Building adaptive game-based learning resources: The integration of IMS Learning Design and
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Building adaptive game-based learning resources: The integration of IMS Learning Design and
Auteurs : Daniel Burgos ; Pablo Moreno-Ger [Espagne] ; José Luis Sierra [Espagne] ; Baltasar Fernández-Manj N [Espagne] ; Marcus Specht [Pays-Bas] ; Rob Koper [Pays-Bas]Source :
- Simulation & Gaming [ 1046-8781 ] ; 2008-09.
Abstract
IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics, such as educational eGames. However, external tools that are not specifically IMS-LD oriented can be used. In this case, the main challenge is the integration between these external resources developed with other technologies and the personalized learning experience of an IMS-LD UoL. In this article, the authors use the project to develop conversational games that are integrated with IMS-LD UoLs to improve personalized learning. The main contribution of this setting is the integration of both parts, the IMS-LD specification and , and the communication that enables a mutual influence of the adaptive learning experience.
Url:
DOI: 10.1177/1046878108319595
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<front><div type="abstract" xml:lang="en">IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics, such as educational eGames. However, external tools that are not specifically IMS-LD oriented can be used. In this case, the main challenge is the integration between these external resources developed with other technologies and the personalized learning experience of an IMS-LD UoL. In this article, the authors use the project to develop conversational games that are integrated with IMS-LD UoLs to improve personalized learning. The main contribution of this setting is the integration of both parts, the IMS-LD specification and , and the communication that enables a mutual influence of the adaptive learning experience.</div>
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