Modeling and rendering for a virtual bone surgery system.
Identifieur interne : 000B20 ( Ncbi/Checkpoint ); précédent : 000B19; suivant : 000B21Modeling and rendering for a virtual bone surgery system.
Auteurs : Qiang Niu [États-Unis] ; Ming C. LeuSource :
- Studies in health technology and informatics [ 0926-9630 ] ; 2007.
Descripteurs français
- Wicri :
- geographic : États-Unis.
English descriptors
- KwdEn :
- MESH :
- geographic : United States.
- education : General Surgery.
- surgery : Bone and Bones.
- Computer Simulation, Humans, Models, Anatomic.
Abstract
A virtual bone surgery system is being developed to guide a novice surgeon practicing bone surgery operations, as well as to allow an experienced orthopedic surgeon planning and rehearsing bone surgery procedures. The development of this system involves medical image processing, geometric modeling, graphics rendering, haptic rendering, and auditory rendering. It is implemented with a personal computer and a PHANToM(TM) device capable of providing the position and orientation information of the virtual tool and generating force feedback. This paper presents the techniques we have devised for the development of this surgery simulation system.
PubMed: 17377302
Affiliations:
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pubmed:17377302Le document en format XML
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<affiliation wicri:level="2"><nlm:affiliation>Department of Mechanical and Aerospace Engineering, University of Missouri-Rolla, Rolla, MO 65401, USA. qniu@umr.edu</nlm:affiliation>
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<series><title level="j">Studies in health technology and informatics</title>
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<term>Models, Anatomic</term>
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<front><div type="abstract" xml:lang="en">A virtual bone surgery system is being developed to guide a novice surgeon practicing bone surgery operations, as well as to allow an experienced orthopedic surgeon planning and rehearsing bone surgery procedures. The development of this system involves medical image processing, geometric modeling, graphics rendering, haptic rendering, and auditory rendering. It is implemented with a personal computer and a PHANToM(TM) device capable of providing the position and orientation information of the virtual tool and generating force feedback. This paper presents the techniques we have devised for the development of this surgery simulation system.</div>
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