Integrating haptic-tactile feedback into a video-capture-based virtual environment for rehabilitation.
Identifieur interne : 000918 ( Ncbi/Curation ); précédent : 000917; suivant : 000919Integrating haptic-tactile feedback into a video-capture-based virtual environment for rehabilitation.
Auteurs : Uri Feintuch [Israël] ; Liat Raz ; Jane Hwang ; Naomi Josman ; Noomi Katz ; Rachel Kizony ; Debbie Rand ; Albert Skip Rizzo ; Meir Shahar ; Jang Yongseok ; Patrice L Tamar WeissSource :
- Cyberpsychology & behavior : the impact of the Internet, multimedia and virtual reality on behavior and society [ 1094-9313 ] ; 2006.
English descriptors
- KwdEn :
- MESH :
- instrumentation : Rehabilitation, Therapy, Computer-Assisted.
- methods : Therapy, Computer-Assisted.
- physiology : Feedback, Psychological.
- Computer Simulation, Equipment Design, Humans, Movement, Touch, User-Computer Interface, Video Recording.
Abstract
Video-capture virtual reality (VR) systems are gaining popularity as intervention tools. To date, these platforms offer visual and audio feedback but do not provide haptic feedback. We contend that adding haptic feedback may enhance the quality of intervention for various theoretical and empirical reasons. This study aims to integrate haptic-tactile feedback into a video capture system (GX VR), which is currently applied for rehabilitation. The proposed multi-modal system can deliver audio-visual as well as vibrotactile feedback. The latter is provided via small vibratory discs attached to the patient's limbs. This paper describes the system, the guidelines of its design, and the ongoing usability study.
DOI: 10.1089/cpb.2006.9.129
PubMed: 16640464
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pubmed:16640464Le document en format XML
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<author><name sortKey="Rand, Debbie" sort="Rand, Debbie" uniqKey="Rand D" first="Debbie" last="Rand">Debbie Rand</name>
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<term>Rehabilitation (instrumentation)</term>
<term>Therapy, Computer-Assisted (instrumentation)</term>
<term>Therapy, Computer-Assisted (methods)</term>
<term>Touch</term>
<term>User-Computer Interface</term>
<term>Video Recording</term>
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<term>Equipment Design</term>
<term>Humans</term>
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<front><div type="abstract" xml:lang="en">Video-capture virtual reality (VR) systems are gaining popularity as intervention tools. To date, these platforms offer visual and audio feedback but do not provide haptic feedback. We contend that adding haptic feedback may enhance the quality of intervention for various theoretical and empirical reasons. This study aims to integrate haptic-tactile feedback into a video capture system (GX VR), which is currently applied for rehabilitation. The proposed multi-modal system can deliver audio-visual as well as vibrotactile feedback. The latter is provided via small vibratory discs attached to the patient's limbs. This paper describes the system, the guidelines of its design, and the ongoing usability study.</div>
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