Advances in Game Accessibility from 2005 to 2010
Identifieur interne : 002774 ( Istex/Curation ); précédent : 002773; suivant : 002775Advances in Game Accessibility from 2005 to 2010
Auteurs : Thomas Westin [Suède] ; Kevin Bierre [États-Unis] ; Dimitris Gramenos [Grèce] ; Michelle Hinn [États-Unis]Source :
- Lecture Notes in Computer Science [ 0302-9743 ] ; 2011.
Abstract
Abstract: The research in the area of game accessibility has grown significantly since the last time it was examined in 2005. This paper examines the body of work between 2005 and 2010. We selected a set of papers on topics we felt represented the scope of the field, but were not able to include all papers on the subject. A summary of the research we examined is provided, along with suggestions for future work in game accessibility. It is hoped that this summary will prompt others to perform further research in this area.
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DOI: 10.1007/978-3-642-21663-3_43
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<front><div type="abstract" xml:lang="en">Abstract: The research in the area of game accessibility has grown significantly since the last time it was examined in 2005. This paper examines the body of work between 2005 and 2010. We selected a set of papers on topics we felt represented the scope of the field, but were not able to include all papers on the subject. A summary of the research we examined is provided, along with suggestions for future work in game accessibility. It is hoped that this summary will prompt others to perform further research in this area.</div>
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