Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback.
Identifieur interne : 001610 ( PubMed/Corpus ); précédent : 001609; suivant : 001611Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback.
Auteurs : G Michael Lemole ; P Pat Banerjee ; Cristian Luciano ; Sergey Neckrysh ; Fady T. CharbelSource :
- Neurosurgery [ 1524-4040 ] ; 2007.
English descriptors
- KwdEn :
- MESH :
Abstract
Mastery of the neurosurgical skill set involves many hours of supervised intraoperative training. Convergence of political, economic, and social forces has limited neurosurgical resident operative exposure. There is need to develop realistic neurosurgical simulations that reproduce the operative experience, unrestricted by time and patient safety constraints. Computer-based, virtual reality platforms offer just such a possibility. The combination of virtual reality with dynamic, three-dimensional stereoscopic visualization, and haptic feedback technologies makes realistic procedural simulation possible. Most neurosurgical procedures can be conceptualized and segmented into critical task components, which can be simulated independently or in conjunction with other modules to recreate the experience of a complex neurosurgical procedure.
DOI: 10.1227/01.neu.0000279734.22931.21
PubMed: 17621029
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pubmed:17621029Le document en format XML
<record><TEI><teiHeader><fileDesc><titleStmt><title xml:lang="en">Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback.</title>
<author><name sortKey="Lemole, G Michael" sort="Lemole, G Michael" uniqKey="Lemole G" first="G Michael" last="Lemole">G Michael Lemole</name>
<affiliation><nlm:affiliation>Department of Neurosurgery, University of Illinois, Chicago, Chicago, Illinois 60612, USA. mlemole@uic.edu</nlm:affiliation>
</affiliation>
</author>
<author><name sortKey="Banerjee, P Pat" sort="Banerjee, P Pat" uniqKey="Banerjee P" first="P Pat" last="Banerjee">P Pat Banerjee</name>
</author>
<author><name sortKey="Luciano, Cristian" sort="Luciano, Cristian" uniqKey="Luciano C" first="Cristian" last="Luciano">Cristian Luciano</name>
</author>
<author><name sortKey="Neckrysh, Sergey" sort="Neckrysh, Sergey" uniqKey="Neckrysh S" first="Sergey" last="Neckrysh">Sergey Neckrysh</name>
</author>
<author><name sortKey="Charbel, Fady T" sort="Charbel, Fady T" uniqKey="Charbel F" first="Fady T" last="Charbel">Fady T. Charbel</name>
</author>
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<publicationStmt><idno type="wicri:source">PubMed</idno>
<date when="2007">2007</date>
<idno type="doi">10.1227/01.neu.0000279734.22931.21</idno>
<idno type="RBID">pubmed:17621029</idno>
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<sourceDesc><biblStruct><analytic><title xml:lang="en">Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback.</title>
<author><name sortKey="Lemole, G Michael" sort="Lemole, G Michael" uniqKey="Lemole G" first="G Michael" last="Lemole">G Michael Lemole</name>
<affiliation><nlm:affiliation>Department of Neurosurgery, University of Illinois, Chicago, Chicago, Illinois 60612, USA. mlemole@uic.edu</nlm:affiliation>
</affiliation>
</author>
<author><name sortKey="Banerjee, P Pat" sort="Banerjee, P Pat" uniqKey="Banerjee P" first="P Pat" last="Banerjee">P Pat Banerjee</name>
</author>
<author><name sortKey="Luciano, Cristian" sort="Luciano, Cristian" uniqKey="Luciano C" first="Cristian" last="Luciano">Cristian Luciano</name>
</author>
<author><name sortKey="Neckrysh, Sergey" sort="Neckrysh, Sergey" uniqKey="Neckrysh S" first="Sergey" last="Neckrysh">Sergey Neckrysh</name>
</author>
<author><name sortKey="Charbel, Fady T" sort="Charbel, Fady T" uniqKey="Charbel F" first="Fady T" last="Charbel">Fady T. Charbel</name>
</author>
</analytic>
<series><title level="j">Neurosurgery</title>
<idno type="eISSN">1524-4040</idno>
<imprint><date when="2007" type="published">2007</date>
</imprint>
</series>
</biblStruct>
</sourceDesc>
</fileDesc>
<profileDesc><textClass><keywords scheme="KwdEn" xml:lang="en"><term>Computer Simulation</term>
<term>Computer-Assisted Instruction (methods)</term>
<term>Feedback</term>
<term>Models, Neurological</term>
<term>Neurosurgery (education)</term>
<term>Neurosurgical Procedures (education)</term>
<term>Surgery, Computer-Assisted (education)</term>
<term>Touch</term>
<term>User-Computer Interface</term>
<term>Ventriculostomy (education)</term>
</keywords>
<keywords scheme="MESH" qualifier="education" xml:lang="en"><term>Neurosurgery</term>
<term>Neurosurgical Procedures</term>
<term>Surgery, Computer-Assisted</term>
<term>Ventriculostomy</term>
</keywords>
<keywords scheme="MESH" qualifier="methods" xml:lang="en"><term>Computer-Assisted Instruction</term>
</keywords>
<keywords scheme="MESH" xml:lang="en"><term>Computer Simulation</term>
<term>Feedback</term>
<term>Models, Neurological</term>
<term>Touch</term>
<term>User-Computer Interface</term>
</keywords>
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<front><div type="abstract" xml:lang="en">Mastery of the neurosurgical skill set involves many hours of supervised intraoperative training. Convergence of political, economic, and social forces has limited neurosurgical resident operative exposure. There is need to develop realistic neurosurgical simulations that reproduce the operative experience, unrestricted by time and patient safety constraints. Computer-based, virtual reality platforms offer just such a possibility. The combination of virtual reality with dynamic, three-dimensional stereoscopic visualization, and haptic feedback technologies makes realistic procedural simulation possible. Most neurosurgical procedures can be conceptualized and segmented into critical task components, which can be simulated independently or in conjunction with other modules to recreate the experience of a complex neurosurgical procedure.</div>
</front>
</TEI>
<pubmed><MedlineCitation Owner="NLM" Status="MEDLINE"><PMID Version="1">17621029</PMID>
<DateCreated><Year>2007</Year>
<Month>07</Month>
<Day>10</Day>
</DateCreated>
<DateCompleted><Year>2007</Year>
<Month>08</Month>
<Day>07</Day>
</DateCompleted>
<Article PubModel="Print"><Journal><ISSN IssnType="Electronic">1524-4040</ISSN>
<JournalIssue CitedMedium="Internet"><Volume>61</Volume>
<Issue>1</Issue>
<PubDate><Year>2007</Year>
<Month>Jul</Month>
</PubDate>
</JournalIssue>
<Title>Neurosurgery</Title>
<ISOAbbreviation>Neurosurgery</ISOAbbreviation>
</Journal>
<ArticleTitle>Virtual reality in neurosurgical education: part-task ventriculostomy simulation with dynamic visual and haptic feedback.</ArticleTitle>
<Pagination><MedlinePgn>142-8; discussion 148-9</MedlinePgn>
</Pagination>
<Abstract><AbstractText Label="OBJECTIVE" NlmCategory="OBJECTIVE">Mastery of the neurosurgical skill set involves many hours of supervised intraoperative training. Convergence of political, economic, and social forces has limited neurosurgical resident operative exposure. There is need to develop realistic neurosurgical simulations that reproduce the operative experience, unrestricted by time and patient safety constraints. Computer-based, virtual reality platforms offer just such a possibility. The combination of virtual reality with dynamic, three-dimensional stereoscopic visualization, and haptic feedback technologies makes realistic procedural simulation possible. Most neurosurgical procedures can be conceptualized and segmented into critical task components, which can be simulated independently or in conjunction with other modules to recreate the experience of a complex neurosurgical procedure.</AbstractText>
<AbstractText Label="METHODS" NlmCategory="METHODS">We use the ImmersiveTouch (ImmersiveTouch, Inc., Chicago, IL) virtual reality platform, developed at the University of Illinois at Chicago, to simulate the task of ventriculostomy catheter placement as a proof-of-concept. Computed tomographic data are used to create a virtual anatomic volume.</AbstractText>
<AbstractText Label="RESULTS" NlmCategory="RESULTS">Haptic feedback offers simulated resistance and relaxation with passage of a virtual three-dimensional ventriculostomy catheter through the brain parenchyma into the ventricle. A dynamic three-dimensional graphical interface renders changing visual perspective as the user's head moves. The simulation platform was found to have realistic visual, tactile, and handling characteristics, as assessed by neurosurgical faculty, residents, and medical students.</AbstractText>
<AbstractText Label="CONCLUSION" NlmCategory="CONCLUSIONS">We have developed a realistic, haptics-based virtual reality simulator for neurosurgical education. Our first module recreates a critical component of the ventriculostomy placement task. This approach to task simulation can be assembled in a modular manner to reproduce entire neurosurgical procedures.</AbstractText>
</Abstract>
<AuthorList CompleteYN="Y"><Author ValidYN="Y"><LastName>Lemole</LastName>
<ForeName>G Michael</ForeName>
<Initials>GM</Initials>
<Suffix>Jr</Suffix>
<AffiliationInfo><Affiliation>Department of Neurosurgery, University of Illinois, Chicago, Chicago, Illinois 60612, USA. mlemole@uic.edu</Affiliation>
</AffiliationInfo>
</Author>
<Author ValidYN="Y"><LastName>Banerjee</LastName>
<ForeName>P Pat</ForeName>
<Initials>PP</Initials>
</Author>
<Author ValidYN="Y"><LastName>Luciano</LastName>
<ForeName>Cristian</ForeName>
<Initials>C</Initials>
</Author>
<Author ValidYN="Y"><LastName>Neckrysh</LastName>
<ForeName>Sergey</ForeName>
<Initials>S</Initials>
</Author>
<Author ValidYN="Y"><LastName>Charbel</LastName>
<ForeName>Fady T</ForeName>
<Initials>FT</Initials>
</Author>
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<Language>eng</Language>
<PublicationTypeList><PublicationType UI="D016428">Journal Article</PublicationType>
<PublicationType UI="D013485">Research Support, Non-U.S. Gov't</PublicationType>
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<MedlineJournalInfo><Country>United States</Country>
<MedlineTA>Neurosurgery</MedlineTA>
<NlmUniqueID>7802914</NlmUniqueID>
<ISSNLinking>0148-396X</ISSNLinking>
</MedlineJournalInfo>
<CitationSubset>IM</CitationSubset>
<MeshHeadingList><MeshHeading><DescriptorName MajorTopicYN="N" UI="D003198">Computer Simulation</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D003194">Computer-Assisted Instruction</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000379">methods</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D005246">Feedback</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D008959">Models, Neurological</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D009493">Neurosurgery</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000193">education</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D019635">Neurosurgical Procedures</DescriptorName>
<QualifierName MajorTopicYN="N" UI="Q000193">education</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D025321">Surgery, Computer-Assisted</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000193">education</QualifierName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D014110">Touch</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="Y" UI="D014584">User-Computer Interface</DescriptorName>
</MeshHeading>
<MeshHeading><DescriptorName MajorTopicYN="N" UI="D014696">Ventriculostomy</DescriptorName>
<QualifierName MajorTopicYN="Y" UI="Q000193">education</QualifierName>
</MeshHeading>
</MeshHeadingList>
<NumberOfReferences>44</NumberOfReferences>
</MedlineCitation>
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<Day>11</Day>
<Hour>9</Hour>
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