Simulating hemispatial neglect with virtual reality
Identifieur interne : 000C01 ( Ncbi/Checkpoint ); précédent : 000C00; suivant : 000C02Simulating hemispatial neglect with virtual reality
Auteurs : Kenji Baheux [Japon] ; Makoto Yoshizawa [Japon] ; Yasuko Yoshida [Japon]Source :
- Journal of NeuroEngineering and Rehabilitation [ 1743-0003 ] ; 2007.
Abstract
Hemispatial neglect is a cognitive disorder defined as a lack of attention for stimuli contra-lateral to the brain lesion. The assessment is traditionally done with basic pencil and paper tests and the rehabilitation programs are generally not well adapted. We propose a virtual reality system featuring an eye-tracking device for a better characterization of the neglect that will lead to new rehabilitation techniques.
This paper presents a comparison of eye-gaze patterns of healthy subjects, patients and healthy simulated patients on a virtual line bisection test. The task was also executed with a reduced visual field condition hoping that fewer stimuli would limit the neglect.
We found that patients and healthy simulated patients had similar eye-gaze patterns. However, while the reduced visual field condition had no effect on the healthy simulated patients, it actually had a negative impact on the patients. We discuss the reasons for these differences and how they relate to the limitations of the neglect simulation.
We argue that with some improvements the technique could be used to determine the potential of new rehabilitation techniques and also help the rehabilitation staff or the patient's relatives to better understand the neglect condition.
Url:
DOI: 10.1186/1743-0003-4-27
PubMed: 17640377
PubMed Central: 1965467
Affiliations:
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PMC:1965467Le document en format XML
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<front><div type="abstract" xml:lang="en"><sec><title>Background</title>
<p>Hemispatial neglect is a cognitive disorder defined as a lack of attention for stimuli contra-lateral to the brain lesion. The assessment is traditionally done with basic pencil and paper tests and the rehabilitation programs are generally not well adapted. We propose a virtual reality system featuring an eye-tracking device for a better characterization of the neglect that will lead to new rehabilitation techniques.</p>
</sec>
<sec sec-type="methods"><title>Methods</title>
<p>This paper presents a comparison of eye-gaze patterns of healthy subjects, patients and healthy simulated patients on a virtual line bisection test. The task was also executed with a reduced visual field condition hoping that fewer stimuli would limit the neglect.</p>
</sec>
<sec><title>Results</title>
<p>We found that patients and healthy simulated patients had similar eye-gaze patterns. However, while the reduced visual field condition had no effect on the healthy simulated patients, it actually had a negative impact on the patients. We discuss the reasons for these differences and how they relate to the limitations of the neglect simulation.</p>
</sec>
<sec><title>Conclusion</title>
<p>We argue that with some improvements the technique could be used to determine the potential of new rehabilitation techniques and also help the rehabilitation staff or the patient's relatives to better understand the neglect condition.</p>
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