of the same geometry. These images can be visually inspected and haptic-ally explored using a handheld interface. In Lathe, a holo-haptic image can be reshaped by haptic interaction in a dynamic but constrained manner Finally in Poke, using a new technique for updating interference-modeled holographic fringe patterns, we render a halo-haptic image that permits more-flexible interactive reshaping of its reconstructed surface. We situate this work within the context correlated research and describe the strengths, shortcomings, and implications of our approach. |
CC : | 001D04A05C; 001D02C03 |
FD : | Interface(ordinateur); Interface multimodale; Système homme machine; Holographie; Interface haptique; Réalité augmentée; Affichage; Réalité virtuelle |
ED : | Interfaces (computer); Multimodal interface; Man machine system; Holography; Haptic interfaces; Augmented reality; Display; Virtual reality |
SD : | Interfaz multimodal; Sistema hombre máquina; Holografía; Realidad aumentada; Visualización; Realidad virtual |
LO : | INIST-222.354000112842710090 |
ID : | 03-0503013 |
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Pascal:03-0503013Le document en format XML
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<ET>Haptic holography: A primitive computational plastic</ET>
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