Exploiting graphics hardware for haptic authoring.
Identifieur interne : 000848 ( Ncbi/Curation ); précédent : 000847; suivant : 000849Exploiting graphics hardware for haptic authoring.
Auteurs : Minho Kim [États-Unis] ; Sukitti Punak ; Juan Cendan ; Sergei Kurenov ; Jörg PetersSource :
- Studies in health technology and informatics [ 0926-9630 ] ; 2006.
English descriptors
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- MESH :
Abstract
Real-time, plausible visual and haptic feedback of deformable objects without shape artifacts is important in surgical simulation environments to avoid distracting the user. We propose to leverage highly parallel stream processing, available on the newest generation graphics cards, to increase the level of both visual and haptic fidelity. We implemented this as part of the University of Florida's haptic surgical authoring kit.
PubMed: 16404056
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pubmed:16404056Le document en format XML
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<author><name sortKey="Kim, Minho" sort="Kim, Minho" uniqKey="Kim M" first="Minho" last="Kim">Minho Kim</name>
<affiliation wicri:level="1"><nlm:affiliation>Dept. CISE, University of Florida, Gainesville 32611, USA. mhkim.jorg@cise.ufl.edu</nlm:affiliation>
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<author><name sortKey="Cendan, Juan" sort="Cendan, Juan" uniqKey="Cendan J" first="Juan" last="Cendan">Juan Cendan</name>
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<front><div type="abstract" xml:lang="en">Real-time, plausible visual and haptic feedback of deformable objects without shape artifacts is important in surgical simulation environments to avoid distracting the user. We propose to leverage highly parallel stream processing, available on the newest generation graphics cards, to increase the level of both visual and haptic fidelity. We implemented this as part of the University of Florida's haptic surgical authoring kit.</div>
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