The development of a haptic virtual reality environment to study body image and affect.
Identifieur interne : 000932 ( PubMed/Curation ); précédent : 000931; suivant : 000933The development of a haptic virtual reality environment to study body image and affect.
Auteurs : Line Tremblay [Canada] ; Stephane Bouchard ; Brahim Chebbi ; Lai Wei ; Johana Monthuy-Blanc ; Dominic BoulangerSource :
- Studies in health technology and informatics [ 0926-9630 ] ; 2013.
English descriptors
- KwdEn :
- MESH :
- methods : Biofeedback, Psychology.
- physiology : Affect, Biofeedback, Psychology, Psychomotor Performance, Touch.
- psychology : Body Image.
- Female, Humans, Male, User-Computer Interface, Young Adult.
Abstract
We report the results of a preliminary study testing the effect of participants' mood rating on visual motor performance using a haptic device to manipulate a cartoonish human body. Our results suggest that moods involving high arousal (e.g. happiness) produce larger movements whereas mood involving low arousal (e.g. sadness) produce slower speed of performance. Our results are used for the development of a new haptic virtual reality application that we briefly present here. This application is intended to create a more interactive and motivational environment to treat body image issues and for emotional communication.
PubMed: 23792848
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pubmed:23792848Le document en format XML
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<front><div type="abstract" xml:lang="en">We report the results of a preliminary study testing the effect of participants' mood rating on visual motor performance using a haptic device to manipulate a cartoonish human body. Our results suggest that moods involving high arousal (e.g. happiness) produce larger movements whereas mood involving low arousal (e.g. sadness) produce slower speed of performance. Our results are used for the development of a new haptic virtual reality application that we briefly present here. This application is intended to create a more interactive and motivational environment to treat body image issues and for emotional communication.</div>
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<Abstract><AbstractText>We report the results of a preliminary study testing the effect of participants' mood rating on visual motor performance using a haptic device to manipulate a cartoonish human body. Our results suggest that moods involving high arousal (e.g. happiness) produce larger movements whereas mood involving low arousal (e.g. sadness) produce slower speed of performance. Our results are used for the development of a new haptic virtual reality application that we briefly present here. This application is intended to create a more interactive and motivational environment to treat body image issues and for emotional communication.</AbstractText>
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