Man, mind, and machine: the past and future of virtual reality simulation in neurologic surgery.
Identifieur interne : 002B00 ( Main/Exploration ); précédent : 002A99; suivant : 002B01Man, mind, and machine: the past and future of virtual reality simulation in neurologic surgery.
Auteurs : R Aaron Robison [États-Unis] ; Charles Y. Liu ; Michael L J. ApuzzoSource :
- World neurosurgery [ 1878-8769 ] ; 2011.
English descriptors
- KwdEn :
- Animals, Education, Medical, Graduate (methods), Education, Medical, Graduate (trends), Humans, Imaging, Three-Dimensional (instrumentation), Imaging, Three-Dimensional (methods), Imaging, Three-Dimensional (trends), Neurosurgery (instrumentation), Neurosurgery (methods), Neurosurgery (trends), User-Computer Interface.
- MESH :
- instrumentation : Imaging, Three-Dimensional, Neurosurgery.
- methods : Education, Medical, Graduate, Imaging, Three-Dimensional, Neurosurgery.
- trends : Education, Medical, Graduate, Imaging, Three-Dimensional, Neurosurgery.
- Animals, Humans, User-Computer Interface.
Abstract
To review virtual reality in neurosurgery, including the history of simulation and virtual reality and some of the current implementations; to examine some of the technical challenges involved; and to propose a potential paradigm for the development of virtual reality in neurosurgery going forward.
DOI: 10.1016/j.wneu.2011.07.008
PubMed: 22152571
Affiliations:
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Le document en format XML
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<affiliation wicri:level="4"><nlm:affiliation>Department of Neurological Surgery, University of Southern California, Los Angeles, California, USA. rrobison@usc.edu</nlm:affiliation>
<country xml:lang="fr">États-Unis</country>
<wicri:regionArea>Department of Neurological Surgery, University of Southern California, Los Angeles, California</wicri:regionArea>
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<orgName type="university">Université de Californie du Sud</orgName>
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<author><name sortKey="Liu, Charles Y" sort="Liu, Charles Y" uniqKey="Liu C" first="Charles Y" last="Liu">Charles Y. Liu</name>
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<front><div type="abstract" xml:lang="en">To review virtual reality in neurosurgery, including the history of simulation and virtual reality and some of the current implementations; to examine some of the technical challenges involved; and to propose a potential paradigm for the development of virtual reality in neurosurgery going forward.</div>
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<name sortKey="Liu, Charles Y" sort="Liu, Charles Y" uniqKey="Liu C" first="Charles Y" last="Liu">Charles Y. Liu</name>
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<country name="États-Unis"><region name="Californie"><name sortKey="Robison, R Aaron" sort="Robison, R Aaron" uniqKey="Robison R" first="R Aaron" last="Robison">R Aaron Robison</name>
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