An Agent-Based Architecture for Dialogue Systems
Identifieur interne : 001413 ( Istex/Curation ); précédent : 001412; suivant : 001414An Agent-Based Architecture for Dialogue Systems
Auteurs : Mark Buckley [Allemagne] ; Christoph Benzmüller [Allemagne]Source :
- Lecture Notes in Computer Science [ 0302-9743 ] ; 2007.
English descriptors
- Teeft :
- Admp, Analyser, Blackboard, Boolean test function, Current information state, Dialog, Dialog project, Dialog system, Dialogue, Dialogue applications, Dialogue management, Dialogue manager, Dialogue move, Dialogue move recogniser, Dialogue systems, Formalisation, Heuristic, Information state, Information state slots, Information state updates, Information states, Input analyser, Linguistic analysis, Linguistic meaning, Module, Natural language, Partial proof, Precondition, Projection functions, Proof content, Proof manager, Proof step, Rule agent, Rule agents, Sideconditions, Slot, Slot name, Slot names, Slot values, Slotid, Slotnames, Slotval, Software agents, Tutorial, Tutorial manager, Update, Utterance.
Abstract
Abstract: Research in dialogue systems has been moving towards reusable and adaptable architectures for managing dialogue execution and integrating heterogeneous subsystems. In this paper we present a formalisation of Admp, an agent-based architecture which supports the development of dialogue applications. It features a central data structure shared between software agents, it allows the integration of external systems, and it includes a meta-level in which heuristic control can be embedded.
Url:
DOI: 10.1007/978-3-540-70881-0_14
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<term>Boolean test function</term>
<term>Current information state</term>
<term>Dialog</term>
<term>Dialog project</term>
<term>Dialog system</term>
<term>Dialogue</term>
<term>Dialogue applications</term>
<term>Dialogue management</term>
<term>Dialogue manager</term>
<term>Dialogue move</term>
<term>Dialogue move recogniser</term>
<term>Dialogue systems</term>
<term>Formalisation</term>
<term>Heuristic</term>
<term>Information state</term>
<term>Information state slots</term>
<term>Information state updates</term>
<term>Information states</term>
<term>Input analyser</term>
<term>Linguistic analysis</term>
<term>Linguistic meaning</term>
<term>Module</term>
<term>Natural language</term>
<term>Partial proof</term>
<term>Precondition</term>
<term>Projection functions</term>
<term>Proof content</term>
<term>Proof manager</term>
<term>Proof step</term>
<term>Rule agent</term>
<term>Rule agents</term>
<term>Sideconditions</term>
<term>Slot</term>
<term>Slot name</term>
<term>Slot names</term>
<term>Slot values</term>
<term>Slotid</term>
<term>Slotnames</term>
<term>Slotval</term>
<term>Software agents</term>
<term>Tutorial</term>
<term>Tutorial manager</term>
<term>Update</term>
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<front><div type="abstract" xml:lang="en">Abstract: Research in dialogue systems has been moving towards reusable and adaptable architectures for managing dialogue execution and integrating heterogeneous subsystems. In this paper we present a formalisation of Admp, an agent-based architecture which supports the development of dialogue applications. It features a central data structure shared between software agents, it allows the integration of external systems, and it includes a meta-level in which heuristic control can be embedded.</div>
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